Author Topic: Hello Omnimaga  (Read 6719 times)

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Offline Xanwell

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Hello Omnimaga
« on: January 29, 2011, 05:38:23 pm »
Hello to all! I'm Xanwell, a TI-Basic and Axe programmer who's been programming calculators for around 2 or 3 years now. I've been lurking here for a good while (long enough to know that you're going to give me peanuts and try to Rickroll me :P) and finally decided to just start posting. After all, this is the center of discussion for my new favorite programming language (Axe), and I've seen plenty of other awesome projects from users of this board as well.

Current projects include my first fully-fledged Axe game and a "secret project" involving link port programming and a friend who's the "hardware" portion of a hardware/software duo. I'll talk about those more later, once there's anything worth saying about them.

So... hello to everyone! I'm looking forward to spending some time here.


Spoiler For My current projects:
Kalima's Quest: An Axe RPG [5%]
--Sprites: 40%
--Battle engine: 0%
--Map engine: 0%
--Story: 10%

Avoider [50%]
--Engine: 85%
--Enemy AI: 15%
--Graphics: 50%

Offline Deep Toaster

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Re: Hello Omnimaga
« Reply #1 on: January 29, 2011, 05:39:43 pm »
Welcome to Omnimaga, Xanwell. Can't wait to see what you come up with! We seem to be lacking in linking stuff in Axe still :)

We ran out of peanuts, apparently :P Sorry.
« Last Edit: January 29, 2011, 05:41:03 pm by Deep Thought »




Offline yunhua98

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Re: Hello Omnimaga
« Reply #2 on: January 29, 2011, 05:41:20 pm »
hello and welcome here!  and as you expected, here are your peanuts!

!peanuts

EDIT:  ahem, we now have an unlimited supply of peanuts, remember?

Code: [Select]
!peanuts
« Last Edit: January 29, 2011, 05:42:01 pm by yunhua98 »

Spoiler For =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.
<hr>
On hold for Contest.


Spoiler For ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
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Offline Deep Toaster

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Re: Hello Omnimaga
« Reply #3 on: January 29, 2011, 05:41:51 pm »
Where'd that bag come from? O.O Thief.




Offline Xanwell

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Re: Hello Omnimaga
« Reply #4 on: January 29, 2011, 05:42:34 pm »
Thanks! Wow, you guys are fast... three posts in as many minutes!


Spoiler For My current projects:
Kalima's Quest: An Axe RPG [5%]
--Sprites: 40%
--Battle engine: 0%
--Map engine: 0%
--Story: 10%

Avoider [50%]
--Engine: 85%
--Enemy AI: 15%
--Graphics: 50%

Offline yunhua98

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Re: Hello Omnimaga
« Reply #5 on: January 29, 2011, 05:43:17 pm »
High activity ftw!
but yeah, this is quite common lol

Spoiler For =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.
<hr>
On hold for Contest.


Spoiler For ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>

Offline Deep Toaster

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Re: Hello Omnimaga
« Reply #6 on: January 29, 2011, 05:43:39 pm »
Yep, board activity's been outrageously high recently. Just check out http://www.omnimaga.org/images/omnistats.png.
« Last Edit: January 29, 2011, 05:44:05 pm by Deep Thought »




Offline Darl181

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Re: Hello Omnimaga
« Reply #7 on: January 29, 2011, 05:43:51 pm »
Well, if there are peanuts needed I have plenty of spares...
* Darl181 glances at yunhua
Vy'o'us pleorsdti thl'e gjaemue

Offline yunhua98

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Re: Hello Omnimaga
« Reply #8 on: January 29, 2011, 05:44:50 pm »
like this?  :P
Spoiler For Spoiler:
!peanuts !peanuts !peanuts !peanuts !peanuts !peanuts !peanuts !peanuts !peanuts !peanuts !peanuts !peanuts !peanuts !peanuts !peanuts !peanuts
« Last Edit: January 29, 2011, 05:45:06 pm by yunhua98 »

Spoiler For =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.
<hr>
On hold for Contest.


Spoiler For ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>

Offline Xanwell

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Re: Hello Omnimaga
« Reply #9 on: January 29, 2011, 05:46:21 pm »
Yep, board activity's been outrageously high recently. Just check out http://www.omnimaga.org/images/omnistats.png.

Cool. I'm on other forums but none of them come close to this level of activity... I'm definitely liking it so far.


Spoiler For My current projects:
Kalima's Quest: An Axe RPG [5%]
--Sprites: 40%
--Battle engine: 0%
--Map engine: 0%
--Story: 10%

Avoider [50%]
--Engine: 85%
--Enemy AI: 15%
--Graphics: 50%

Offline yunhua98

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Re: Hello Omnimaga
« Reply #10 on: January 29, 2011, 05:47:55 pm »
wait until tomorrow afternoon.  It'll be way higher, Sunday afternoons generally have lots of posts.  ;)

Spoiler For =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.
<hr>
On hold for Contest.


Spoiler For ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>

Offline Darl181

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Re: Hello Omnimaga
« Reply #11 on: January 29, 2011, 05:49:35 pm »
Quote
like this?
They were all different though...
There should be something like
Code: (whatever) [Select]
!peanuts cherry and it does ↓
Spoiler For this:
Or something like that....there are what, 2 dozen types?
« Last Edit: January 29, 2011, 05:50:09 pm by Darl181 »
Vy'o'us pleorsdti thl'e gjaemue

Offline yunhua98

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Re: Hello Omnimaga
« Reply #12 on: January 29, 2011, 05:52:30 pm »
oh, wait, you like Axe, right?


Spoiler For =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.
<hr>
On hold for Contest.


Spoiler For ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>

Offline Builderboy

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Re: Hello Omnimaga
« Reply #13 on: January 29, 2011, 05:55:13 pm »
Haha peanut madness aside, welcome to Omnimaga :) We all hope you enjoy your stay! ^^ And you should make a thread about any games you want to show us :]

Offline Xanwell

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Re: Hello Omnimaga
« Reply #14 on: January 29, 2011, 05:58:45 pm »
Haha peanut madness aside, welcome to Omnimaga :) We all hope you enjoy your stay! ^^

Thanks! I'm certainly liking it here so far.

And you should make a thread about any games you want to show us :]

As soon as I have something besides a buggy alpha version, I will. :P I'm currently working on the enemy AI on my first game - the environment's nothing special by itself, so the impressive stuff is all in the gameplay.


Spoiler For My current projects:
Kalima's Quest: An Axe RPG [5%]
--Sprites: 40%
--Battle engine: 0%
--Map engine: 0%
--Story: 10%

Avoider [50%]
--Engine: 85%
--Enemy AI: 15%
--Graphics: 50%