Author Topic: KnightOS/Rogue Console - Eeems  (Read 15691 times)

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Offline Eeems

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Re: KnightOS/Rogue Console - Eeems
« Reply #15 on: October 26, 2010, 03:05:10 am »
Well actually mine is going to be windows based, this command line is just me getting some basic stuff made and learning the kernel.
/e

Offline DJ Omnimaga

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Re: KnightOS/Rogue Console - Eeems
« Reply #16 on: October 26, 2010, 04:10:08 am »
Oh ok. Will it still be available in command line too?
* DJ Omnimaga wonders how small an OS running SirCmpwn Kernel would be if it was all command-based...

Offline Broseph Radson

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Re: KnightOS/Rogue Console - Eeems
« Reply #17 on: October 26, 2010, 08:51:44 am »
So basically its like linux for the 83+ 84+?

Offline Eeems

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Re: KnightOS/Rogue Console - Eeems
« Reply #18 on: October 26, 2010, 09:40:48 am »
DJ: yeah the command line will be there, maybe not v2.0, but there will be one :p
Broseph Radson: kind of :)
/e

Offline LordConiupiter

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Re: KnightOS/Rogue Console - Eeems
« Reply #19 on: October 26, 2010, 09:41:47 am »
will you be able to drag windows? or will they be like tabs, so you can just only switch between them?
everytime that I was down, you would always come around, and get my feedback on the ground. (modified part from 'Seasons in the sun')

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Offline Eeems

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Re: KnightOS/Rogue Console - Eeems
« Reply #20 on: October 26, 2010, 09:43:20 am »
Most likely switching. Dont know how I'm going to make the interface look exactly yet.

Ok, so I'm having an issue with my LD command, for some reason after converting it over I can't get it to work, here is the code for the LD routine: http://eeems.pastebin.com/8wig6K27 and HEXFromString: http://eeems.pastebin.com/REs3kzL2
It should work, but no hex is loaded for some reason...any ideas?
« Last Edit: October 26, 2010, 11:22:50 am by Eeems »
/e

Offline Broseph Radson

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Re: KnightOS/Rogue Console - Eeems
« Reply #21 on: October 26, 2010, 04:14:23 pm »
If you do have movable windows you should have a move button that you can toggle so you don't have to grab the title bar. Makes it easier ya know :)

Offline Eeems

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Re: KnightOS/Rogue Console - Eeems
« Reply #22 on: October 26, 2010, 04:36:24 pm »
well, I think movable window's might be a bad idea, it would be pretty hard to implement.
/e

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Re: KnightOS/Rogue Console - Eeems
« Reply #23 on: October 26, 2010, 04:39:52 pm »
Oh ok. Will it still be available in command line too?
* DJ Omnimaga wonders how small an OS running SirCmpwn Kernel would be if it was all command-based...
With modifications, you could fit Eeem's entire OS, including my kernel and his terminal, into one page.

Offline Broseph Radson

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Re: KnightOS/Rogue Console - Eeems
« Reply #24 on: October 26, 2010, 06:16:40 pm »
Movable windows would be inefficient in terms of space. With the other method maybe when you switch from one window to another then the process for the then inactive window could stop or idle until you switch back to it?
Sorry ts kinda hard to explain wut I'm sayin lol

Offline Eeems

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Re: KnightOS/Rogue Console - Eeems
« Reply #25 on: October 26, 2010, 07:33:13 pm »
I know what you are saying and yes that is kind of the plan on how I want it to work :)
Multitasking is going to be supported so it will already have the framework to do this :)
/e

Offline Broseph Radson

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Re: KnightOS/Rogue Console - Eeems
« Reply #26 on: October 26, 2010, 10:35:32 pm »
Kk. Don't want to strain that old zilog z8000. He might get grumpy :D

Offline Eeems

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Re: KnightOS/Rogue Console - Eeems
« Reply #27 on: October 26, 2010, 10:59:03 pm »

Just added a small power menu
/e

Offline DJ Omnimaga

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Re: KnightOS/Rogue Console - Eeems
« Reply #28 on: October 27, 2010, 02:00:03 am »
Oh ok. Will it still be available in command line too?
* DJ Omnimaga wonders how small an OS running SirCmpwn Kernel would be if it was all command-based...
With modifications, you could fit Eeem's entire OS, including my kernel and his terminal, into one page.
Wow O.o. That means we would almost have 2 MB of free archive on a SE calc.


Just added a small power menu
Nice :D

Offline LordConiupiter

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Re: KnightOS/Rogue Console - Eeems
« Reply #29 on: October 28, 2010, 05:47:09 am »
nice! another question: will this OS be event driven? or will it be the way TiOS is?
everytime that I was down, you would always come around, and get my feedback on the ground. (modified part from 'Seasons in the sun')

No matter how many errors are bothering you, always try to stay rel-Axe!

The HoMM project will be resumed as soon Axe 1.0.0 will be released!
Projects:
Code: [Select]
HoMM:   [==--------]    Project 'resumed': I'm suffering overwhelming new ideas being popped up in my dreams :P
tiDE:   [----------]    Explored and understood the main part of the code: just started writing a Tokenizer.



password of the week: uvanapererubupa (Any pronunciation is the right one ;) )   :D click me, and you'll be raided :D