Author Topic: Re: TI-Nspire OS 3.0 Released: Nleash no longer working  (Read 14794 times)

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Offline Munchor

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Re: TI-Nspire OS 3.0 Released: Nleash no longer working
« Reply #30 on: April 13, 2011, 07:51:34 am »
... whereas in the Nspire Lua API, we've got a Graphic Component/Content/Controller (choose the one you like) named gc.
For example :

gc:setFont()
gc:setColorRGB()
gc:setPen()
gc:drawRect()
gc:fillRect()

etc ...

That's awesome, I should get OS 3.0 and start coding some Lua games.

Offline Levak

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Re: TI-Nspire OS 3.0 Released: Nleash no longer working
« Reply #31 on: April 13, 2011, 07:55:25 am »
First Lua game on the TI-Nspire ;D

Don't forget to add 2 new options in your emulator ;)
"Export XML"
"Import XML"

By the way, a third option "Nspire -> PC *.tns download" could be great  :p

« Last Edit: April 13, 2011, 07:55:53 am by Levak »
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Offline Yeong

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Re: TI-Nspire OS 3.0 Released: Nleash no longer working
« Reply #32 on: April 13, 2011, 08:32:12 am »
do we hav to know XML to program?
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Offline Lionel Debroux

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Re: TI-Nspire OS 3.0 Released: Nleash no longer working
« Reply #33 on: April 13, 2011, 08:34:30 am »
Probably not - someone is bound to make tools that ease this particular part of Nspire Lua programming :)
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Offline Levak

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Offline DJ Omnimaga

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Re: TI-Nspire OS 3.0 Released: Nleash no longer working
« Reply #35 on: April 13, 2011, 07:20:42 pm »
Oh this is nice, I didn't know that was available. Someone should translate this in English at one point. Thanks Levak. :D
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