Author Topic: Post nDoom bug reports here.  (Read 14650 times)

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Online DJ Omnimaga

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Post nDoom bug reports here.
« on: February 23, 2011, 04:04:42 pm »
I think it would be a good idea to have a bug reports thread for nDoom so it's easier to find them as they are in one place.

In my case, under OS 2.0.1 with Ndless 2.0, TI-Nspire Clickpad, after 4 minutes of gameplay, game will freeze out of nowhere. By then I am around stage 2. I used the official WAD file included with the game, because with the nspire one it froze 3 minutes earlier like in my video.

Offline jbaem

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Re: Post nDoom bug reports here.
« Reply #1 on: February 25, 2011, 04:32:37 pm »
ok, well:
i tried to play on os 1.7.xxc with ndless 2.0 for 1.7, but the following errors occur:

1." FUCK! W_InitFiles: no files found"

2."FUCK! Couldn't allocate lumpcache"

and when i try to open it again, my calc crashes and reboots...

Offline apcalc

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Re: Post nDoom bug reports here.
« Reply #2 on: February 25, 2011, 04:34:07 pm »
I don't think nDoom works on OS 1.7; I got the same bugs, but everything works fine in OS 2.0. :(


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Re: Post nDoom bug reports here.
« Reply #3 on: February 25, 2011, 09:12:58 pm »
New bug report under Ndless 2.0 beta (OS 2.0.1): Game freezes if you shoot while moving.

Offline Mrakoplaz

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Re: Post nDoom bug reports here.
« Reply #4 on: February 26, 2011, 07:48:26 am »
OK, this is getting weirder and weirder... I have no idea where the hell are all these bugs coming from! I haven't seen a single crash while testing on my calculator...

Hmm, now that I think about it, I think I've compiled the executable with a slightly older revision of Ndless (definitely not the beta revision!). Could someone check if you get different/less crashes depending on what revision of Ndless you are running?

I wonder if this is also the source of the "crash on 1.7" bug... since the Ndless for that version would have been different again.

Offline ruler501

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Re: Post nDoom bug reports here.
« Reply #5 on: February 26, 2011, 08:26:39 am »
I get bugs when I try to play a custom wad files. I renamed it doom2.wad.tns When I tried to load your original program it popped up a strange error message and my calculator rebooted. Is there currently support for custom wad files?
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Offline jbaem

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Re: Post nDoom bug reports here.
« Reply #6 on: February 26, 2011, 02:18:58 pm »
@Mrakoplaz: couldn't you try to compile it with the latest version of ndless again??
and then upload it in one package along with the version of ndless you used to compile it?? that'd be rly helpful, but nevertheless, awesome work!

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Re: Post nDoom bug reports here.
« Reply #7 on: February 26, 2011, 02:39:33 pm »
Yeah ExtendeD told people to re-compile with the latest version.

However, I suspect different hardwares or something. You would need to have someone go through the entire source to help spotting bugs, I think.

Offline Mrakoplaz

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Re: Post nDoom bug reports here.
« Reply #8 on: February 28, 2011, 01:54:43 pm »
OK, I've recompiled with the latest version of Ndless. Unfortunately, I won't be here until next week, as I'll be taking part in the Model European Council in Varese. I do hope that this will fix it, and am hoping it really isn't different hardware, which would be really annoying, to say the least.

Offline fb39ca4

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Re: Post nDoom bug reports here.
« Reply #9 on: February 28, 2011, 04:21:38 pm »
ok, well:
i tried to play on os 1.7.xxc with ndless 2.0 for 1.7, but the following errors occur:

1." FUCK! W_InitFiles: no files found"

2."FUCK! Couldn't allocate lumpcache"

and when i try to open it again, my calc crashes and reboots...

Nice error messages lol!

I am getting the random freezes on my calc like DJ has, but on the emulator, it doesn't freeze. Both are running Os 2.0.1.60

Offline sodium.777

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Re: Post nDoom bug reports here.
« Reply #10 on: February 28, 2011, 06:28:59 pm »
will halodoom.wads work on this?
i cant wait to pwn some elite with master cheif on my calc :D

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Re: Post nDoom bug reports here.
« Reply #11 on: March 01, 2011, 03:14:34 pm »
Unfortunately WAD support isn't present yet. I tried renaming a Mario WAD to the same as the default one and it froze on the loading screen.

Anyway I'll try the new version soon Mraklopaz. Can,t wait for your return. :D

Offline sodium.777

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Re: Post nDoom bug reports here.
« Reply #12 on: March 02, 2011, 09:00:50 pm »
bug on ti nspire cas with the round wheel (i think this is clickpad)
running os 2.0.1 game runs fine no freezes anything
the problem is when i quit thegame
the key is ENTER, and since you pressed enter to get into the game, it just goes into it again. the only way i can get out of this loop is to press up or down immediately after quitting the game. it still opens whatever document the file viewer has below or above the ndoom file

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Re: Post nDoom bug reports here.
« Reply #13 on: March 02, 2011, 10:00:15 pm »
bug on ti nspire cas with the round wheel (i think this is clickpad)
running os 2.0.1 game runs fine no freezes anything
the problem is when i quit thegame
the key is ENTER, and since you pressed enter to get into the game, it just goes into it again. the only way i can get out of this loop is to press up or down immediately after quitting the game. it still opens whatever document the file viewer has below or above the ndoom file

I can add on to this, after a few times rerunning the game for me, it freezes at the loading screen.

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Re: Post nDoom bug reports here.
« Reply #14 on: March 03, 2011, 09:12:36 am »
I just upgraded to ndless 1.7, and whenever I try to load nDoom, it cuts to the metal texture screen with the clock, then a black screen until I pull out the batteries and reset.

Great job! But I can't wait until I can actually play Doom...
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