Omnimaga

General Discussion => Introduce Yourself! => Topic started by: lookitsan00b on November 04, 2010, 07:16:52 pm

Title: Well hello.
Post by: lookitsan00b on November 04, 2010, 07:16:52 pm
... well i wrote out a huge long message and it logged me out, so i'm gonna keep it short this time.
I'm a game developer. (well not really, I'm a senior in high school)
I know all (or almost all) the ins and outs of BASIC.
Top two things I hate about BASIC (other than slow speed, lack of useful functions and annoyingness):
1: Noobs who ask "Why am I getting 'ERR: MEMORY'"
2: Noobs who respond "Don't use labels."

I know a little assembly. Enough to make a black-and-white unoptomised graphics engine.
Top two things I hate about ASM:
1: It's somewhat difficult to program in.
2: ... see number 1.

I'm learning Axe.  In fact, that's why I signed up here... or what pushed me over the edge.
Top two things I hate about Axe:
1: The lack of useful functions (no floating point math :P)
2: It seems to mess up so that I can't run the last command by just pressing enter in some cases after i put it on my calc.

Number one thing I hate about these forums so far:
1: Once I hit a certain length in my message it won't stay scrolled down all the way, so it's constantly flashing while I type.  :(
Title: Re: Well hello.
Post by: SirCmpwn on November 04, 2010, 07:18:23 pm
Ohai thar!
Someone will be along to give you peanuts shortly.  The scrolling thing is an issue with Internet Explorer.  Try www.abetterbrowser.org (http://www.abetterbrowser.org).
Can we hear some things you love about each of those things?
Title: Re: Well hello.
Post by: squidgetx on November 04, 2010, 07:19:29 pm
Don't use labels. ;D

J/k, welcome here and I hope you enjoy your stay.
Title: Re: Well hello.
Post by: Michael_Lee on November 04, 2010, 07:21:22 pm
Welcome to Omnimaga!

2: Noobs who respond "Don't use labels."
Well, you have to admit, it is the shortest answer, and the most simplest to explain.

 
Title: Re: Well hello.
Post by: DJ Omnimaga on November 04, 2010, 07:24:36 pm
Hi and welcome here. Sorry about the logging out thing.It might be bad cookie settings or something. I'm not sure. X.x

As for labels, I don,t think everyone who says to not use labels are n00bs, though. They usually point out where to not use them. They can be useful at times. As for ERR:MEMORY, they generally results from misuse of Goto instructions. While 1:If A=2:Goto 2:End is an example, as it causes a memory leak.

And yeah I agree about assembly. I heard that it's easier to program than learn, though, but it will still be hard to code very large games in it.

As for Axe, I think Floating point maths are gonna be added eventually, but they were not made a priority because they are very slow. It would be very useful for 3D, though. I'm not sure about the 2nd point, though: I think it's OS 2.53/2.54 MP fault, because I don't have this happening on any other calculator OSes. TI broke a lot of stuff with the MP OSes. :(

As for the forum problem, I'm not sure what it is. I never heard about it before. What browser are you using? It seems to work fine in Firefox, Opera, Chrome and Safari ??? . IE is not supported, though, because it's too outdated and it was impossible to keep the site compatible in it without breaking it in others.

Anyway I hope you enjoy your stay. Try to be careful about calling groups of people noobs, though.
Title: Re: Well hello.
Post by: lookitsan00b on November 04, 2010, 07:26:15 pm
Sure!

Top 2 of BASIC:
1: Easy to learn, built in, lots of list and string manipulation (although no intermanipulation)
2: Well #1 is 3 things, so I don't really need a #2

Top 2 of ASM:
1: Fast graphics.
2: Lots of useful functions. (every single one possible on the processor)

Top 2 of Axe (other than easy to learn):
1: Fast
2: Easy to learn :P

Top 2 of these Forums:
1: Faaaasssttt (almost asm-like speedy):P
2: Lots of good stuff (and this emoticon: :P)
Title: Re: Well hello.
Post by: kyllopardiun on November 04, 2010, 07:33:37 pm
Here come your peanuts, feel welcome:

(http://www.omnimaga.org/index.php?action=dlattach;topic=4454.0;attach=3292;image)

EDIT: as for browser, even netpositive is compatible, so it may be a IEca problem...


EDIT2: It was the first peanut's bag  I gave to someone.
Title: Re: Well hello.
Post by: DJ Omnimaga on November 04, 2010, 07:35:09 pm
I would like to add two more things about BASIC: there is no executable code limit like in ASM/Axe, except the user RAM and archive. However, to run very large games you may need an ASM library to run archived programs. In ASM you can get rid of the executable code limit by using multiple pages APPs, but it is very hard. Also, code in BASIC tends to be smaller than in Axe, in certain cases. For a game that requires absolutely no speed, it might almost be wise to write the code portion of it in BASIC, but store the entire tilemap data in Axe/ASM, for example. Calc programming is kinda weird, sometimes, but it rocks :D

And yeah the forums are much faster than they were 3 weeks ago. They were already running decently fast, but you got 500 Internal Errors every few page load so it was annoying to post :(. The new host is more expensive, though...

Anyway I hope you stick around for a while :D
Title: Re: Well hello.
Post by: lookitsan00b on November 04, 2010, 07:43:23 pm
I'm using IE8, which fails bad enough to not even support animated gifs.

Quote
Quote from: DJ Omnimaga on Today at 19:24:36
As for labels, I don,t think everyone who says to not use labels are n00bs, though. They usually point out where to not use them. They can be useful at times. As for ERR:MEMORY, they generally results from misuse of Goto instructions. While 1:If A=2:Goto 2:End is an example, as it causes a memory leak.


actually... it really depends on the location of lbl 2.


Code: [Select]
While 1
If A=2
Goto 2
End
...
If 0
Lbl 2
 <instructions_here>
End
does not leak.

EDIT: YAY my first double-post!
Title: Re: Well hello.
Post by: meishe91 on November 04, 2010, 07:47:54 pm
Welcome to Omni, hope you enjoy it here.

As for the browser issue, ya I had that same  issue when I used IE but then I switched to Chrome and everything runs so much better :) So I would suggest Chrome or FireFox. DJ uses Opera though and seems to really like it but I don't have experience with it. IE should support animated .gif files though...they just don't run at the correct speed (which Chrome has that same issue, which is the one thing I don't like...) but FireFox runs them correctly.
Title: Re: Well hello.
Post by: DJ Omnimaga on November 04, 2010, 07:52:18 pm
Ah I see x.x. That might be the problem, then. Are you allowed to install something like Firefox, Opera, Chrome or Safari on the computer you are using? Micro$oft barely seems to stay up to date on web standards. If I remember, IE7 still did not support CSS2 completly when it came out in 2006, even though other browsers did for years. I heard that IE9 was rather good, though, just slower than FF/Opera/Chrome.

Only issues you may encouter:

Opera 10.60 or above: [CO DE] tags, when they contain a lot of text in one line, will be stretched like crazy, making certain topics hard to read. Those posts are not common, though.
Chrome: [CO DE] tags included in [SPO ILER] tags will have an extremly small height, making code in them hard to read.

One day, I really need to figure out the CODE issue. I tried a while ago but to no avail. :/
Title: Re: Well hello.
Post by: lookitsan00b on November 04, 2010, 07:53:10 pm
No. It will not animate them at all. Also, my ISP ensures that I download NOTHING of any use on a pc. (I haz a download limit, 200Mb)

EDIT: wait... there's an IE9?
Title: Re: Well hello.
Post by: nemo on November 04, 2010, 07:57:20 pm
what about this (http://www.ioage.com/twen/) or this (http://offbyone.com/offbyone/ob1_overview.htm)? the second one has rather limiting qualities though.
Title: Re: Well hello.
Post by: lookitsan00b on November 04, 2010, 07:59:36 pm
1.6M as in Mb? is that even possible?
Title: Re: Well hello.
Post by: nemo on November 04, 2010, 08:02:04 pm
1.6M as in Mb? is that even possible?

yes. i know that it runs on the IE6 engine, so you'll probably get annoying messages from websites telling you how outdated your browser is. and although it definitely isn't the most solid choice (again, chrome/ff/opera), it fits your download limit.
Title: Re: Well hello.
Post by: DJ Omnimaga on November 04, 2010, 08:03:47 pm
No. It will not animate them at all. Also, my ISP ensures that I download NOTHING of any use on a pc. (I haz a download limit, 200Mb)

EDIT: wait... there's an IE9?
Woah, I thought the intermediate plans over here with 3 GB download limit were bad enough. Now 200 MB? O.o

And IE9 is still in beta, but I heard that some people were already using it fine.

Nemo, if it runs on IE6 engine, it will be 10x worse than IE8. Omnimaga is totally broken in IE6. Is there any tiny version of Firefox or something?
Title: Re: Well hello.
Post by: lookitsan00b on November 04, 2010, 08:07:04 pm
Yep... I live in the middle of nowhere so the options are: Dial-up or sattelite.
Dial-up won't do anything, but sattelite lags. (~1 sec average, for those of you who think 100ms is bad)
The only sattelite service in the area has a 200mb limit. (but it is upgradable, but it takes $$$)

as for a mini-fox, theres a 4.6Gb or so version.
Title: Re: Well hello.
Post by: nemo on November 04, 2010, 08:07:58 pm
No. It will not animate them at all. Also, my ISP ensures that I download NOTHING of any use on a pc. (I haz a download limit, 200Mb)

EDIT: wait... there's an IE9?
Woah, I thought the intermediate plans over here with 3 GB download limit were bad enough. Now 200 MB? O.o

And IE9 is still in beta, but I heard that some people were already using it fine.

Nemo, if it runs on IE6 engine, it will be 10x worse than IE8. Omnimaga is totally broken in IE6. Is there any tiny version of Firefox or something?

the IE6 engine != IE6. i've tested the world browser on omnimaga. does it display perfectly? no, but when i tested it in v2.6 it worked decently. gifs displayed, javascript was moderately parsed. i'm not sure if it'd be better than IE8 but it definitely isn't a bad choice. i'm downloading v3.0 now to affirm my thoughts.
Title: Re: Well hello.
Post by: Ranman on November 04, 2010, 08:08:03 pm
Welcome lookitsan00b. I hope you enjoy Omnimaga.

Ranman wonders what lookitsan00b will call himself when he is no longer a noob.
Title: Re: Well hello.
Post by: lookitsan00b on November 04, 2010, 08:10:29 pm
I figure i'll always be a noob compared to somebody.

EDIT: Btw, I've noticed that it seems that nobody noticed that the extra ram pages are missing from the "O" series as well.
Maybe nobody took time to update the list, maybe nobody knew/cared.
Title: Re: Well hello.
Post by: ASHBAD_ALVIN on November 04, 2010, 08:12:57 pm
there's always a higher n00b :D
Title: Re: Well hello.
Post by: nemo on November 04, 2010, 08:13:29 pm
yeah, the world browser displays omnimaga well. the only problem being at the beginning of the page, there's 1/3 of a screen's height is just blank space, just a little annoying. this page full of screenshots (http://ourl.ca/6315) loads a little slowly, but performs just as well as chrome when displaying them.
Title: Re: Well hello.
Post by: DJ Omnimaga on November 04, 2010, 08:16:28 pm
No. It will not animate them at all. Also, my ISP ensures that I download NOTHING of any use on a pc. (I haz a download limit, 200Mb)

EDIT: wait... there's an IE9?
Woah, I thought the intermediate plans over here with 3 GB download limit were bad enough. Now 200 MB? O.o

And IE9 is still in beta, but I heard that some people were already using it fine.

Nemo, if it runs on IE6 engine, it will be 10x worse than IE8. Omnimaga is totally broken in IE6. Is there any tiny version of Firefox or something?

the IE6 engine != IE6. i've tested the world browser on omnimaga. does it display perfectly? no, but when i tested it in v2.6 it worked decently. gifs displayed, javascript was moderately parsed. i'm not sure if it'd be better than IE8 but it definitely isn't a bad choice. i'm downloading v3.0 now to affirm my thoughts.
Oh ok, I thought the IE6 engine was exactly the same thing IE6 itself used. In IE6, I remember Netham45 posting a rather horrendous screenshot of how Omnimaga looked like.

Or is "the IE6 engine" a totally different software that is totally unrelated to Microsoft's IE6?
I figure i'll always be a noob compared to somebody.

Btw, I've noticed that it seems that nobody noticed that the extra ram pages are missing from the "O" series as well.
Maybe nobody took time to update the list, maybe nobody knew/cared.
I think it's because the O line just came out. However, make sure to not confuse O with zero, though. If there seems to be only 4 digits and the last one is a 0, then it's definitively not a O model. Also don't say you will remain a n00b. You never know, you might pick up Axe and that stuff and eventually do high end stuff :D. Plus on United-TI forums there was a member called Newbie, who was not a newbie anymore, but decided to keep that nickname anyway. If you would like yours to be changed feel free to PM me :P (keep in mind this can cause a password reset, though, which will be sent via e-mail)
yeah, the world browser displays omnimaga well. the only problem being at the beginning of the page, there's 1/3 of a screen's height is just blank space, just a little annoying. this page full of screenshots (http://ourl.ca/6315) loads a little slowly, but performs just as well as chrome when displaying them.
Ah that's good to hear, then. It seems less horrific than people experience when they actually used IE6 itself.
Title: Re: Well hello.
Post by: lookitsan00b on November 04, 2010, 08:18:42 pm
My calculator says P-03100, so I assume its supposed to be P-0310O
Title: Re: Well hello.
Post by: nemo on November 04, 2010, 08:19:16 pm
no, the IE6 engine is still Internet Explorer 6, made by microsoft. it's just the world browser has combed over the code and refined it.

unrelated, there's a chrome skin in the world browser... this is awesome.
Title: Re: Well hello.
Post by: ASHBAD_ALVIN on November 04, 2010, 08:20:03 pm
I guess so, though I never knew 'O' was a used ending character, unless your calc is new O.o
Title: Re: Well hello.
Post by: lookitsan00b on November 04, 2010, 08:21:39 pm
0310 = March 2010, so somewhat new.
Title: Re: Well hello.
Post by: meishe91 on November 04, 2010, 08:23:14 pm
Yep... I live in the middle of nowhere so the options are: Dial-up or sattelite.
Dial-up won't do anything, but sattelite lags. (~1 sec average, for those of you who think 100ms is bad)
The only sattelite service in the area has a 200mb limit. (but it is upgradable, but it takes $$$)

as for a mini-fox, theres a 4.6Gb or so version.

4.6 gigabytes? That doesn't sound right but that's just me. I've never noticed a browser being over a gigabyte, nor anywhere close. But I could be wrong.
Title: Re: Well hello.
Post by: lookitsan00b on November 04, 2010, 08:25:32 pm
Well thats what the page said... May be wrong but idk.

I figure it wouldn't be a proper introduction without a game, would it?

Edit: Due to the lack of documentation, I must explain:

Type: BASIC
Goal: keep the dot on the screen.
Controls: Arrow keys push on dot, 2nd to operate most parts of the menus.
Challenging part: Gravity, increasing force of pushing on dot.
Options menu: this was added last, so it works a little different.
  Push 2nd on the item to select.
  On difficulty mode, the arrow will change to a ?, and you push up/down to change, 2nd to confirm. (will clear scores)
Title: Re: Well hello.
Post by: meishe91 on November 04, 2010, 08:27:33 pm
What was the page? And cool, I'll check out the game.
Title: Re: Well hello.
Post by: lookitsan00b on November 04, 2010, 08:30:49 pm
Well it was a official firefox page. Supposed to fit on a flash drive ('portable firefox')
NOTE: I added a little explanation for the above game.
Title: Re: Well hello.
Post by: ASHBAD_ALVIN on November 04, 2010, 08:31:10 pm
nice game!  I did you a favor and made you a sandwich uploaded a gif for you ;)

EDIT: keep in mind I suck at your game there :P
Title: Re: Well hello.
Post by: SirCmpwn on November 04, 2010, 08:31:31 pm
Firefox Portable (http://portableapps.com/apps/internet/firefox_portable) 9 MB download.
Title: Re: Well hello.
Post by: lookitsan00b on November 04, 2010, 08:31:48 pm
well I assume it's a good .gif, but I only see the word "Done" :P
Title: Re: Well hello.
Post by: ASHBAD_ALVIN on November 04, 2010, 08:32:22 pm
you should be seeing more, just wait and watch it, it's animated
Title: Re: Well hello.
Post by: meishe91 on November 04, 2010, 08:34:56 pm
you should be seeing more, just wait and watch it, it's animated


For what ever reason .gif files down run for him. It's weird.

And there is a bug in the game. When I went to the option menu and increased the level and went back to the main menu the flashing cursor was off.
Title: Re: Well hello.
Post by: DJ Omnimaga on November 04, 2010, 08:35:06 pm
no, the IE6 engine is still Internet Explorer 6, made by microsoft. it's just the world browser has combed over the code and refined it.

unrelated, there's a chrome skin in the world browser... this is awesome.
Oooh I see now! I was confused. Seems cool.

Also that game you posted seems quite cool :D
Title: Re: Well hello.
Post by: lookitsan00b on November 04, 2010, 08:35:40 pm
lol remember? IE8 doesn't support animated gif's :P :( ;) >:(

Well thanks! The highscores took me ages (compared to the actual game, which I wrote in a day)
Title: Re: Well hello.
Post by: ASHBAD_ALVIN on November 04, 2010, 08:36:35 pm
oh I'm just using IE7 methinks :P

it works for me, but very slow indeed
Title: Re: Well hello.
Post by: meishe91 on November 04, 2010, 08:37:35 pm
It does, but for some reason it doesn't work for you. Like when I use IE I can view .gif files, they're just slow if they're at 30 fps.

Also, the main FireFox (http://www.mozilla.com/en-US/firefox/firefox.html) download is only 7.7 megabytes.
Title: Re: Well hello.
Post by: lookitsan00b on November 04, 2010, 08:37:55 pm
Quote
And there is a bug in the game. When I went to the option menu and increased the level and went back to the main menu the flashing cursor was off.
oh yeah that bug. just push 2nd and it'll resolve itself. no idea why it does that.

Quote
Also, the main FireFox download is only 7.7 megabytes.
I'm working on the portable version. Just realized that writing directly to flash is slow...
EDIT: and yes, I do know that just because it says "Portable" doesn't mean I have to put it on a flash drive :P
Title: Re: Well hello.
Post by: meishe91 on November 04, 2010, 08:42:56 pm
Ok, well was just letting you know since you said size was an issue. Also still don't know where you saw 4.6 GB O.o

What do you mean writing to flash?
Title: Re: Well hello.
Post by: lookitsan00b on November 04, 2010, 08:45:19 pm
Lol I really love editing my posts :P
Sry but can you look at the post above :P already edited it in there :P
Im amazed how rarely people look for edits :P though I understand why...
Title: Re: Well hello.
Post by: meishe91 on November 04, 2010, 08:57:45 pm
We do look for edits. We don't always see them though because sometimes someone posts before you finish your edit, which was the case in this. Also, if say you and I are both editing at the same time and I am using the Quick Modify button then I'd have to refresh to see your edit anyways, even if you did finish it first.
Title: Re: Well hello.
Post by: lookitsan00b on November 04, 2010, 09:07:18 pm
Ok sry... But how do I make and upload a gif?
I want my game to at least seem playable... I can get like 300pts with 0 delay...
Title: Re: Well hello.
Post by: DJ Omnimaga on November 04, 2010, 09:21:45 pm
Lol I really love editing my posts :P
Sry but can you look at the post above :P already edited it in there :P
Im amazed how rarely people look for edits :P though I understand why...
Well, we used to, back when we averaged at 30-80 posts a day. At 350-400, however, let's say it's a bit harder :P
Title: Re: Well hello.
Post by: meishe91 on November 04, 2010, 09:25:54 pm
Ok sry... But how do I make and upload a gif?
I want my game to at least seem playable... I can get like 300pts with 0 delay...

You need to use an emulator, which most of us would suggest WabbitEmu 2 (which can be found in the Download section).
Title: Re: Well hello.
Post by: lookitsan00b on November 04, 2010, 09:29:20 pm
lol i have wabbitemu, (it came in the .zip with ti-boy) but it says I need a rom. and don't say "google rom8x", I'm already doing that
Title: Re: Well hello.
Post by: meishe91 on November 04, 2010, 09:31:26 pm
Ok, well you can get rom8x off of ticalc.org so that might help your search.
Title: Re: Well hello.
Post by: lookitsan00b on November 04, 2010, 09:51:21 pm
actually i'm in the process of sending it to my calculator :P

EDIT: Well... i got rom8x and a corrupted rom.  I'm pretty sure that $0038 is NOT supposed to be rst 38h
$0000 through $3FFF is FFh according to my rom.

$7AD0 - $7FFF, $BAD0 - $FFFF might be as well.
Title: Re: Well hello.
Post by: jnesselr on November 04, 2010, 10:20:54 pm
And yeah I agree about assembly. I heard that it's easier to program than learn, though, but it will still be hard to code very large games in it.
As I'm quickly finding out.

@lookitsan00b.  Luckily, your name is not hard to spell.  Care to post the rom file so we can take a look at it?  In the mean time, have some peanuts:
(http://tinyurl.com/taopeanuts) (http://tinyurl.com/taourl)
Title: Re: Well hello.
Post by: DJ Omnimaga on November 04, 2010, 10:28:24 pm
post the rom
No.

E-mail might be best, there.
Title: Re: Well hello.
Post by: jnesselr on November 04, 2010, 11:05:58 pm
Err. yeah, sorry. forgot about those fun legal things. DON'T post it. :P
Title: Re: Well hello.
Post by: lookitsan00b on November 05, 2010, 04:47:56 pm
3 things:
1: found the problem. didn't read the readme for rom8x all the way, found out i needed an os. :P
2: thought the bug might be in the emulator before i found that, so downloaded a more recent version.
3: made a gif

EDIT: it's easier on-calc with mode 0, trust me. also, the mode is inversely proportional to the difficulty. its the number of times it displays the motion trail behind the dot every frame. (which is why it doesn't go away on mode 0)
Title: Re: Well hello.
Post by: meishe91 on November 05, 2010, 04:52:54 pm
Nice. I would suggest possibly making your screenshots at 9 frames-per-second. It will then run at the correct speed in all browsers. But very nice :) Now we have proof the game is playable ;) Just kidding :P
Title: Re: Well hello.
Post by: lookitsan00b on November 05, 2010, 04:58:33 pm
Quote
But very nice Smiley Now we have proof the game is playable Wink Just kidding Tongue
actually that's what everybody I know has said about it. they say it's just not possible.  I say try pushing the delay up to 7. (if that doesn't work for you, I capped it at 10 :P)

EDIT:

Quote
I would suggest possibly making your screenshots at 9 frames-per-second. It will then run at the correct speed in all browsers.
I just used the default framerate settings in wabbit... maybe I should change it.  *goes to make a 9fps screenie*

EDIT2:
done.
Title: Re: Well hello.
Post by: ztrumpet on November 05, 2010, 06:20:59 pm
Welcome to Omni lookitsan00b!
That's a neat game. :)  Great job on it. ;D
Title: Re: Well hello.
Post by: Builderboy on November 05, 2010, 06:24:08 pm
Well hello to you :D and lets all remember the difference between a newb and a n00b ^^ n00bs are those to be frowned upon while newbs are to be nurtured and cared for ^^ In this case i think you are neither though, as you seem to know a fair bit about many languages :) Welcome to omnimaga :D
Title: Re: Well hello.
Post by: DJ Omnimaga on November 05, 2010, 06:27:05 pm
That said, it is possible to turn a n00b into an established user too, though. :P. It's just rarer, since they generally don't stay around very long.
Title: Re: Well hello.
Post by: ASHBAD_ALVIN on November 05, 2010, 06:27:21 pm
I agree, you're too knowledgeable to be a newb, and you're definately not a n00b ^.^

I bet you will be a great addition to the omnimaga community :D

EDIT: you tamed me from smart n00b to smart omnimagian DJ :P
Title: Re: Well hello.
Post by: meishe91 on November 05, 2010, 06:27:55 pm
Quote
But very nice Smiley Now we have proof the game is playable Wink Just kidding Tongue
actually that's what everybody I know has said about it. they say it's just not possible.  I say try pushing the delay up to 7. (if that doesn't work for you, I capped it at 10 :P)

EDIT:

Quote
I would suggest possibly making your screenshots at 9 frames-per-second. It will then run at the correct speed in all browsers.
I just used the default framerate settings in wabbit... maybe I should change it.  *goes to make a 9fps screenie*

EDIT2:
done.

Ya I figured, just thought I would mention it since I know there are a few of us who use Chrome :) Thanks for doing that.
Title: Re: Well hello.
Post by: yunhua98 on November 05, 2010, 06:28:05 pm
I agree, you're too knowledgeable to be a newb, and you're definately not a n00b ^.^

I bet you will be a great addition to the omnimaga community :D

can't say any fairer than that.  ;)
Title: Re: Well hello.
Post by: DJ Omnimaga on November 05, 2010, 08:44:42 pm
I agree, you're too knowledgeable to be a newb, and you're definately not a n00b ^.^

I bet you will be a great addition to the omnimaga community :D

EDIT: you tamed me from smart n00b to smart omnimagian DJ :P
Lol. Of course, though, it can take a while before someone doesn't do much bad stuff anymore, but I think it depends how he is told not to, because on MaxCoderz, back in 2003, it took me about 1 year before I get it. People taught me the hard way (by not telling me to not do some stuff and just making fun of me instead :P) and it did not work very well. :P

(To clarify, I was random, my posts were bordeline spam with some postcount boasting :P or simply advertising my games in every one of them)
Title: Re: Well hello.
Post by: lookitsan00b on November 06, 2010, 11:09:42 pm
I have 2 things to say:
1: wow!!! omnomIrc runs on javascript? 0_0 guess that means I can chat from my NDSI :P
2: anybody notice the 2 glitches in my second screenie? if anybody is bored and wants to look through 400 or so lines of code, i'd really appreciate that :D

PS: I think 400 is exaggerating a bit, but I could be wrong...

PPS: blinking cursor = proper use of labels :D watch the screen for an hour. It shouldn't crash (I haven't tried, but it shouldn't) :P
Title: Re: Well hello.
Post by: DJ Omnimaga on November 07, 2010, 12:45:41 am
Well, it is not guaranteed OmnomIRC works on NDSI, though. It barely worked in IE8, a while ago. Does NDSI supports AJAX? It would be cool if you could get it to work in it, though. Keep in mind OmnomIRC requires 20 posts, though (spambot and troll protection)

As for the glitches I didn't notice, but for coding help and project showcases, I would suggest a separate topic in the appropriate forum section, so people who only browse those sections notice.