Author Topic: Graviter  (Read 78243 times)

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Offline leafy

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Re: Graviter
« Reply #690 on: July 20, 2012, 01:41:34 am »
Yeah - after making the screenshot, I was actually planning on taking them out because 1) the logical disconnect and 2) the way I was removing the objects was horrid. I actually have trashed a ton of elements like black holes and the portals simply because I couldn't get them to work with the theme of the game.
As for the source, I still have a couple more recent ones that I'll look through, but no guarantees D:
In-progress: Graviter (...)

Offline LincolnB

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Re: Graviter
« Reply #691 on: July 20, 2012, 06:47:40 pm »
K um...who cares about the "theme" of the game? If an effect (like portals, or black holes, etc) is seriously badapple, keep it! I would rather play a disjunct collage of incredibly awesome (think Little Big Planet) than a lack-luster but more make-sensical video game.
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Offline leafy

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Re: Graviter
« Reply #692 on: July 20, 2012, 09:20:35 pm »
K um...who cares about the "theme" of the game? If an effect (like portals, or black holes, etc) is seriously badapple, keep it! I would rather play a disjunct collage of incredibly awesome (think Little Big Planet) than a lack-luster but more make-sensical video game.
I totally agree with you! I think my biggest problem, more specifically, is that it's very difficult to combine all these myriad elements into a level that actually flows together smoothly. The problem (or how I see it) with the old Graviter is that I tried combining too many elements all at once, and levels quickly became cluttered and slow.
In-progress: Graviter (...)

Offline LincolnB

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Re: Graviter
« Reply #693 on: July 20, 2012, 10:15:09 pm »
Hm, I guess on more of a level-to-level basis it's really easy to jam too much stuff into a level, but maybe thats just a calc thing, eh? If and when (WHEN) you go into compy game programming you can do that all you want! Well, not exactly, but it's certainly not cramped like the calc platform.
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Offline Deep Toaster

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Re: Graviter
« Reply #694 on: July 21, 2012, 12:30:31 am »
Not that we want him to move away from calculator stuff <_< forever D:




Offline LincolnB

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Re: Graviter
« Reply #695 on: July 21, 2012, 05:43:11 pm »
Yeah, well, I'm just thinking...anything he can make on a calculator, he can make at least 500% cooler on a computer :)
Completed Projects:
   >> Spacky Emprise   >> Spacky 2 - Beta   >> Fantastic Sam
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My Current Projects:

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