Author Topic: Contest [updated 07/09/2009]  (Read 71076 times)

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Offline noahbaby94

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Re: Contest
« Reply #120 on: May 28, 2009, 12:29:18 pm »
Now would you be getting from some site if so I'd imagine that would be ok.
That's what she said!!!

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Re: Contest
« Reply #121 on: May 28, 2009, 12:53:45 pm »
Quote
(xLIB, Celtic, CODEX or other ASM-lib-enhanced games will compete against pure ASM ones).

lolwut? Seriously?
We'll get killed!

Offline DJ Omnimaga

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Re: Contest
« Reply #122 on: May 28, 2009, 01:15:09 pm »
Not necessarly. This is to not make it unfair to pure basic coders.

It's very hard to get something good and fast in pure basic. Contra 83 took about 2 years to make. With xLIB it's easy to get something to look better than most asm stuff at ticalc.org. The only advantage ASM got over hybrid BASIC is speed and given that it's extremly hard to make ASM games, it will take more time too, so in the end, hybrid might still have some chances. While the ASM entries might be much faster, they might not necessarly contains as much features as the xLIB/Celtic III ones

We considered having 3 categories before, but we decided to merge hybrid programs with asm for financial reasons
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Re: Contest
« Reply #123 on: May 28, 2009, 01:29:26 pm »
Only one entry per?

Offline noahbaby94

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Re: Contest
« Reply #124 on: May 28, 2009, 01:30:46 pm »
Yes only one entery per catagory which means you can have a total of 2.
That's what she said!!!

Offline DJ Omnimaga

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Re: Contest
« Reply #125 on: May 28, 2009, 01:31:02 pm »
one entry per category

This means you can submit one entry in the pure BASIC category and a second one in the hybrid/asm category

multiple entries in the same category would only reduce your chances of winning anyway, as all votes on yourself would be spread across all your entries instead of having a lot of votes on one single entry. I had this happening with ticalc.org POTY 2 years in a row x.x
http://www.ticalc.org/community/awards/poty/2004.html#1 (2)
http://www.ticalc.org/community/awards/poty/2005.html#1 (3)
« Last Edit: May 28, 2009, 01:35:54 pm by DJ Omnimaga »
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Re: Contest
« Reply #126 on: May 28, 2009, 01:35:37 pm »
List of contestants, will you have?

Raylin

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Re: Contest
« Reply #127 on: May 28, 2009, 05:47:54 pm »
Sorry for the double post.
But, do assembly hex codes count as ASM help?

Offline trevmeister66

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Re: Contest
« Reply #128 on: May 28, 2009, 06:01:35 pm »
Sorry for the double post.
But, do assembly hex codes count as ASM help?
Yes.
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Offline DJ Omnimaga

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Re: Contest
« Reply #129 on: May 29, 2009, 09:45:51 am »
Btw, this count as help request too:

http://www.unitedti.org/index.php?showtopic=8804&pid=133731&st=0&#entry133731

We monitor every existing forum (and I think Noah also monitors #tcpa channel on EfNet) and ticalc.org archives
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Offline Eeems

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Re: Contest
« Reply #130 on: May 29, 2009, 11:07:13 am »
lol, and I just posted in there...
/e

Offline DJ Omnimaga

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Re: Contest
« Reply #131 on: May 29, 2009, 05:46:26 pm »
Well the thing actually is that a contest is a contest, or competition. The goal is to showcase your programming skills, not other people's skills, to prove you can do the best game compared to other people.
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Raylin

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Re: Contest
« Reply #132 on: May 29, 2009, 09:39:24 pm »
So sorry, DJ Omnimaga!
I didn't think about that before I posted... -_-

allynfolksjr

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Re: Contest
« Reply #133 on: June 06, 2009, 11:24:34 pm »
Is cheating allowed? As noah suggested, I could totally grab a pending file and silently reject it while calling it my own for the contest...

Offline noahbaby94

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Re: Contest
« Reply #134 on: June 06, 2009, 11:25:08 pm »
Yes but be discrete about it and don't enter.
That's what she said!!!