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Omnimaga => News => Topic started by: Geekboy1011 on September 23, 2013, 11:59:43 pm

Title: Contest 2013 Calculator Gaming Roots
Post by: Geekboy1011 on September 23, 2013, 11:59:43 pm
(http://img.ourl.ca/omnimagacontest2013.png)


This year our contest is about what makes gaming on the calculator fun. That means simple games that make you want to go back and play over and over again. Not because they are technically challenging or visually the most interesting, but because the concept makes the game stand out as an enjoyable item to have on your calculator. For this contest, we are focusing on the TI-83+ series (TI-83+/SE,TI-84+/SE). Please see below for the list of categories.

We have 2 categories this year:

Contestants should email their entries to O M N I M A G A 2 0 1 3 @gmail.com by November 5th 2013, 12:00 AM UTC-5. Please remember to include a readme file with your entry and instructions on how to play your game. Also remember to include information on any libraries that may be needed in order to run your game.

Prizes
PlacePrize
FirstTi-84+CSE
Second2-3 various Ti-Calculators in The 8x line
ThirdOmnimaga T-Shirt


Rules:

1: The game must not contain adult material or extremely offensive content (such as racial slurs).

2: You are not allowed to enter a project that was started prior the start of the contest. You can use code, images, and ideas from it, though.

3: You are allowed (and encouraged) to announce updates and screenshots of your project anywhere, but you are NOT allowed to provide any download copies of it (or the entire source code) to anyone until the end of the contest.

4: Help is allowed, as long as you respect rule #3. Also, keep in mind that usage of other people's code may affect your originality score considerably.

5: You must have a forum account to participate.

6: Only one entry per person per category is allowed

7: Your entry must be submitted before November 6th 2013, 11:59 PM UTC-5. We will not be accepting any more entries past this deadline.

8: Omnimaga has the right to change and modify the rules at any time.

Forum members interested in judging should message a staff member. You may judge any category that you are not participating in. A grading rubric will be posted soon as it has been typed up. Good luck everyone!



So people were having issues with telling what style programs we are looking for so I figure I would add screenies and links to some games that fit the description. Now this isn't saying there would make good entries its just the style of game play we are looking for. so here you all go

http://www.ticalc.org/archives/files/fileinfo/96/9683.html
(http://www.ticalc.org/archives/files/ss/50/5023.gif)

http://www.ticalc.org/archives/files/fileinfo/341/34139.html
(http://www.ticalc.org/archives/files/ss/464/46459.gif)

http://www.ticalc.org/archives/files/fileinfo/259/25959.html
(http://www.ticalc.org/archives/files/ss/277/27709.gif)

http://www.omnimaga.org/index.php?action=downloads;sa=view;down=450
(http://www.omnimaga.org/images/screenshots/modulo10.gif)


These are all games that you can pick up and play and are simple to understand yet will keep you coming back to play more and that is what we want to see.

If you have any questions please pm me i will answer them as fast as I can.

Good luck!
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: DJ Omnimaga on September 24, 2013, 12:18:08 am
Nice prize and contest, also although it depends of people's opinion, I am glad that the 1st prize is a platform open to development. :)

By the way, I assume that it's a TI-83+ contest, right?
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: bored_student on September 24, 2013, 03:14:01 am
Quote
November 5th 2012
Maybe I got something wrong but that was last year.  ???
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: chickendude on September 24, 2013, 03:48:00 am
Cool, i like this contest idea :)
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Sorunome on September 24, 2013, 04:09:46 am
Contestants should email there entries [...] by November 5th 2012, 12:00 AM UTC-5
Good thing i have a time machine lying around.

Quote
1: The game
Dang it, i lost >.<

seems like i have to come up with a good game idea then >.<
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Spenceboy98 on September 24, 2013, 06:33:12 am
This'll be fun. :) Can't wait to see the rubric and such. :D
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Geekboy1011 on September 24, 2013, 10:39:24 am
Heh was a little tired rubric will be up by this weekend work is driving me crazy so time to work on it is short.  More information on the prizes to come soon as well
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: critor on September 24, 2013, 10:45:11 am
What's the 2nd prize like? Any photo?
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Roondak on September 24, 2013, 12:41:10 pm
This contest convinced me to finally stop lurking, but now I see it's a contest only for z80 programs, and I was hoping to make an nspire program (don't have a z80 calc D:).
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Spyro543 on September 24, 2013, 12:44:20 pm
So, the games we are supposed to make are simple, yet playable and addicting (mini-games)? I don't quite understand.
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: XiiDraco on September 24, 2013, 12:52:04 pm
 :D Sweet! I have the perfect Idea for an addicting and simple game!

So what exactly are the calcs being used. Like 83, and 84 or what?
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Streetwalrus on September 24, 2013, 12:54:54 pm
So, the games we are supposed to make are simple, yet playable and addicting (mini-games)? I don't quite understand.
I think so. ;)
I'm probably in, if I can find an idea. :P

Also since the op mentions Axe I guess it's for the 83+ family. ;)
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Spyro543 on September 24, 2013, 12:55:20 pm
I think so. ;)
Good. I have plenty of ideas ;)
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: XiiDraco on September 24, 2013, 12:55:51 pm
I'm definitely in.
Now how am I going to go about making this...   . _ .
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: TIfanx1999 on September 24, 2013, 12:58:49 pm
@XiiR3CR34T1ON:
For this contest, we are focusing on the TI-83+ series (TI-83+/SE,TI-84+/SE). Please see below for the list of categories.

@Spyro: Games that are simplistic in nature yet fun. It could be something as simple as a snake game, or Pong. Early arcade type games are great examples. You should be able to pick it up and just play.
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: XiiDraco on September 24, 2013, 01:03:54 pm
Oops, now I feel like an idiot.
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: DJ Omnimaga on September 24, 2013, 02:10:21 pm
@XiiR3CR34T1ON:
For this contest, we are focusing on the TI-83+ series (TI-83+/SE,TI-84+/SE). Please see below for the list of categories.

@Spyro: Games that are simplistic in nature yet fun. It could be something as simple as a snake game, or Pong. Early arcade type games are great examples. You should be able to pick it up and just play.
Yeah some rules were not there last night, eg when I checked the 83+ series specification wasn't there. I think some more edits will occur to make things more clear.

For example, BBC Basic, Fast RPL and Grammer are all allowed in the ASM/Axe/Hybrid category, but it was not specified as Geekboy considers them as hybrid language.

Also IIRC the 2nd place prize for each category isn't confirmed yet. Currently, Omni lists a calc backpack/case or something, while TI-Planet lists a bunch of Z80 calcs, but it seems that TI-Planet has the right prize. I assume this will be a bunch of older calcs.

EDIT: By the way, I take it that TI-84 Plus C Silver Edition games are not allowed?
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: TIfanx1999 on September 24, 2013, 02:14:41 pm
Yea, I edited and fixed some stuff earlier today.
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Geekboy1011 on September 24, 2013, 02:17:40 pm
Yeah I was a little tired when I posted that just wanted to get it started.  Few more trivial changes to be made tonight.  Just adding more information about things.  Thanks tho art

unless I find a judge for that dj I am afraid not
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: TIfanx1999 on September 24, 2013, 02:19:32 pm
@Geek: Of course! It's no problem. ^^
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Dapianokid on September 24, 2013, 03:31:53 pm
Contestants should email there entries [...] by November 5th 2012, 12:00 AM UTC-5
Good thing i have a time machine lying around.

Quote
1: The game

I lost the game
and finally found out who stole my time machine!
Dang it, i lost >.<

seems like i have to come up with a good game idea then >.<
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: TIfanx1999 on September 24, 2013, 03:43:07 pm
@Roondak: No need to lurk anyway. Welcome to Omnimaga! You should go <a href=http://www.omnimaga.org/index.php?board=10.0>introduce yourself.</a> :)

@Dapianokid:

So, you made a post just to quote what other people said in this thread? Please don't spam. I really serves no purpose whatsoever. Thanks.
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: utz on September 24, 2013, 04:57:56 pm
Aaand of course this has to happen at precisely time of the year when I'm most busy. Well, will try to whip up a small something anyway. I want that Omnimaga shirt :P
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: blue_bear_94 on September 24, 2013, 05:10:38 pm
I'm just getting back into developing Elvyna 4, but I'll consider this if I have time. My parents might not appreciate a random CSE in a mailbox, though.
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: pimathbrainiac on September 24, 2013, 05:12:20 pm
I know this is a day late, but: OMG YES!!!!!

Sad thing my computer died (both Windows and Ubuntu won't boot, doing system recovery now) yesterday, or I would have known already.

On that note: I must say that I'm glad I started working on my new game today before I knew about this contest.
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: shmibs on September 24, 2013, 05:52:54 pm
/me recommends that people head to ticalc.org, try playing a bunch of different things, and see what seems the most fun as a good place to start
good luck, everyone!
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Darl181 on September 24, 2013, 06:54:21 pm
Looking good :D
Just to clarify - do they necessarily need to have a history of being calc games? I've got my eye on a certain 2600 title..
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Geekboy1011 on September 24, 2013, 06:56:14 pm
No they don't but don't forget to be original if you can originality is always worth points!
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: XiiDraco on September 24, 2013, 07:13:18 pm
I already know exactly what I'm gonna make, and it's perfect for this! Started it an hour ago, but my batteries died. >_<
Now I gotta get some more...
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Happybobjr on September 25, 2013, 12:07:10 am
3rd place prize!  An Omnimaga t-shirt?!

I'm back baby!
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Sorunome on September 25, 2013, 02:13:57 am
That omni t-shirt.......is there somewhere a online store to buy it? :3
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: willrandship on September 25, 2013, 05:20:55 am
Looks like I'm going to finally write a real game. I'll go with BASIC.
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Geekboy1011 on September 25, 2013, 02:17:07 pm
ill be designing the t-shirt in a day or two (sorry juju didnt really like yours) but I will post that information up when its available. expect some edits tonight im going to add more detail as to what we are looking for game wise as well as making a note saying any questions to private message me or post in this thread
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Streetwalrus on September 25, 2013, 03:43:49 pm
Looking good :D
Just to clarify - do they necessarily need to have a history of being calc games? I've got my eye on a certain 2600 title..
Hey, I hope it's not breakout, it's already taken. :P
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: zeldaking on September 25, 2013, 07:30:18 pm
Hmm I'm interested. I'm thinking of some games I could program in Basic.
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: DJ Omnimaga on September 26, 2013, 12:22:13 am
@Dapianokid:
So, you made a post just to quote what other people said in this thread? Please don't spam.
I think he might have did a mistake when using quote and probably put his reply inside the tags. But I agree :P

I really serves no purpose whatsoever.
O.O

I'm just getting back into developing Elvyna 4, but I'll consider this if I have time. My parents might not appreciate a random CSE in a mailbox, though.
Yeah this was why the 2010-12 contests featured digital prizes (gift cards). In 2009 the winner had to get the prize sent to his friend, else his parents would have freaked out upon the discovery that their address was put on the Internets.  Since Omnimaga's userbase is generally much younger than Cemetech's, we have often been relunctant about giving away physical prizes.

/me recommends that people head to ticalc.org, try playing a bunch of different things, and see what seems the most fun as a good place to start
good luck, everyone!
Yeah, just make sure to follow Geekboy's advice on originality, though. Don't just make a blatant ripoff of Grayscale Number Guessing Game or yet another Snake clone. Also, although coding skills aren't noted, I am fairly sure that if the game is unnecessarily slow and large for its amount of features, that this will affect useability score. A 50 KB, 15-MHz-only large grayscale Mario clone with very detailed maps would be fine, but a monochrome Minesweeper clone that takes 30 KB of Flash and requires a 15 MHz calc to run fast enough would not.
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Roboman on September 26, 2013, 07:55:58 pm
I'm thinking of an entry for basic...
did most of it today in school >.>


also...
what is in the ti-calculator grab bag? (kind of important *.* )
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Geekboy1011 on September 26, 2013, 09:12:27 pm
If all things pan out its looking to currently be
1 ti-85
1 ti-83+se
1 ti-82 OR 1 ti-83  as I don't have two
of the same for that one >.>

Hoping to over clockk the ti83+se's tho


Also updated the first post with more information
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: willrandship on September 26, 2013, 10:59:03 pm
O.o that is an awesome grab bag!

I would rather have that than the 84C!
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: DJ Omnimaga on September 26, 2013, 11:59:07 pm
Yeah at first I thought that a grab bag was simply something like a small backpack. English as second language played tricks on me >.<

Btw, are there pics of the t-shirt ideas available?
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: XiiDraco on September 27, 2013, 12:21:30 am
Yeah I'm liking that grab bag too...
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: blue_bear_94 on September 27, 2013, 01:04:04 am
The bag looks good. Especially with the 83PSE, though I'll probably need the appropriate link cable (I have only the direct USB one). But I still like the 84CSE better, even if TI messed up somewhat on it.
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: TIfanx1999 on September 27, 2013, 02:37:23 am
Just thought I'd mention that you guys aren't limited to arcade style games. This topic is pretty broad, and allows for a lot of different games. Get out there and make something cool!
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: XiiDraco on September 27, 2013, 02:53:44 am
Hmm, I don't know where I would place the game I'm making.  :P
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: willrandship on September 27, 2013, 03:35:58 am
Mine's definitely strategy.

Turn based strategy with units that have multiple health bars :3
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: chickendude on September 27, 2013, 03:50:18 am
Where should we make topics for this contest, in the z80 projects forum?
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: TIfanx1999 on September 27, 2013, 05:06:44 am
Yepp. You can tag it as [Contest] if you like. :) I'd also mention which category your entry is.
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Geekboy1011 on September 27, 2013, 09:22:31 am
Everything that art said is true post threads the rules are clear on what you can and can't do!  Any questions not answered pm me i will get back to you.

DJ as for the shirts not yet I haven't had time to do a photo shop run give me a few days


and lol I knew that that would happen.  Good luck and I hope you win the prizes you want they are both really good prizes, ^^
Title: Re: Re: Contest 2013 Calculator Gaming Roots
Post by: DJ Omnimaga on September 27, 2013, 12:23:13 pm
Btw to encourage activity or discourage vanishing 2 months during the contest with no knowledge if someone is working on an entry, should there be a rule forcing people to make a topic for their entry? Cemetech has that rule every year.
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: shmibs on September 27, 2013, 01:13:29 pm
/me thinks that making a topic can actually be counter-productive for some people.
it can lead to people getting distracted by visuals and going along with what other people have to say, trying to pack in features, and never actually creating a finished product.
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: DJ Omnimaga on September 27, 2013, 05:34:29 pm
Yeah you got a good point here. I just remember that in the past, contests were meant (partially) to bring more activity to forums they occured on, yet the complete opposite happened with the 2011 Nspire contest. >.<
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Roboman on September 27, 2013, 09:38:21 pm
there should be a precedent to post that you are participating... but no 'rule' and no requirement to make a topic :)


also, YIKES, the deadline is all the way in NOVEMBER???
over a month... i just can't win :'(  the way i work simply more time does not make it much better... adds cluinky features and the value of the project slowly degrades :(
(btw i have my entry done already -.-)
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: zeldaking on September 27, 2013, 09:51:39 pm
there should be a president to post that you are participating... but no 'rule' and no requirement to make a topic :)


also, YIKES, the deadline is all the way in NOVEMBER???
over a month... i just can't win :'(  the way i work simply more time does not make it much better... adds cluinky features and the value of the project slowly degrades :(
(btw i have my entry done already -.-)
Nice! Then forget about it until November rolls around. That should work?
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: DJ Omnimaga on September 27, 2013, 11:45:04 pm
there should be a president to post that you are participating... but no 'rule' and no requirement to make a topic :)
That could work too. Or people could just post in this topic when they decide to participate or to announce that they're finally not gonna finish their entry, without necessarily mentionning what. It's just good to know what people are up to and not thinking they're done with calcs and didn't tell us. :P
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Spenceboy98 on September 28, 2013, 01:29:29 am
So both the winners for TI-BASIC and Axe both get CSEs? Or is there just one over all winner?
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: zeldaking on September 28, 2013, 01:31:01 am
I am assuming there is 3 winners for each category. That would make more sense, as asm/axe has shown to make more advanced programs at the moment.
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Geekboy1011 on September 28, 2013, 01:47:00 am
There are a total of six winners 2 for each place so yes the ti basic group and the asm/axe/hybrid group each have there own cse/other prizes
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: TIfanx1999 on September 28, 2013, 09:35:53 am
there should be a president to post that you are participating... but no 'rule' and no requirement to make a topic :)


also, YIKES, the deadline is all the way in NOVEMBER???
over a month... i just can't win :'(  the way i work simply more time does not make it much better... adds cluinky features and the value of the project slowly degrades :(
(btw i have my entry done already -.-)

I think you mean precedent, I had to think about your post for a moment. November gives people time to plan and make their entries. If it were to short, we would likely get hardly any entries.
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: nitacku on October 05, 2013, 06:46:48 pm
I was looking at the post on the front page thinking: "oh yea, I remember those games... Uncle worm, paper plane, phoenix, ... What's that last one? I remember seeing that from somewhere... OH, wait... is it? *facepalm*... "

Well I'm humbled that my modu10 game is considered a classic game that you enjoy playing many times! It was based on a flash game I found online a few years ago. According to a few reports, modu10 is only functional on older calcs. Newer versions aren't compatible with xLIB (probably bc of the firmware/os). It also only works with xLIB afaik. DoorsCS had trouble rendering the shapes last I knew.

BTW, additional levels are unlocked when you complete the first 49! (just a little easter egg)


Now, concerning this contest, I might have some free time to create something. I'd have to re-learn how Axe works. A good puzzle game would be fun...
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: DJ Omnimaga on October 05, 2013, 06:54:25 pm
I think Modu10 got quite popular because it was in one of the Omnimaga anniversary video (one of which had 20K views). As for compatibility, it's probably because xLIB only runs on OS 2.43 or lower and while Celtic III and DCS7 runs on newer OSes, they do not emulate xLIB 100% correctly. The only solution is to install one of ThePenguin77's OS patch.

Anyway nice to see you around still. It would be nice to see an entry from you. :D However, this time don't mess up with the deadline hours :P (since last time you thought that 12 AM was actually noon time, costing you a place in the contest and possibly a very good spot to win :P)
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Geekboy1011 on October 05, 2013, 08:28:33 pm
I put that up there nitacku because it was a game that I personally remembered playing back in school and thusly fits the catagory i kept wanting to play more!
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: LDStudios on October 06, 2013, 09:36:38 pm
Hmm I think i might be able to find my brothers old TI 83 somewhere, guess its time to learn the old TI-Basic (I've only programmed lua before)
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: willrandship on October 06, 2013, 09:49:58 pm
Prepare for some torture.
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: TIfanx1999 on October 06, 2013, 11:47:10 pm
@Nitaku: I think it'd be great to see an entry from you. It'd be very nostalgic. I also hope to see some more BASIC entries, as we are a bit shy on them at the moment. I'd say give it a shot LDStudios, nothing to loose! Also looking forward to seeing your entry will. :)
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Sorunome on October 07, 2013, 08:06:48 am
[...]I also hope to see some more BASIC entries[...]
Ok, I'll do my entry in basic......if i come up with a idea! :D
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: TIfanx1999 on October 07, 2013, 08:21:53 am
Sounds awesome! Hope you can come up with something nice! :D
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Freyaday on October 07, 2013, 08:35:36 am
Not sure if I want to enter or not. On the one hand, a game in a month. In the other, I'm having enough trouble adjusting to OO as it is.
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: DJ Omnimaga on October 07, 2013, 11:29:09 am
Do you mean you have to use object-oriented languages at school?
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Spenceboy98 on October 07, 2013, 03:53:50 pm
Do you mean you have to use object-oriented languages at school?

I do. In my computer programming class, we're using VB.net (we would've used java, but the teacher thought it would be too boring <_<).
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Streetwalrus on October 07, 2013, 03:58:24 pm
<_<
We use Python. :D I still prefer strict languages like C though.
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Sorunome on October 07, 2013, 03:59:29 pm
in our class we will use python eventually.

currently we are at HTML

BORING.....

i just do tons of JS instead XD
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Streetwalrus on October 07, 2013, 04:01:12 pm
LOL I always get bored in CS class. I want to grab my calc and spawn some awesomeness. :P
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Freyaday on October 07, 2013, 10:17:46 pm
Do you mean you have to use object-oriented languages at school?
I'm in a Java class.
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: willrandship on October 12, 2013, 05:37:26 am
So, an important question.

In TI-BASIC, comments directly impact the size of the code, so I prefer to have minimal levels of comments. However, comment quantity and quality are part of the rubric. I was wondering if I could include a txt file documenting the source (it's split into multiple subprograms) and have that count for my comments.
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Sorunome on October 12, 2013, 05:48:21 am
i think we are allowed to put all the comments instead in a seperate readme.

Also, i got antoher question to pure basic: are we allowed to use tokens generated by http://www.ticalc.org/archives/files/fileinfo/391/39138.html because they still work on every calc?
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Roboman on October 16, 2013, 12:30:04 pm
For everyone who cannot find the grading rubric, its here: http://ourl.ca/19710
(please put that link in the O.P. )
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: DJ Omnimaga on October 17, 2013, 02:49:39 pm
i think we are allowed to put all the comments instead in a seperate readme.

Also, i got antoher question to pure basic: are we allowed to use tokens generated by http://www.ticalc.org/archives/files/fileinfo/391/39138.html because they still work on every calc?
I guess it would be fine since inside the game itself there would still be no ASM code. I'M unsure if extra pics/vars can be used, though (you might only be able to use extra ASCII chars like #, $, etc)
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: CalebHansberry on October 19, 2013, 04:53:52 pm
I would like to enter, but have a few questions.

1. So if I made a BASIC program, I would not be competing against ASM/Hybrid programs?

2. This contest is for the TI-83+/84+, right?

3. Which would be closer to this contest's goal for TI-Basic games: an actual Nibbles variation, or a text-based RPG sort?
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: XiiDraco on October 19, 2013, 05:01:13 pm
1. True(?)
2. True
3. ?
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: Sorunome on October 19, 2013, 05:03:54 pm
1. exatly
2. yup
3. that is what you decide ;)
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: DJ Omnimaga on October 19, 2013, 05:25:22 pm
1. True. Pure BASIC programs are in a separate category than hybrid BASIC (xLIB, Celtic, XCOPY, DCSlibs, etc), Axe, FastRPL, Grammer and C, which competes directly against ASM.
2. Yep. No 84+CSE nor 83 (82 Stats.Fr) entry.
3. Nibbles. A text RPG would not only lack the replay value/addiction level required by the overall contest theme, but the fact it would be text-only (as in menus) would totally ruin your TI community reputation on ticalc.org.
Title: Re: Contest 2013 Calculator Gaming Roots
Post by: XiiDraco on October 20, 2013, 03:19:08 am
3. Nibbles. A text RPG would not only lack the replay value/addiction level required by the overall contest theme, but the fact it would be text-only (as in menus) would totally ruin your TI community reputation on ticalc.org.

I figured that'd be true.
Title: Re: Re: Contest 2013 Calculator Gaming Roots
Post by: DJ Omnimaga on October 20, 2013, 12:15:50 pm
Yeah the issue is that there are way too many of them on ticalc.org. Same goes for Guessing games, quadratic solvers and fake Windows clones