Calculator Community > HP Prime

Spaceinvader game

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DJ Omnimaga:
Wow the boss almost went Touhou on me for a few seconds O.O

I think the boss is way too hard, though, for a level 3 boss. Since we can't move vertically and only have 1 life, he is next to impossible to beat since he almost dodges all your bullets and often traps you between waves of his own bullets, making escape impossible. It might be good to maybe add 3 lives or make the boss so he cannot shoot more than one bunch of bullets in 2 seconds (like in Galaxia and Phoenix).

Handmixer:

--- Quote from: DJ Omnimaga on January 07, 2014, 05:56:32 pm ---Wow the boss almost went Touhou on me for a few seconds O.O

--- End quote ---

Hehe, I dindn't think he was to hard, but apperently I was wrong.

I will have to Work a Little on the design to allow different level bosses. Also I think the boss should have something extra to show that he is stronger, perhabs bigger or a bar that shows hits.

Also I would like to Work on
 - better level shifts - some text saying "Level 2" or Get ready!"
 - score
 - more than 5 levels
 - Shield or lives - if you have Lifes, what should happen to the level when you die? Reset or rewind

DJ Omnimaga:
A bigger sprite would be a good idea. It could also have different eyes to show he is angry or something.

As for level transition you could just make new waves of enemies scroll in like in Galaxian.

MacBernick:
Yeah I love it !

Is it intended that ship warp to new position when touching screen ?

DJ Omnimaga:
Btw, I think this is on HP's fault, but if we play Trailblazer for a while then Space Invader, the ship sprites flicker like mad. I think the HP Prime has a memory leak or something requring a reboot for normal behavior to return, but I was wondering if there's a workaround for now?

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