Author Topic: An new (well, very old) version of Illusiat 11  (Read 6235 times)

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Offline DJ Omnimaga

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An new (well, very old) version of Illusiat 11
« on: August 05, 2007, 05:35:00 pm »
The Illusiat 5th anniversary edition of Illusiat 11 is finally out, almost one year after that 5th anniversary. For some reasons, the new version never got released online before, it should have been downloadable on September 22th 2006, which is 5 years after the first game of the Illusiat series was finished. Illusiat 11 was originally made in october 2002, and featured stuff never seen before in calculator RPGs for the TI-83+/SE, like the custom battle command menu. As you leveled up, you learned new commands to use in battles, such as special techniques, adding more spice to the game, elemental magics spells, scanning enemy stats, throwing money at them and more. The new version coming out today is called Illusiat 11: Kin Master Quest. It is the same than the original game, but in this version you require a much higher level to learn some of the commands and non bosses enemies levels have been doubled, even though they can never exceed 99. If you want to try it, download it in the archives in either the calculator RPGs section or the staff section.

As an additional note: this is the first RPG added in the RPG section since February 3rd 2006 O_Oshocked2.gif ! We certainly hope to see more RPG releases in the future.

I've also added my now discontinued racing game in the programming tools section of the staff downloads. It is called Project Omega: Racing Ngine. Feel free to mess around with it and thanks to tr1p1ea for giving it back to me (since i lost it in december)
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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vuurrobin

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An new (well, very old) version of Illusiat 11
« Reply #1 on: August 06, 2007, 08:41:00 am »
I've never played the original ilusat 11, so kin master quest seems new to me.

but there is a bug in it. I reached level 2 and it said I could use items, but it doesn't display it in the battle menu.


I really hope that some new RPGs are going to be released, and that someone is going to use the P.O.R.N engine.

Offline DJ Omnimaga

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An new (well, very old) version of Illusiat 11
« Reply #2 on: August 06, 2007, 08:52:00 am »
You need to equip the item battle command in the ability menu

edit; welcome here btw ^^
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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Offline Netham45

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An new (well, very old) version of Illusiat 11
« Reply #3 on: August 06, 2007, 04:59:00 pm »
hmm, Im going to play around with porn...
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Offline DJ Omnimaga

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An new (well, very old) version of Illusiat 11
« Reply #4 on: September 14, 2007, 11:53:00 am »
I think Illusiat 11 KMQ is still too easy...
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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