Omnimaga

General Discussion => Introduce Yourself! => Topic started by: Stefan Bauwens on February 25, 2011, 08:45:17 am

Title: Hi, I'm Stefan Bauwens
Post by: Stefan Bauwens on February 25, 2011, 08:45:17 am
Hi, I'm Stefan Bauwens.
I decided to register here because I like 'never gonna give you up) of rick astley and it seems that you rick roll people...(NO, thats NOT the reason).
I love programming 68k basic games, and because I'm not really anymore on a forum of calcs i decided to go here.
Well... hello.
Title: Re: Hi, I'm Stefan Bauwens
Post by: JosJuice on February 25, 2011, 08:46:32 am
Welcome! Here are your peanuts:

!peanuts

68k BASIC isn't really the most widely-used language here, but I hope you'll be able to discuss it anyway.
Title: Re: Hi, I'm Stefan Bauwens
Post by: Stefan Bauwens on February 25, 2011, 08:47:56 am
Hi,

Whats the peanut-thing?

edit: HOW can I put an avatar?
Title: Re: Hi, I'm Stefan Bauwens
Post by: Xeda112358 on February 25, 2011, 08:54:10 am
Just click your name and try to find the settings :D
Also, I do happen to have a TI-89 Titanium that I like to program every so often >_>
I do have experience programming it even if I do not program it much anymore :D
Title: Re: Hi, I'm Stefan Bauwens
Post by: JosJuice on February 25, 2011, 08:54:43 am
I think you need to have a post count of one before you can upload an avatar. Posts in Introduce Yourself! and Randomness don't count.
Title: Re: Hi, I'm Stefan Bauwens
Post by: Stefan Bauwens on February 25, 2011, 08:59:36 am
Ok.
(It's also not so important)

Hi Xeda. It's nice to know you have a ti 89 too. :)
Title: Re: Hi, I'm Stefan Bauwens
Post by: Michael_Lee on February 25, 2011, 09:40:31 am
Hi -- welcome to Omnimaga!

The peanuts are the way we greet newcomers here -- it's sort of like a meme.

What kinds of games/projects are you working on right now?
Title: Re: Hi, I'm Stefan Bauwens
Post by: Stefan Bauwens on February 25, 2011, 09:46:01 am
Hi -- welcome to Omnimaga!

The peanuts are the way we greet newcomers here -- it's sort of like a meme.

What kinds of games/projects are you working on right now?
Ok, I understand... COOL.(LOL)

Because I'm a kinda 'crappy' programmer my brother constantly has to advise me how to program my program better...(I'm just saying this so you don't expect I'm busy on something like like quake or doom)
Anyway...
I am attempting to make a MYST demo in basic for the ti 89.
I know this is going to be huge.
Title: Re: Hi, I'm Stefan Bauwens
Post by: Michael_Lee on February 25, 2011, 09:50:59 am
Cool!  That sounds like an interesting project.
Title: Re: Hi, I'm Stefan Bauwens
Post by: Stefan Bauwens on February 25, 2011, 09:57:53 am
Just know, I'm not the best programmer. :)
But I will try to do my best.
Title: Re: Hi, I'm Stefan Bauwens
Post by: Xeda112358 on February 25, 2011, 11:55:20 am
The last program I made for the 89 was 9 days ago:
Code: [Select]
rplcstr(in,ss,rs)
Func
Local b,c,a,n
1→n
dim(ss)→b
dim(rs)→c
dim(in)-b→a
While n-1≤a
If ss=mid(in,n,b) Then
left(in,n-1)&rs&right(in,a-n+1)→in
n+c-1→n
a+c-b→a
EndIf
n+1→n
EndWhile
Return in
EndFunc

All it does is search and replace strings. So pretty much you do rplcstr(in,ss,rs) where:
in-a string to search
ss-what to search for in the string
rs-what to replace the search with

So if you did rplcstr("HELLO","LL","LLO JELL") it will replace any instance of "LL" with "LLO HELL" making it output:
     "HELLO JELLO"
Title: Re: Hi, I'm Stefan Bauwens
Post by: Munchor on February 25, 2011, 12:11:31 pm
Hi, I'm Stefan Bauwens.
I decided to register here because I like 'never gonna give you up) of rick astley and it seems that you rick roll people...(NO, thats NOT the reason).
I love programming 68k basic games, and because I'm not really anymore on a forum of calcs i decided to go here.
Well... hello.

Welcome Stefan, I hope you enjoy the community as much as I do ;D
Title: Re: Hi, I'm Stefan Bauwens
Post by: Juju on February 25, 2011, 12:44:06 pm
Welcome :)

MYST? Sounds nice :D
Title: Re: Hi, I'm Stefan Bauwens
Post by: Stefan Bauwens on February 25, 2011, 01:03:03 pm
The last program I made for the 89 was 9 days ago:
Code: [Select]
rplcstr(in,ss,rs)
Func
Local b,c,a,n
1→n
dim(ss)→b
dim(rs)→c
dim(in)-b→a
While n-1≤a
If ss=mid(in,n,b) Then
left(in,n-1)&rs&right(in,a-n+1)→in
n+c-1→n
a+c-b→a
EndIf
n+1→n
EndWhile
Return in
EndFunc

All it does is search and replace strings. So pretty much you do rplcstr(in,ss,rs) where:
in-a string to search
ss-what to search for in the string
rs-what to replace the search with

So if you did rplcstr("HELLO","LL","LLO JELL") it will replace any instance of "LL" with "LLO HELL" making it output:
     "HELLO JELLO"

I understand, I think.
But I never had to use dim yet so I don't know exactly what it does.
Does dim give the amount of letters there are, or am I mistaken?


Thanks for the welcome, everyone.
Title: Re: Hi, I'm Stefan Bauwens
Post by: Xeda112358 on February 25, 2011, 01:13:58 pm
Yes, that is what dim does. It returns the length of a variable, so if you do this to a list, you get the number of elements and if you use dim( on a string, you get how many letters long it is :D
Title: Re: Hi, I'm Stefan Bauwens
Post by: Builderboy on February 25, 2011, 01:15:29 pm
Welcome to Omnimaga :D We don't get that many 68K users around here, so welcome welcome welcome ^^ We all hope you enjoy your stay :)
Title: Re: Hi, I'm Stefan Bauwens
Post by: Ashbad on February 25, 2011, 01:19:24 pm
welcome man

have fun coding in 68K basic!  there's also C as well, which is pretty awesome, I suggest you look into it in the future ^-^
Title: Re: Hi, I'm Stefan Bauwens
Post by: Stefan Bauwens on February 25, 2011, 01:21:28 pm
Yes, that is what dim does. It returns the length of a variable, so if you do this to a list, you get the number of elements and if you use dim( on a string, you get how many letters long it is :D
Ok, nice to know.
I must study your program still a little longer to understand exactly how it works.(I'm not so good at this kind of stuff)

Hi Builderboy.
Thanks for the welcome.

edit:
Hi to you to, Ashbad.
Before I begin with C, I would like to become better at ti-basic.
If anyone checks my programs at ticalc you will see I'm not THAT good. ;D
Title: Re: Hi, I'm Stefan Bauwens
Post by: Xeda112358 on February 25, 2011, 01:24:01 pm
That is a good way to learn :D I have been programming in TI-BASIC for 4 years and I don't know everything, yet :P
Title: Re: Hi, I'm Stefan Bauwens
Post by: Ashbad on February 25, 2011, 01:25:19 pm
yeah, I guess if you don't know C already and you aren't a BASIc master, C can be hard.  Though I wish yuo good luck at improving your skills and I hope yuo enjoy your stay here at omnimaga ;)
Title: Re: Hi, I'm Stefan Bauwens
Post by: Stefan Bauwens on February 25, 2011, 01:32:38 pm
Thanks all.

I would like to know how(and if I can) give people post ratings.
Title: Re: Hi, I'm Stefan Bauwens
Post by: Ashbad on February 25, 2011, 01:35:19 pm
the thumbs-up and down in the top right corner add or remove one post rating ;)
Title: Re: Hi, I'm Stefan Bauwens
Post by: Stefan Bauwens on February 25, 2011, 01:37:00 pm
I don't see thumbs anywhere.
Maybe I have too little posts.
Title: Re: Hi, I'm Stefan Bauwens
Post by: Xeda112358 on February 25, 2011, 01:40:14 pm
Ah, yes I believe that was restricted to users with more than 20 posts (or is it 5?).
Title: Re: Hi, I'm Stefan Bauwens
Post by: Ashbad on February 25, 2011, 01:41:32 pm
I think it is only 5
Title: Re: Hi, I'm Stefan Bauwens
Post by: Stefan Bauwens on February 25, 2011, 01:41:45 pm
It doesn't really matter. It isn't that important.
But thanks for the help.

edit:
LV0 Newcomer (Next: 5)?
Title: Re: Hi, I'm Stefan Bauwens
Post by: Ashbad on February 25, 2011, 01:43:45 pm
that means that yuo gain levels with more posts :)  it somehow encourages people to post more :D

Title: Re: Hi, I'm Stefan Bauwens
Post by: Stefan Bauwens on February 25, 2011, 01:47:21 pm
If I start posting 'more', won't I been seen as a fool?
Title: Re: Hi, I'm Stefan Bauwens
Post by: Ashbad on February 25, 2011, 01:48:12 pm
no, unless if the stuff you post is just to increase your post count.  Just ask scout, he got 140 constructive post in one day a few months ago O.o
Title: Re: Hi, I'm Stefan Bauwens
Post by: Xeda112358 on February 25, 2011, 01:48:14 pm
more

EDIT: Okay, to make this post constructive, the reason why we have a post count is to provide incentive to help out and keep the community thriving with activity. Plus, it is a calculator website-- we like numbers :D I have 789 posts... 987 happens to be a number in the Fibonacci sequence.
Title: Re: Hi, I'm Stefan Bauwens
Post by: Stefan Bauwens on February 25, 2011, 01:49:33 pm
more
I will be MORE than a fool?
Title: Re: Hi, I'm Stefan Bauwens
Post by: Xeda112358 on February 25, 2011, 01:51:33 pm
No, I was just posting "more" :P
It is to encourage activity. If you need help, people are there to help and at the same time, you can help others ^-^
Title: Re: Hi, I'm Stefan Bauwens
Post by: Munchor on February 25, 2011, 01:51:54 pm
more

If I start posting 'more', won't I been seen as a fool?

no, unless if the stuff you post is just to increase your post count.  Just ask scout, he got 140 constructive post in one day a few months ago O.o

Yeah, just make constructive, useful posts, unlike Xeda's, who is actually a member of the 'Anti-Riot Squad' and his duty is to defend stuff like what he did :P (j/k)

Title: Re: Hi, I'm Stefan Bauwens
Post by: Ashbad on February 25, 2011, 01:53:01 pm
Yeah, just make constructive, useful posts, unlike Xeda's, who is actually a member of the 'Anti-Riot Squad' and her duty is to defend stuff like what she did :P (j/k)
Title: Re: Hi, I'm Stefan Bauwens
Post by: Stefan Bauwens on February 25, 2011, 01:53:35 pm
Ok.
Title: Re: Hi, I'm Stefan Bauwens
Post by: Munchor on February 25, 2011, 01:54:10 pm
Ok.

Also, some of us are 'she', watch out.
Title: Re: Hi, I'm Stefan Bauwens
Post by: Xeda112358 on February 25, 2011, 01:54:20 pm
Sorry, but it doesn't count toward my post count, right?! Fine, I'll go back and edit :D
Title: Re: Hi, I'm Stefan Bauwens
Post by: Stefan Bauwens on February 25, 2011, 01:56:03 pm
Ok.

Also, some of us are 'she', watch out.
How can 'Ok' harm 'hers'.
Title: Re: Hi, I'm Stefan Bauwens
Post by: Builderboy on February 25, 2011, 01:56:59 pm
not sure, but its lucky posts in introductions don't count, because this topic is collapsing into nonsense :P
Title: Re: Hi, I'm Stefan Bauwens
Post by: Ashbad on February 25, 2011, 01:57:25 pm
all of this weird and random chatter is confusing me >.>  I can't even understand what everyone is talking about anymore :P
Title: Re: Hi, I'm Stefan Bauwens
Post by: Xeda112358 on February 25, 2011, 01:58:54 pm
Yeah, I went back and edited my post... So aside from what you know about TI-BASIC, do you know any other programming languages?
Title: Re: Hi, I'm Stefan Bauwens
Post by: Stefan Bauwens on February 25, 2011, 01:59:00 pm
I'm not to blame.
Title: Re: Hi, I'm Stefan Bauwens
Post by: Munchor on February 25, 2011, 01:59:01 pm
No it doesn't, I was kidding, never mind.
Title: Re: Hi, I'm Stefan Bauwens
Post by: Stefan Bauwens on February 25, 2011, 02:00:22 pm
Yeah, I went back and edited my post... So aside from what you know about TI-BASIC, do you know any other programming languages?
When I was younger I made simple html pages(<marquee>Welcome</marquee>)
So not really, only ti-basic.
Title: Re: Hi, I'm Stefan Bauwens
Post by: Xeda112358 on February 25, 2011, 02:02:58 pm
Ah, okay! Pretty much all I know is TI-BASIC for the 68k and Z80 calcs as well as Z80 assembly. I cannot program anything on a computer :D
Title: Re: Hi, I'm Stefan Bauwens
Post by: ztrumpet on February 25, 2011, 04:10:45 pm
Can I put this back on topic?  Probably not, but...

Welcome to Omnimaga, Stefan! ;D
Title: Re: Hi, I'm Stefan Bauwens
Post by: squidgetx on February 25, 2011, 04:12:31 pm
NONSENSE!!! MY FAVORITEEE

Haha, welcome to omni Stefan :)
Title: Re: Hi, I'm Stefan Bauwens
Post by: apcalc on February 25, 2011, 04:16:23 pm
Hi!  Welcome to Omnimaga!

It is nice to see a new 68k coder around! :)

Also, btw, I think one of your BASIC projects, Ballz, was the inspiration for my first (unreleased) C project for the 89! :)
Title: Re: Hi, I'm Stefan Bauwens
Post by: DJ Omnimaga on February 25, 2011, 04:18:09 pm
Heya and welcome here. I think I saw your nickname a few years ago on some 68K forums like TICT and also ticalc.org. I think I saw some of your games too but I never tried them yet.

The reason why there is a post count limit on account settings is due to spambots that used to put innapropriate material in their signature and the reason why post count doesn't increase in this section is that it often turns into randomness, as you could see in this topic. :P

Anyway I hope you enjoy your stay. Do you still have plans for future calculator projects?
Title: Re: Hi, I'm Stefan Bauwens
Post by: Munchor on February 26, 2011, 02:26:09 am
http://www.ticalc.org/archives/files/authors/106/10619.html (http://www.ticalc.org/archives/files/authors/106/10619.html)

I just found him :)
Title: Re: Hi, I'm Stefan Bauwens
Post by: Stefan Bauwens on February 26, 2011, 04:37:27 am
Hi all, thanks for the welcome.
Apcalc, I'm honoured to hear that. But my big mistake in that game is that I used pxltest while I should have used a matrix. As you might see, it goes really slow.

At the moment I'm not really thinking on any other projects. When I get an idea, I start programming(unless I don't feel like it).

I WAS busy on a ascii-rpg-something. I think I created the 'engine' allready but I need still more inspiration to complete that. Maybe I'll continue that after I finish(which I hope I will) Myst demo for the 89.
Title: Re: Hi, I'm Stefan Bauwens
Post by: DJ Omnimaga on February 26, 2011, 04:45:32 am
ASCII RPG seems interesting. On the 83+ there are some of these and when ASCII is used properly it can be fun and look good.

Also I'm surprised to hear matrices are faster than pxl-test on 68K. It's the same thing on Casio, but on my 83+, pxl-test is actually faster for collision detection. (Some people even have their complex map data stored inside a matrix but the fact a tile is solid or not is stored in a pic. The type of tile displayed is read from the matrix, but solid tiles detection is done from pxl-test. If you hit a solid tile, then it checks the matrix for what kind of tile it is so if it's a NPC or a door, for example, it does something special.
Title: Re: Hi, I'm Stefan Bauwens
Post by: Stefan Bauwens on February 26, 2011, 04:52:51 am
Well, according to my brother, and I believe he is right, pxltest is slower.
Hbl(holes blocks and ladders) is my first(and only, i think) game with matrices.
It goes slow, but I believe better than my other games.
Title: Re: Hi, I'm Stefan Bauwens
Post by: TIfanx1999 on February 26, 2011, 07:52:08 am
/me waves
Hello, welcome here! I'm a TI-89 owner as well (standard non-titanium HW1). Generally I don't program a whole awful lot these days, but if I do it's something miscellaneous for my TI-83. I hope you enjoy it here! Oh, and just for the record, post count does not increase in the introduction or randomness threads. =)
Title: Re: Hi, I'm Stefan Bauwens
Post by: Stefan Bauwens on February 26, 2011, 10:44:35 am
Hi art_of_camelot,

Thanks for the welcome. I have two ti 89's(both no titanium).
I know my post don't count, but I don't really mind.

EDIT:
I see that I have more than 5 posts. And I can't give people post ratings yet, so I guess I need 20 posts first.
I'm saying this because some people though it was 5 and not 20.(Maybe it is 5 posts and I'm missing something important.)
Title: Re: Hi, I'm Stefan Bauwens
Post by: DJ Omnimaga on February 28, 2011, 03:41:20 am
It's 20. It used to be 5, but it was changed a few months ago due to abuse. Someone kept signing up multiple accounts from different IP addresses, making 5 posts, only to mass-rate up his posts and rate down all warning posts. This was the news article about the change: http://ourl.ca/8972

It even used to be 1 before, but someone rated down 500 of my posts.

By the way would your brother happen to be this guy? http://tifreakware.ath.cx/index.php?showuser=122
Title: Re: Hi, I'm Stefan Bauwens
Post by: Stefan Bauwens on February 28, 2011, 05:15:50 am
People can be really evil!

Yes, that's my brother. He made blockbreaker(not a break out/dx ball game).
Recently he was busy on blockbreaker 2, but he doesn't have a lot of time.
Title: Re: Hi, I'm Stefan Bauwens
Post by: Jim Bauwens on February 28, 2011, 03:45:16 pm
Quote
By the way would your brother happen to be this guy? http://tifreakware.ath.cx/index.php?showuser=122

Hello :)
Yes, I'm his little big brother, who is also a calculator freak. I was a couple of years ago active on Ti-Freakware (I even remember you!). I still program on my TI-92 plus regularly, and I'm actually finished with a second version of Block Breaker, it just needs more maps. It is still programmed in basic though, but its allot faster and better than the first version. I have still some other projects, like a program that draws koch's snowflake (a fractal), but I don't intent to release them. Well, that sums about everything I wanted to say!

Edit: I forgot to note that I'm an enthusiast computer programmer. I program in Python/Bash/C, and Linux is my main platform.
Title: Re: Hi, I'm Stefan Bauwens
Post by: DJ Omnimaga on February 28, 2011, 03:47:52 pm
Yeah I used to post there quite often back then, but then it kinda died after a 4 months hiatus by TI-Freak8x :(. I liked Ultima and those games.

I unfortunately never tried Block Breaker. Is it available for the TI-89 Titanium too? I only got an old TI-92 (with missing pixel columns) and a TI-89T.

Anyway welcome on the forums. I hope you enjoy your stay.
Title: Re: Hi, I'm Stefan Bauwens
Post by: Stefan Bauwens on February 28, 2011, 03:50:53 pm
No, it's only for the ti 92+( sorry bro if i anwer for you).
Jim you must study!
Title: Re: Hi, I'm Stefan Bauwens
Post by: DJ Omnimaga on February 28, 2011, 03:52:07 pm
Aaah ok D:.

I always wanted a 92+/v200, but unfortunately most Ebay sellers won,t ship in Canada and when they do, they charge $200-300 for the 92+/v200 :/

And now if only the Voyage 400 ever came true. O.O
Title: Re: Hi, I'm Stefan Bauwens
Post by: Jim Bauwens on February 28, 2011, 03:52:48 pm
I unfortunately never tried Block Breaker. Is it available for the TI-89 Titanium too? I only got an old TI-92 (with missing pixel columns) and a TI-89T.
Ah, thats to bad, as Block Breaker is optimized for Ti-92 Plus/V200 calc's.
However, it wouldn't be to hard to port it to the 89(T), it just would require smaller sprites.  

Anyway welcome on the forums. I hope you enjoy your stay.
Thanks, I'm sure I will!

Edit:
@Stefan, ever heard of a well deserved rest?
Title: Re: Hi, I'm Stefan Bauwens
Post by: Stefan Bauwens on February 28, 2011, 03:58:24 pm
@Stefan, ever heard of a well deserved rest?
I'm afraid that doesnt come for you, my dear brother-that-has-to-study.
Title: Re: Hi, I'm Stefan Bauwens
Post by: yunhua98 on February 28, 2011, 06:28:12 pm
unless its to get on Omni.  :P

looks like if you see each other on omni when not supposed to be, you need to your mouths shut.  XD
Title: Re: Hi, I'm Stefan Bauwens
Post by: jnesselr on February 28, 2011, 08:42:09 pm
@Stefan, ever heard of a well deserved rest?
I'm afraid that doesnt come for you, my dear brother-that-has-to-study.
I love how the only way you're going to talk is via PM now.  But watch out to make sure one of you doesn't use the others account by accident. This should be fun. :D
Title: Re: Hi, I'm Stefan Bauwens
Post by: DJ Omnimaga on February 28, 2011, 08:46:05 pm
Yeah true. At least, given both user's history, I don't think we should see anything like with Bwang's brother, though. :P
Title: Re: Hi, I'm Stefan Bauwens
Post by: jnesselr on February 28, 2011, 08:53:16 pm
Yeah true. At least, given both user's history, I don't think we should see anything like with Bwang's brother, though. :P
*shudders* Hopefully not.

<talks like they can't hear/read>
They seem like nice kids. I'm curious which is the better programmer. :devil:
</talks like they can't hear/read>
Title: Re: Hi, I'm Stefan Bauwens
Post by: Stefan Bauwens on March 01, 2011, 02:25:15 am
Jim is(sadly enough).
Title: Re: Hi, I'm Stefan Bauwens
Post by: AngelFish on March 01, 2011, 02:39:38 am

<talks like they can't hear/read>
They seem like nice kids. I'm curious which is the better programmer. :devil:
</talks like they can't hear/read>

I think I smell a Cage match... Or a Fishbot.
Title: Re: Hi, I'm Stefan Bauwens
Post by: ztrumpet on March 01, 2011, 07:46:05 pm

<talks like they can't hear/read>
They seem like nice kids. I'm curious which is the better programmer. :devil:
</talks like they can't hear/read>

I think I smell a Cage match... Or a Fishbot.
That comment had me laughing.  Hard.  Qwerty, that's funny. :D
Title: Re: Hi, I'm Stefan Bauwens
Post by: jnesselr on March 01, 2011, 10:12:32 pm
Jim is(sadly enough).
Well, at least your modest.  But once you train under us, we will see who is the best! That would be interesting to have a cage match.
Title: Re: Hi, I'm Stefan Bauwens
Post by: Stefan Bauwens on March 02, 2011, 02:25:23 am
Only after I finished Myst(If I ever do)
Title: Re: Hi, I'm Stefan Bauwens
Post by: DJ Omnimaga on March 02, 2011, 02:44:09 am
Mhmm, Myst would be nice, although I am more into games with enemies and stuff. I made a game similar to Myst before called Illusiat 5, but since it's a port of a school PC project of the same name, it's incredibly short.
Title: Re: Hi, I'm Stefan Bauwens
Post by: Stefan Bauwens on March 02, 2011, 05:40:07 am
Myst demo will only( if its not less) the main island.

edit: Illusiat 5 probably works on a ti83, so i can try it sometime.
Title: Re: Hi, I'm Stefan Bauwens
Post by: DJ Omnimaga on March 02, 2011, 07:22:04 pm
You would probably need to convert the lowercases, though, because I think they won't transfer well between the 83+ and 83.
Title: Re: Hi, I'm Stefan Bauwens
Post by: Stefan Bauwens on March 03, 2011, 02:34:56 am
Oh, I see. Maybe I could also run it on an emulator.
Title: Re: Hi, I'm Stefan Bauwens
Post by: DJ Omnimaga on March 04, 2011, 01:06:02 am
Yeah that could work. Otherwise the only way to get around this problem I think is to transfer the game from a 83+ to a 83, but that's out of the question if you don,t have both calc.