Omnimaga

Omnimaga => News => Topic started by: Munchor on July 08, 2011, 05:24:09 am

Title: Axe Contest Participants - Hurry
Post by: Munchor on July 08, 2011, 05:24:09 am
To all of you participating in Omnimaga's Programming Contest 2011, Part #1, Axe Puzzle or Platformer Game, you only have one more week! To be exact, "your entry must be submitted before July 16th 2011, 1:00 AM GMT-5."

In fact, it's better if you send the files a few days before the deadline to avoid complications such as Internet going down on the last day, or your computer crashing on the last day or maybe if you can't send the file on the last day due to an unpredictable event.

Experience from last year tells us most people sent the programs on the last day and we don't want that to happen this year, do we? It's better for you to prepare and send the file some days before to make sure it's there.

Don't worry if you make an update after, because you can resend it and only the last one will count :)

Finally, don't forget about the indications on what and how to send the program, you can find them here (http://ourl.ca/11030/209089).

Good Luck everybody!
Title: Re: Axe Contest Participants - Hurry
Post by: Munchor on July 13, 2011, 11:49:02 am
We're two days away from the deadline, I felt like I had to bump this to remind people :)
Title: Re: Axe Contest Participants - Hurry
Post by: yunhua98 on July 13, 2011, 05:56:22 pm
I just need to add the title screen and ~2 more levels. :D
Title: Re: Axe Contest Participants - Hurry
Post by: z80man on July 13, 2011, 06:30:22 pm
/me picks up his dormant 84+ and starts porting Crysis
Title: Re: Axe Contest Participants - Hurry
Post by: ztrumpet on July 13, 2011, 06:33:49 pm
I just need to finish my main engine, level editor, make all the menus, saving, and all 36 levels.  I think I can make it.
Title: Re: Axe Contest Participants - Hurry
Post by: Darl181 on July 13, 2011, 07:12:36 pm
Just need to debug and possibly make some levels.../me stabs bitwise stuff

I'm not sure about levels tho..I'm probably going to just include one level and put out a level editor :P
Title: Re: Axe Contest Participants - Hurry
Post by: leafy on July 13, 2011, 07:36:27 pm
I need to finish 15 more high-quality levels (by my pedantic standards), write a readme, and package the damn thing up. I'll be glad that this is over :P After this i'm going to take a nice long break from programming.
Title: Re: Axe Contest Participants - Hurry
Post by: yunhua98 on July 13, 2011, 11:07:06 pm
I just need to finish my main engine, level editor, make all the menus, saving, and all 36 levels.  I think I can make it.
/me is worried about ztrumpets contest entry.  :P
Title: Re: Axe Contest Participants - Hurry
Post by: ztrumpet on July 13, 2011, 11:08:04 pm
I just need to finish my main engine, level editor, make all the menus, saving, and all 36 levels.  I think I can make it.
/me is worried about ztrumpets contest entry.  :P
* ZTrumpet is too...
Title: Re: Axe Contest Participants - Hurry
Post by: Deep Toaster on July 13, 2011, 11:09:23 pm
I just need to finish my main engine, level editor, make all the menus, saving, and all 36 levels.  I think I can make it.
/me is worried about ztrumpets contest entry.  :P
* ZTrumpet is too...
Aw, you'll fine. As for everyone else.../me looks around
Correction: as for me...
Title: Re: Axe Contest Participants - Hurry
Post by: yunhua98 on July 14, 2011, 02:50:24 pm
Finished making levels!  Although its really frustrating since I don't know whether its hard enough or too hard, since I already know how to beat it.  :P
Title: Re: Axe Contest Participants - Hurry
Post by: yunhua98 on July 14, 2011, 06:12:02 pm
Just sent in my entry.  Although I will probably send an update tomorrow.  ;)
Title: Re: Axe Contest Participants - Hurry
Post by: Deep Toaster on July 16, 2011, 12:25:56 pm
T+12 hours now!
Title: Re: Axe Contest Participants - Hurry
Post by: Happybobjr on July 16, 2011, 12:38:46 pm
Ok, i think i will start :P
Title: Re: Axe Contest Participants - Hurry
Post by: ztrumpet on July 16, 2011, 01:24:16 pm
I actually have an idea for an entry now.  Let's see how long it is before I code it and submit it.
P.S.  It's name will either be Chain Reaction or Detonate. ^-^
Title: Re: Axe Contest Participants - Hurry
Post by: yunhua98 on July 16, 2011, 03:52:48 pm
Entry Submitted!
I basically stole SirCmpwn's source for the Time Shift, and reversed a couple of hours to send it in.  ;)
Title: Re: Axe Contest Participants - Hurry
Post by: leafy on July 16, 2011, 04:22:56 pm
Fuuuu I couldn't make it in time.
Title: Re: Axe Contest Participants - Hurry
Post by: ralphdspam on July 16, 2011, 10:19:37 pm
Fuuuu I couldn't make it in time.
Wait... wha?
Title: Re: Axe Contest Participants - Hurry
Post by: louimatic on July 21, 2011, 05:27:00 am
have the idea but don kno were to start
Title: Re: Axe Contest Participants - Hurry
Post by: Ashbad on July 21, 2011, 07:58:38 am
have the idea but don kno were to start

Sorry, the contest is in judging phases now.  :/
Title: Re: Axe Contest Participants - Hurry
Post by: Munchor on July 24, 2011, 10:17:43 am
Fuuuu I couldn't make it in time.
Wait... wha?

He did, he's lying :P