Omnimaga
General Discussion => Other Discussions => Humour and Jokes => Topic started by: Hot_Dog on July 30, 2010, 01:05:57 pm
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Feel free to lol and joke around, but I assure you, I am being quite serious ;D
In S.A.D., every unit takes up a certain amount of supplies, or "food", so that when you have too many supplies, you cannot build any more units. As a tribute to Omnimaga, this will be the icon to represent the amount of food you have:
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Why not a whole lobster?
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Why not a whole lobster?
A whole lobster would be too big. Unfortunately I need a 8x6 image
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lol nice ;D
Alternatively, you could maybe use the lobster in Eat Nethams: The Game, which uses a 8x8 one. I wonder if it could be modified to fit 8x6/6x8?
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Could you send me a link to the game?
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http://www.ticalc.org/archives/files/fileinfo/428/42877.html
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It's settled. I'll use an actual lobster, even if I have to force S.A.D. to handle it
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Very nice :)
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Could you send me a link to the game?
sorry.
Other than that... YAY! its everyone's favorite lobster in another game!
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Yay! All hail the blue lobster!
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I suppose it really is blue, b/c if you look close enough at the pixels, they look blue, not black. Especially if all the pixels are on.
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Or you can just make the calculator get a BSOD.
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or you could port the game to a TI-85. ;D
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Nice one Hot Dog. ;D SAD + Omni = Lobster! :D
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Nice. ;D
More netham for everyone! :P
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or you could port the game to a TI-85. ;D
Don't you mean TI-81? ;)
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no, I said it because the TI-85 has fast basic and a higher resolution. ;D
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But it would be like Illusiat 81. A pain to install, but it would just be awesome to fit it on a TI-81.
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yeah, true, lol.
What was Illusiat 81 a remake of anyway?
btw, we're getting really offtopic here. XD
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What was Illusiat 81 a remake of anyway?
Illusiat I
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85 BASIC is faster than other calc basic? I always found it was the same speed as the 83+... the 86 is much slower, for some reasons...
As for Illusiat 81, it's actually better than the original Illusiat 1 in terms of battle engine, because the leveling up is not as screwed up and the game has reasonable difficulty compared to the original. It doesn't match the 2004 remake, though, and it has the worst graphics in the 3 versions.
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Here's an example picture of everyone's favorite lobster in the game. As was mentioned previously, the lobster is the icon for the amount of food (like supplies/underlings/psi) a ship requires.
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Hmm, is there any way to get a partial test mode to get blue pixels in programs? Imagine the possibilities!
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AlL HaIl ThE mIgHtY lObStErS!!!!
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Hmm, is there any way to get a partial test mode to get blue pixels in programs? Imagine the possibilities!
Imagine the dead pixels :P
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Here's an example picture of everyone's favorite lobster in the game. As was mentioned previously, the lobster is the icon for the amount of food (like supplies/underlings/psi) a ship requires.
Win
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Hmm, is there any way to get a partial test mode to get blue pixels in programs? Imagine the possibilities!
There used to be 'line-by-line' test mode on the 83+ calcs, but they got rid of that by the time the 84+ came out. Pixel-by-pixel has never been possible, sadly..
Anyway, I lost the game like 20 times while reading this topic.
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I am NOT going to kill people's calculators and give people nightmares by drawing blue lobsters. End of Story. :)
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Not to mention there's no way to control which individual pixel can be blue, anyway. Either entire horiz lines of pixels turns blue (random, if I remember), or the entire screen turns blue at once (15 MHz models only)