Omnimaga

Calculator Community => Discontinued => Major Community Projects => KnightOS => Topic started by: SirCmpwn on November 27, 2010, 11:20:47 pm

Title: Localization
Post by: SirCmpwn on November 27, 2010, 11:20:47 pm
Please post the languages you would like KnightOS translated to.
Title: Re: Localization
Post by: Deep Toaster on November 27, 2010, 11:24:04 pm
It's that far along? :D
/me can't wait

Anyway, definitely English and French. Maybe Spanish? It'll have the standard ASCII set, right?

And if you have time, Latin ;)
Title: Re: Localization
Post by: nemo on November 27, 2010, 11:25:46 pm
German.
Title: Re: Localization
Post by: shmibs on November 27, 2010, 11:27:25 pm
/\Definitely Spanish(i've been setting everything i own to spanish to keep myself from lapsing)

also: does latin even have the proper words to describe "LCD" or "multithreading"? :P
Title: Re: Localization
Post by: jnesselr on November 27, 2010, 11:29:28 pm
Ancient hebrew. ;) i'm suprised your routines could handle multiple languages.  Which mean they aren't completely written, are they? Either way, i think the languages given here are good. Spanish, english, and french are my votes.
Title: Re: Localization
Post by: nemo on November 27, 2010, 11:31:32 pm
german..? please?
Title: Re: Localization
Post by: SirCmpwn on November 27, 2010, 11:32:22 pm
It's getting closer.  I think English, French, Spanish, and German are good.
Title: Re: Localization
Post by: DJ Omnimaga on November 28, 2010, 02:57:30 am
What about Dutch? A lot of people around here speak dutch. Portuguest might be an idea, too, due to a recent upsurge in portuguese member registrations lately. SPanish is not common in the TI community but a lot of american speak spanish as native language and I remember back in the days about 90% of Calcg.org spoke spanish.
Title: Re: Localization
Post by: shmibs on November 28, 2010, 04:57:43 am
/\most people who speak português also know spanish, however. it's a good cover-all for everywhere south of the border :P
dutch is a good idea.
Title: Re: Localization
Post by: Munchor on November 28, 2010, 05:06:27 am
/\most people who speak português also know spanish, however. it's a good cover-all for everywhere south of the border :P
dutch is a good idea.

people who speak portuguese (LIKE ME!) are easily introduced to all latin languages ;)
Title: Re: Localization
Post by: NeoCrisis on November 28, 2010, 10:23:00 am
Î can also translate, to FRench :p still not in spanish german or italian :/
Title: Re: Localization
Post by: Munchor on November 28, 2010, 10:24:24 am
Î can also translate, to FRench :p still not in spanish german or italian :/

That's easier for Sir, each person makes a translation to their language :)

aeTIos could make a german one, for example
Title: Re: Localization
Post by: jnesselr on November 28, 2010, 10:24:38 am
oh! Sorry for double post but:

SirCmpwn if you make source code public, I know a little Assembly and can make a translated version easily. Agree with that?

Translated to portuguese
There are Rules (http://www.omnimaga.org/index.php?action=ezportal;sa=page;p=2) about double posting.  Here, let me quote it:
Quote
3: The only time double-posting is allowed (posting two messages in a row in the same topic) is either if there has been 6 hours since your last post, 3 hours if your thread has been bumped out of the New Posts page, 1 hour if it's a project update or immediately if you need to upload more than 10 file attachments at once. Otherwise, update the last post using the "EDIT" button. It will be marked as unread for all members (altough it won't bump the thread).
So basically, you should have waited 45 minutes, or edited your post.
Title: Re: Localization
Post by: Munchor on November 28, 2010, 10:27:50 am
oh! Sorry for double post but:

SirCmpwn if you make source code public, I know a little Assembly and can make a translated version easily. Agree with that?

Translated to portuguese
There are Rules (http://www.omnimaga.org/index.php?action=ezportal;sa=page;p=2) about double posting.  Here, let me quote it:
Quote
3: The only time double-posting is allowed (posting two messages in a row in the same topic) is either if there has been 6 hours since your last post, 3 hours if your thread has been bumped out of the New Posts page, 1 hour if it's a project update or immediately if you need to upload more than 10 file attachments at once. Otherwise, update the last post using the "EDIT" button. It will be marked as unread for all members (altough it won't bump the thread).
So basically, you should have waited 45 minutes, or edited your post.

Waited 54 minutes as you just said in IRC...

I'm sorry, and this time it didn't make sense at all...
Title: Re: Localization
Post by: Eeems on November 28, 2010, 04:33:54 pm
Instead of doubleposting, usually we just edit our last post, unless it's been a day.
Title: Re: Localization
Post by: nemo on November 28, 2010, 04:39:28 pm
back on topic, i can help proofread the german version. i'm not good enough in german to actually make it, but i'm rather good at grammar so i can check to make sure it's all put together correctly
Title: Re: Localization
Post by: SirCmpwn on November 28, 2010, 07:44:32 pm
Okay, so here's the list:
-English
-French
-German
-Spanish
-Dutch
-Portuguese

All agreed?
Title: Re: Localization
Post by: Munchor on November 28, 2010, 07:45:34 pm
Okay, so here's the list:
-English
-French
-German
-Spanish
-Dutch
-Portuguese

All agreed?

Yes! I do, the main languages of technology (not the most spoken, though)
Title: Re: Localization
Post by: jnesselr on November 28, 2010, 08:14:59 pm
Agreed.  I'm afraid none of my languages are insanely great, so no help there from me. Do you have people in mind to help you for each language.
Title: Re: Localization
Post by: SirCmpwn on November 28, 2010, 08:17:26 pm
Yes, Google Translate ;)
Title: Re: Localization
Post by: Munchor on November 28, 2010, 08:19:26 pm
Yes, Google Translate ;)

That's not needed, I already said I could make the portuguese translation :P
Title: Re: Localization
Post by: SirCmpwn on November 28, 2010, 08:20:50 pm
I will worry about who's translating when it comes to that time.  I just want to get an idea of what languages will need to be supported at this time.
Title: Re: Localization
Post by: Juju on November 28, 2010, 11:42:39 pm
Yep, I would love to see a French version.

Also, in my humble opinion, it's always a better idea to use real, human translators than Google Translate.
Title: Re: Localization
Post by: Deep Toaster on November 28, 2010, 11:45:03 pm
So will KOS be released separately for each language, instead of having language apps like on the 84s? That'll be a bit hard to update constantly...
Title: Re: Localization
Post by: JosJuice on November 29, 2010, 09:09:24 am
So will KOS be released separately for each language, instead of having language apps like on the 84s? That'll be a bit hard to update constantly...
The kernel would probably stay the same.
Title: Re: Localization
Post by: Munchor on November 29, 2010, 09:10:49 am
I will worry about who's translating when it comes to that time.  I just want to get an idea of what languages will need to be supported at this time.

Okay, concerning several languages. Will KnightOS support accents on letters? ~~^´^´´´`´´```çççççç and other language characters?
Title: Re: Localization
Post by: JosJuice on November 29, 2010, 09:12:53 am
I will worry about who's translating when it comes to that time.  I just want to get an idea of what languages will need to be supported at this time.

Okay, concerning several languages. Will KnightOS support accents on letters? ~~^´^´´´`´´```çççççç and other language characters?
SirCmpwn said that it supports all ASCII characters, so the answer is yes.
Title: Re: Localization
Post by: Munchor on November 29, 2010, 09:13:31 am
I will worry about who's translating when it comes to that time.  I just want to get an idea of what languages will need to be supported at this time.

Okay, concerning several languages. Will KnightOS support accents on letters? ~~^´^´´´`´´```çççççç and other language characters?
SirCmpwn said that it supports all ASCII characters, so the answer is yes.

That's great, chinese characters, or that would be requesting impossible features? :P
Title: Re: Localization
Post by: JosJuice on November 29, 2010, 09:15:52 am
Chinese and other such languages that use non-Latin letters would probably be tricky... Especially when it comes to displaying them in a 6px-font D:
Title: Re: Localization
Post by: Munchor on November 29, 2010, 09:17:49 am
Chinese and other such languages that use non-Latin letters would probably be tricky... Especially when it comes to displaying them in a 6px-font D:

Yes, understanding it would be really hard. In addition, I never saw any chinese or even asian guy around here, so I don't think they use Texas much.

Probably, they use Tesax :P
Title: Re: Localization
Post by: yunhua98 on November 29, 2010, 05:12:40 pm
how about Bleep Bloop as an easter egg?  XD
Title: Re: Localization
Post by: DJ Omnimaga on November 29, 2010, 05:16:30 pm
We had Bruce.55 but he hardly frequents the site at all.
Title: Re: Localization
Post by: ztrumpet on November 29, 2010, 05:17:00 pm
The most recent Nspire OSes have Chinese characters.  That's one of the reasons why the OSes are so huge. ;D
Title: Re: Localization
Post by: yunhua98 on November 29, 2010, 05:21:09 pm
We had Bruce.55 but he hardly frequents the site at all.
I'm Chinese and I think Deep is as well.  ;)  and then theres jsj, who is Asian, but i'm not sure what.  ;)
Title: Re: Localization
Post by: Munchor on November 29, 2010, 05:43:38 pm
We had Bruce.55 but he hardly frequents the site at all.
I'm Chinese and I think Deep is as well.  ;)  and then theres jsj, who is Asian, but i'm not sure what.  ;)

Deep, yunhua (your name makes sense now!). You are chinese? hahaha had no idea
Title: Re: Localization
Post by: Eeems on November 29, 2010, 06:30:41 pm
how about Bleep Bloop as an easter egg?  XD
^
++
:P
Title: Re: Localization
Post by: Deep Toaster on November 29, 2010, 07:10:57 pm
We had Bruce.55 but he hardly frequents the site at all.
I'm Chinese and I think Deep is as well.  ;)  and then theres jsj, who is Asian, but i'm not sure what.  ;)

jhgenius01, etc...

But I'm pretty sure it'll be hard to add Chinese or anything like that. 50,000+ characters? And in 4x6 font ;D

EDIT: 13375P34K!
Title: Re: Localization
Post by: DJ Omnimaga on November 30, 2010, 03:08:48 am
jsj and Yeong are from USA but they were born in South Korea. Jhgenius was born in China I think.
Title: Re: Localization
Post by: jnesselr on November 30, 2010, 06:32:44 am
So basically, Chinese is out considering the huge number of characters.  How many different combinations of 4x6 sprites could you even have? Is it enough to get 13375P34K.  Wait, does that have a P in it? Oh, it starts with 1337. What?

Either way, lot's of characters.
Title: Re: Localization
Post by: DJ Omnimaga on November 30, 2010, 02:11:45 pm
Wut? O.o

Anyway yeah Chinese would be too large. See how large is the Nspire Chinese portion of the OS. I think Goplat said something like 800 KB.
Title: Re: Localization
Post by: aeTIos on November 30, 2010, 02:14:26 pm
Wut? O.o

Anyway yeah Chinese would be too large. See how large is the Nspire Chinese portion of the OS. I think Goplat said something like 800 KB.
I think you understand it, though, here is an translation:
Leetspeak-> elite speak
lol :P
Title: Re: Localization
Post by: DJ Omnimaga on November 30, 2010, 02:23:31 pm
Oh I know, I just can't see the relation between chinese and leetspeak :P
Title: Re: Localization
Post by: aeTIos on November 30, 2010, 02:36:49 pm
no, I cant too haha. maybe he thinks only 13375 5P34K chinese??
Title: Re: Localization
Post by: Munchor on November 30, 2010, 06:18:17 pm
Wut? O.o

Anyway yeah Chinese would be too large. See how large is the Nspire Chinese portion of the OS. I think Goplat said something like 800 KB.

I've seen a screenie of TI NSpire chinese, it's hard to input symbols and it's not very useful because of the keyboard.

Besides being too large, i's not very important due to the lack of chinese users in modern ocidental technology
Title: Re: Localization
Post by: jnesselr on November 30, 2010, 06:45:53 pm
no, I cant too haha. maybe he thinks only 13375 5P34K chinese??
Oh, didn't notice that at all. It took separating them to realize.
Title: Re: Localization
Post by: SirCmpwn on November 30, 2010, 06:46:47 pm
/me steers this topic back on course
Title: Re: Localization
Post by: Munchor on November 30, 2010, 06:47:56 pm
/me steers this topic back on course

/me obbeys Sir and starts sailing