Author Topic: Sokoban gam  (Read 6359 times)

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Offline DJ Omnimaga

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Re: Re: Sokoban gam
« Reply #15 on: January 06, 2014, 11:47:35 am »
If arrow keypad controls are added, would key repeat be enabled so that we can hold down to move around rather than repeatedly pressing the keys?
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Offline ArielP

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Re: Sokoban gam
« Reply #16 on: January 06, 2014, 11:51:51 am »
I try! ;)

Offline ArielP

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Re: Sokoban gam
« Reply #17 on: January 06, 2014, 05:19:23 pm »
« Last Edit: January 06, 2014, 05:20:12 pm by ArielP »

Offline DJ Omnimaga

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Re: Sokoban gam
« Reply #18 on: January 06, 2014, 10:49:29 pm »
Great! Thanks for the vid. :D Hopefully if people upload videos of their games on Youtube it should give more visibility to the HP Prime in terms of capabilities. :)
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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Offline Sorunome

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Re: Sokoban gam
« Reply #19 on: January 07, 2014, 04:33:13 am »
Yay, thanks for the vid, it is looking nice

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Offline DJ Omnimaga

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Re: Sokoban gam
« Reply #20 on: January 07, 2014, 11:18:48 am »
I just tried the new beta and it's very good. This is definitively gonna make front page news over here eventually. I can't wait until the d-pad controls are implemented :)
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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Offline Daniel Bausset

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Re: Sokoban game
« Reply #21 on: March 16, 2020, 01:37:17 pm »
Hi guys,

I'm posting here in case Ariel gets a notification.
I've been trying to reach him about his Sokoban implementation on HP Prime.
Actually, I got myself a Prime G2 recently, and since Sokoban is one of my favorite games, I soon installed Ariel's version.
It didn't run on the latest firmware (some changes in the PPL language I guess), so I corrected some stuff, and while I was at it, I used the game to learn PPL programming and added some new features: arrow keys control, a high scores table, a last move undo feature...



In the end, it makes for some nice improvements, so I just wanted to show it to Ariel before making it available online :)