Omnimaga

Omnimaga => News => Topic started by: squidgetx on January 27, 2011, 08:35:40 pm

Title: Axe Memory Mapper Released
Post by: squidgetx on January 27, 2011, 08:35:40 pm
http://www.omnimaga.org/index.php?action=downloads;sa=view;down=624

Axe Memory Mapper v1.1 allows you to look at every address (0000 through FFFF) of your calculator's RAM and their contents. (Like Calcsys' hex editor, but more Axe user friendly)-The useful part is that it shows you the offset of the bytes you are viewing from common saferam areas.

It shows both the decimal and hex value of the highlighted byte, along with the binary translation and the 8x8 sprite of the 8 bytes following the highlighted position. The pointer is displayed in decimal, hex, and L*+offset format. Navigation features include membank switching, a goto function, and a comprehensive search function for programs/appvars as well as strings of up to 8 bytes in ASCII or hex. See readme for full features list and controls

(http://img.removedfromgame.com/imgs/0-axemapper2.gif) (http://img.removedfromgame.com/imgs/axemapper.gif)
Title: Re: Axe Memory Mapper Released
Post by: DJ Omnimaga on January 27, 2011, 08:45:35 pm
YAY! Also it looks nice. I like all the stuff it shows. It should definitively make it easier to figure out where's something located in the memory. I also love how you have a search engine included. O.O I wish TI calcs had that in the PRGM editor, like Casios.

Btw I edited out the bold title duplicate in the post and also a minor typo + missing punctuation. :P
Title: Re: Axe Memory Mapper Released
Post by: Xeda112358 on January 27, 2011, 08:47:14 pm
Ooh, I likes! I am a huge fan of Calcsys, but that sprite idea seems pretty cool! It would be really cool if you could define how to view the idea. Like, for example, I made a memory viewer that let you see the memory as either hex and its symbol or as an image on the screen. It would be really cool if you could make it cycle through the memory as if it was an 8x8 sprite or some other size sprite! This looks really cool/useful!
Title: Re: Axe Memory Mapper Released
Post by: Broseph Radson on January 27, 2011, 08:51:24 pm
Killer!
Title: Re: Axe Memory Mapper Released
Post by: Darl181 on January 28, 2011, 12:20:13 am
This looks great :)
It's on my msd8x drive now, will try tonight.
Title: Re: Axe Memory Mapper Released
Post by: Silver Shadow on January 28, 2011, 03:08:12 pm
Nice! I especially like the sprite support... :)

PS: 700 posts! Yay! I'm now officially a "Calc Addict"!!! ;)
Title: Re: Axe Memory Mapper Released
Post by: DJ Omnimaga on January 28, 2011, 08:32:53 pm
You should probably make a few more games/programs & post more, though, so this title is not too misleading. ;D
Title: Re: Axe Memory Mapper Released
Post by: Xeda112358 on January 29, 2011, 11:54:58 pm
Oh, I just noticed the part that showed the offset into some Axe memory locations! That is really cool! I hope an option gets added for "ASM Memory Mapper", too, so that it displays things like saveSScreen+3. Also, if it could show the offset into actual variables, I would be absolutely awed.