So, I serously debated releasing information on this for the longest time, because I don't want to one-up tifreak8x. However, I have been sitting on this project for two fricking years, and I think it's about time. This is a four-page application (sorry) that aims to be a almost perfect recreation of Pokemon Blue version. The "almost" only comes in when the layout of the screen is concerned, because there is a considerably smaller screen on the TI-8X. However, I did notice that the fastest frame rate and best quality of image from WabbitEmu was at the higher screen-size, so I bumped it for the screenshot. The "perfect" part comes with the fact about how anal I am in developing this. I have recreated most of the sprites perfectly, as well as the maps and text. I have positioned everything on-screen at exactly the same places as they are on the GameBoy version. I have copied every single NPCs text word-for-word. I looked up the algorithms used to calculate how everything works (attacks, damage, experience, catching Pokemon, odds of entering a battle on each step). I even fade the screen at the exact same speed as the GameBoy version does when going through doors. I only use 4 levels of grayscale because the GameBoy has four levels of grayscale.
Without further ado, a screenshot:
*EDIT* As requested, I attached a screenshot at the normal size.