Author Topic: SirCmpwn third-party OS project: KnightOS  (Read 19170 times)

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SirCmpwn

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Re: SirCmpwn third-party OS project: KnightOS
« Reply #30 on: March 04, 2011, 12:08:09 am »
Imagine running programs within programs.  For example, Chrome has multithreaded tabs - each one is on a different thread.  It's similar to interrupts.

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Re: SirCmpwn third-party OS project: KnightOS
« Reply #31 on: March 04, 2011, 12:08:33 am »
I see. So speed is just distributed between them?

SirCmpwn

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Re: SirCmpwn third-party OS project: KnightOS
« Reply #32 on: March 04, 2011, 12:12:13 am »
Basically.

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Re: SirCmpwn third-party OS project: KnightOS
« Reply #33 on: March 04, 2011, 12:44:47 am »
Ok thanks for the info :D

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Re: SirCmpwn third-party OS project: KnightOS
« Reply #34 on: March 06, 2011, 11:06:26 pm »
Imagine running programs within programs.  For example, Chrome has multithreaded tabs - each one is on a different thread.  It's similar to interrupts.
For chrome, each tab is actually its own process, but the idea still holds ;)
"People think computers will keep them from making mistakes. They're wrong. With computers you make mistakes faster."
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I'll put it online when it does something.

SirCmpwn

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Re: SirCmpwn third-party OS project: KnightOS
« Reply #35 on: March 07, 2011, 12:39:20 am »
Way to ruin my point.
J/k :P

Also, KFS 2.0 is coming along great, once I finish the spec, I'll post it and implement it.  The first section talks about the structure and implementation, and isn't specific to KnightOS (feel free to use KFS in your own OS project).  The second part explains how it pertains to KOS.

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Re: SirCmpwn third-party OS project: KnightOS
« Reply #36 on: March 07, 2011, 07:56:56 am »
Way to ruin my point.
J/k :P

Also, KFS 2.0 is coming along great, once I finish the spec, I'll post it and implement it.  The first section talks about the structure and implementation, and isn't specific to KnightOS (feel free to use KFS in your own OS project).  The second part explains how it pertains to KOS.
It would actually be bets if everyone uses the same file structure, IMHO.