Author Topic: A New "Wave" of Physics Simulations  (Read 11527 times)

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Offline ztrumpet

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A New "Wave" of Physics Simulations
« on: September 21, 2011, 03:48:38 pm »
Recently there have been quite a few developments in the realm of physics in Axe.  Two days ago Builderboy released Zedd, source and all, so it could be used by any Axe programmer wanting some "proper physics" without having the knowledge to do so himself.  This is already illustrated by Graviter, leafiness0's incredible platformer.  In the last 24 hours, however, water physics have been all the rage.  Two new water physics demonstrations were released within one hour of each other.  The first, buttsfredkin's Water Simulation with Track Drawing exhibits the cellular automata effect many experienced coders are familiar with seeing, yet it looks extremely nice in doing so.  The second, is an all new way of looking at Water in Axe altogether.  Builderboy upgraded his buoyancy library from Zedd to make it a fully featured Water Surface Simulator.  Needless to say it looks incredible.  All four of the programs demonstrate wonderful physics, and hopefully this shows that there will be many new games with awesome physics released soon.

Zedd


Graviter


Water Simulation with Track Drawing


Water Surface Simulator

Offline yunhua98

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Re: A New "Wave" of Physics Simulations
« Reply #1 on: September 21, 2011, 04:16:29 pm »
wow, Builderboy comes back, gets back to work on those physics programs, and they are better than ever.  Plus they made Graviter super awesome.  :)
« Last Edit: September 21, 2011, 04:16:40 pm by yunhua98 »

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Offline Twerty

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Re: A New "Wave" of Physics Simulations
« Reply #2 on: September 21, 2011, 05:07:46 pm »
I'm truly blown away by the innovations such a small but dedicated group of people constantly manage to squeeze out of what the majority of people know only as a four-operation calculator. I love you guys. :')
« Last Edit: September 21, 2011, 05:08:40 pm by Twerty »

Offline ralphdspam

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Re: A New "Wave" of Physics Simulations
« Reply #3 on: September 21, 2011, 05:29:53 pm »
Four function?  I think it might be able to do Sine.  :P

All of these physics programs are great examples of Axe's powerful instructions and capabilities.  Great job!  Keep up the great work!
ld a, 0
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Offline apcalc

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Re: A New "Wave" of Physics Simulations
« Reply #4 on: September 21, 2011, 09:42:00 pm »
Wow!  This is simply breathtaking!

Amazing work on this program!


Offline Freyaday

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Re: A New "Wave" of Physics Simulations
« Reply #5 on: September 21, 2011, 09:53:49 pm »
Wow. Just...wow. (Frey needs to get him some skillz so he can do these things too.)
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Offline LincolnB

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Re: A New "Wave" of Physics Simulations
« Reply #6 on: September 22, 2011, 10:39:54 pm »
I am honored to have my water track simulation included in this set of wonderful programs. :)
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Offline Munchor

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Re: A New "Wave" of Physics Simulations
« Reply #7 on: September 27, 2011, 09:53:48 am »
Well, I am amazed by these Physics emulations. They're so perfect and fast for a calculator. The water simulator with track drawing is simply stunning!

Offline Freyaday

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Re: A New "Wave" of Physics Simulations
« Reply #8 on: September 28, 2011, 04:35:52 pm »
I made a clone of butt's program with massively failing water initialization.
Next up: Learning water physics so I can add actual physics in there! Whee!
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Offline LincolnB

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Re: A New "Wave" of Physics Simulations
« Reply #9 on: September 28, 2011, 10:32:45 pm »
lol, all of the actual water simulation code in my program was BuilderBoy's, I basically read his cellular automata tutorial and built off of the material in that.
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Offline parserp

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Re: A New "Wave" of Physics Simulations
« Reply #10 on: October 07, 2011, 04:52:34 pm »
lol, all of the actual water simulation code in my program was BuilderBoy's, I basically read his cellular automata tutorial and built off of the material in that.
still though, it was frekin amazing. O.O

Offline Freyaday

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Re: A New "Wave" of Physics Simulations
« Reply #11 on: October 07, 2011, 06:02:23 pm »
HOLY NECROPOST BATMAN!!
>.>
This is still awesome.
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Offline parserp

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Re: A New "Wave" of Physics Simulations
« Reply #12 on: October 07, 2011, 06:09:52 pm »
What's a necropost?

Offline aeTIos

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Re: A New "Wave" of Physics Simulations
« Reply #13 on: October 07, 2011, 06:37:12 pm »
A necropost is a post in a dead topic ( a topic where isnt posted for lets say >2 months)
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Offline parserp

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Re: A New "Wave" of Physics Simulations
« Reply #14 on: October 07, 2011, 06:46:42 pm »
Oh. Was I supposed to not do that?