Author Topic: CDI posts updates about his Metroid game  (Read 10484 times)

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CDI

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CDI posts updates about his Metroid game
« on: January 21, 2006, 05:04:00 am »
In the past few days CDI has made major improvements in his Metroid game utilizing the xLIB app by tr1p1ea. Using everything from pics to lists and matrixes, archives programs and almost all your RAM Metroid certanlly is massive. It takes up well over 30000B at the moment and will soon take up more  :laugh:evillaugh.gif With 38 matrixes stored in 6 programs and 3 bosses 2 of which are well known, 4 diffrent powerups, secret passages, and unlimited enemies this game is going to take you ages to beat. Best of all, no saving. This means that you have to beat it in one sitting, which according to CDI takes about 3-45mins. Recentally CDI has posted 2 very nice pictures of Metroid

First, the map (or the minimap)

user posted image

-Legend-

White = Solid (or appeard solid)
Grey = MorphBall Required
Green = Door
Red = Boss Room
Blue = Item Room
Yellow = Lava
Black = Background


And the title screen

user posted image

Seeing the sudden progress on this project Hopefully it'll be finished soon!

http://omnimaga.dyndns.org/index.php?showforum=98

Offline DJ Omnimaga

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CDI posts updates about his Metroid game
« Reply #1 on: January 21, 2006, 05:17:00 am »
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Liazon

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CDI posts updates about his Metroid game
« Reply #2 on: January 21, 2006, 05:26:00 am »
Wow!!! that's still a huge awesome map!!

Offline tifreak

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CDI posts updates about his Metroid game
« Reply #3 on: January 21, 2006, 05:32:00 am »
looks nice. :)smile.gif
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CDI posts updates about his Metroid game
« Reply #4 on: January 21, 2006, 05:35:00 am »
Metroid

spengo

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CDI posts updates about his Metroid game
« Reply #5 on: January 21, 2006, 06:24:00 am »
Looks cool.
Is that lava or acid on the map? ;)wink.gif

CDI

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CDI posts updates about his Metroid game
« Reply #6 on: January 21, 2006, 06:50:00 am »
QuoteBegin-CDI+21 January 2006, 12:04-->
QUOTE (CDI @ 21 January 2006, 12:04)

-Legend-

White = Solid (or appeard solid)
Grey = MorphBall Required
Green = Door
Red = Boss Room
Blue = Item Room
Yellow = Lava
Black = Background

hmm

Offline kalan_vod

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CDI posts updates about his Metroid game
« Reply #7 on: January 21, 2006, 08:27:00 am »
Wow that look amazing, I hope this is finished soon. Btw is the lava going to be moving? Or if you touch it you loss health? that's alot of lava!

CDI

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CDI posts updates about his Metroid game
« Reply #8 on: January 21, 2006, 08:33:00 am »
You enter lava and you loose health w/out the varia suit which protects you from lava... you have to beat the 2nd boss to get it though in a room where the lava rises and falls :Dbiggrin.gif the only exception to the lava rule is the MotherBrain battle, she can cancel out the effects of your varia suit

Offline kalan_vod

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CDI posts updates about his Metroid game
« Reply #9 on: January 21, 2006, 08:41:00 am »
Nice sounds interesting, I can't wait for this now!!!!!

tenniskid493

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CDI posts updates about his Metroid game
« Reply #10 on: January 22, 2006, 02:43:00 pm »
sounds cool.

[ot]I love how you refered to yourself in the 3rd person[/ot]

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CDI posts updates about his Metroid game
« Reply #11 on: January 22, 2006, 03:19:00 pm »
How much mem does this game currently take up?
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CDI posts updates about his Metroid game
« Reply #12 on: January 22, 2006, 03:24:00 pm »
QuoteBegin-CDI+21 January 2006, 11:04-->
QUOTE (CDI @ 21 January 2006, 11:04)
Using everything from pics to lists and matrixes, archives programs and almost all your RAM Metroid certanlly is massive. It takes up well over 30000B at the moment and will soon take up more  :laugh:evillaugh.gif With 38 matrixes stored in 6 programs  

:)smile.gif
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CDI posts updates about his Metroid game
« Reply #13 on: January 22, 2006, 03:30:00 pm »
lol, I missed that :oops:embarassed.gif

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Offline DJ Omnimaga

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CDI posts updates about his Metroid game
« Reply #14 on: January 22, 2006, 03:39:00 pm »
lol that happens to me too a lot ^^
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