Omnimaga

Omnimaga => News => Topic started by: DJ Omnimaga on September 26, 2011, 02:27:47 pm

Title: Lua contest extended and the revival of zContest
Post by: DJ Omnimaga on September 26, 2011, 02:27:47 pm
For those who haven't noticed on TI-Planet (http://tiplanet.org/forum/viewtopic.php?f=43&t=8225) and Inspired-Lua (http://tiplanet.org/index.php?mod=archives&ac=voir&id=3602), they are currently running a TI-Nspire Lua contest, affiliated with Jarrety store (http://www.jarrety.fr/index.php/grand-public), and the deadline recently got extended to November 7th. There are 3 TI-Nspire CX CAS prizes to win! You only have to create a Lua program for TI-Nspire in connection with one of these three categories:

To participate you must write a TI-Nspire Lua program that matches one of the following categories: Mathematics, Physics/Chemistry or Games. Only one program can be submitted. You need OS 3.0.1 or higher (preferably 3.0.2) to participate. Also, the contest is now open to the entire world instead of just France, although if your program contains text, make sure it is useable by someone who mainly speaks French.

More information about the contest can be found at the following links:
-Official contest page on Inspired-Lua (http://www.inspired-lua.org/2011/07/francais-grand-concours-ti-nspire-lua-2011/) (English and French)
-TI-Planet topic (http://tiplanet.org/forum/viewtopic.php?f=43&t=8224) (French)
-Contest rules (http://tiplanet.org/index.php?mod=archives&ac=voir&id=3602) (French)


Besides this contest, there is a new z80 one that recently started on yAronet Z80 TI board. It is called zContest 2011. From 2006 to 2008 that forum ran zContest, but then it got discontinued. We are happy to announce it was finally revived 3 years later. It is also open worldwide and there are 3 categories: Pure TI-BASIC, hybrid TI-BASIC/Axe/BBC Basic and ASM. A game must be programmed.

For the prizes, the programmer that comes first in a category then wins against the other two first place programs will win a TI-Nspire CAS CX. The two other first place winners will get a TI-84 Pocket.Fr and the second place winners of each category will win a TI-76.Fr!

This contest is affiliated with TSPromotion (http://www.tspromotion.fr/). More info on how to participate are located below:
-Official zContest 2011 rules (http://tiforge.info/zcontest3/?a=rules) (click EN at the top right to switch to English. Doesn't work in all browsers)
-Official zContest 2011 forum (http://www.yaronet.com/sujets.php?f=3179)
Title: Re: Lua contest extended and the revival of zContest
Post by: TIfanx1999 on September 26, 2011, 03:11:57 pm
Zcontest looks pretty cool! =D I wonder how many members here will enter?
Title: Re: Lua contest extended and the revival of zContest
Post by: DJ Omnimaga on September 26, 2011, 03:33:29 pm
It seems a lot of Omni ones did so far, seeing their forum and also here.

I was supposed to enter Illusiat 13: The Final Chapter for zContest 2009, but they never started one :'(
Title: Re: Lua contest extended and the revival of zContest
Post by: Yeong on September 26, 2011, 03:38:18 pm
I entered with Silence 2.
I'm also thinking about making a game for TI-82, since I belive almost no one else will do so >:D
Title: Re: Lua contest extended and the revival of zContest
Post by: DJ Omnimaga on September 26, 2011, 04:50:45 pm
I think 82 games are competing against 83+ ones, though.
Title: Re: Lua contest extended and the revival of zContest
Post by: Deep Toaster on September 26, 2011, 07:01:13 pm
Yeah, there are exactly three categories and six prizes.
Title: Re: Lua contest extended and the revival of zContest
Post by: Yeong on September 26, 2011, 07:03:32 pm
I think 82 games are competing against 83+ ones, though.
darn it. I wish it was a separate grading D:
*Yeong haz no chance of winning against gravitar
Title: Re: Lua contest extended and the revival of zContest
Post by: critor on September 26, 2011, 07:42:05 pm
For the TI-Nspire-Lua contest, you can send as many submissions as you want until the deadline.

Only the last submission received will be taken into account.


So you can change your mind as many times as you want ;)


Here are the current contestants:
http://www.inspired-lua.org/concours_participations.php


It might be easy to win if you choose the right category ;)
Title: Re: Lua contest extended and the revival of zContest
Post by: DJ Omnimaga on September 26, 2011, 10:49:18 pm
Nice. Also I hope they announce their entry on forums so more people can give them feedback, providing of course they announce them within the contest rules. I also hope they don't wait at the last minute to work on them.

Btw are the rules in the PDF also available in English?
Title: Re: Lua contest extended and the revival of zContest
Post by: Munchor on September 27, 2011, 09:49:36 am
This is good news, I had never heard of zContest, but it looks promising!
Title: Re: Lua contest extended and the revival of zContest
Post by: ralphdspam on September 27, 2011, 08:08:56 pm
zContest looks interesting!  There is a small sliver of hope that I might enter!  :)
Title: Re: Lua contest extended and the revival of zContest
Post by: Wellen on September 29, 2011, 10:56:57 am
You can also make a program that is not a game for the zContest !

Anyway, it seems to be more and more entries in this contest :D
Title: Re: Lua contest extended and the revival of zContest
Post by: contra-sh on September 29, 2011, 11:41:46 am
I just have seen this topic...
And I've posted another topic here : http://ourl.ca/13269/247501;topicseen#new (http://ourl.ca/13269/247501;topicseen#new)

DJ_O: Should I delete the other topic?
(maybe not because this topic is not dedicated...?)

Quote
darn it. I wish it was a separate grading D:
*Yeong haz no chance of winning against gravitar
There's _at least_ 2 winners by category... (and I'm looking for more prizes currently :p).

Quote
I think 82 games are competing against 83+ ones, though.
But technical challenge is a part of the grading :)

You talk about asm 82 game?
It looks interesting because 82 asm is slightly different of 83 asm which is slightly different of 83+/84+ asm.
And 82 speed is limited, technical challenge is bigger :)







Title: Re: Lua contest extended and the revival of zContest
Post by: Stefan Bauwens on September 29, 2011, 12:49:54 pm
More prizes? Soon everybody who enters gets something. :P
Title: Re: Lua contest extended and the revival of zContest
Post by: Yeong on September 29, 2011, 12:58:26 pm
More prizes? Soon everybody who enters gets something. :P
Maybe TI-84+SE with OS 2.71 installed? :P
Title: Re: Lua contest extended and the revival of zContest
Post by: contra-sh on September 29, 2011, 02:30:08 pm
Not really new prizes, but maybe goodies for 3rd place :)
Title: Re: Lua contest extended and the revival of zContest
Post by: Stefan Bauwens on September 29, 2011, 03:04:32 pm
Oooh. Sounds fun.
Title: Re: Lua contest extended and the revival of zContest
Post by: Deep Toaster on October 05, 2011, 12:51:37 am
Wow, I forgot about the TI-Planet contest. Good thing it got extended! :D
Title: Re: Lua contest extended and the revival of zContest
Post by: critor on October 08, 2011, 12:14:20 pm
Good news for the TI-Nspire Lua contest!

We're adding 3 prizes for the 2nd best program in each category - 3 TI-Nspire CAS perpetual licences.


Link to official news:
http://tiplanet.org/forum/viewtopic.php?f=43&t=8301#p116814


Check how many programes have entered the contest in each category here:
http://www.inspired-lua.org/concours_participations.php
Title: Re: Lua contest extended and the revival of zContest
Post by: Deep Toaster on October 08, 2011, 12:25:08 pm
Oh, wow, now that is something I really need.
Title: Re: Lua contest extended and the revival of zContest
Post by: Yeong on October 08, 2011, 06:58:50 pm
I wish zContest separates the AXE and extended TI-BASIC.
Title: Re: Lua contest extended and the revival of zContest
Post by: Deep Toaster on October 08, 2011, 07:01:18 pm
Yeah, extended BASIC's overall speed is still no match for Axe, but who knows.
Title: Re: Lua contest extended and the revival of zContest
Post by: NecroBumpist on October 08, 2011, 07:39:21 pm
I wonder if a CX license would work with a non CX calc setup for TI's Student Software... I need a license badly :(
If it does, I might make a markup language that compiles to Lua code, and submit a game made with that.
Title: Re: Lua contest extended and the revival of zContest
Post by: critor on October 09, 2011, 09:41:27 am
I wonder if a CX license would work with a non CX calc setup for TI's Student Software... I need a license badly :(
If it does, I might make a markup language that compiles to Lua code, and submit a game made with that.



Some licence numbers don't work for older Nspire software versions, as the number format has changed over the years.

But it's hard to test without *using* the licence number, which is out of question here :P
Title: Re: Lua contest extended and the revival of zContest
Post by: DJ Omnimaga on October 17, 2011, 12:38:05 am
Awesome critor :)
Title: Re: Lua contest extended and the revival of zContest
Post by: Deep Toaster on October 17, 2011, 11:54:42 pm
I wonder if a CX license would work with a non CX calc setup for TI's Student Software... I need a license badly :(
If it does, I might make a markup language that compiles to Lua code, and submit a game made with that.
If you made it with the license won for the contest, your entry would be too late for the contest O.O/me is confused
Title: Re: Lua contest extended and the revival of zContest
Post by: NecroBumpist on October 18, 2011, 12:20:56 am
I wonder if a CX license would work with a non CX calc setup for TI's Student Software... I need a license badly :(
If it does, I might make a markup language that compiles to Lua code, and submit a game made with that.
If you made it with the license won for the contest, your entry would be too late for the contest O.O/me is confused

I'm currently developing NSpire stuff with nspire_emu.
So I would use that for testing, submit it, and then (hopefully) win.
But at the pace I'm not making progress with, this won't happen.

/me will be forever limited to nspire_emu
Title: Re: Lua contest extended and the revival of zContest
Post by: Deep Toaster on October 18, 2011, 12:23:41 am
nspire_emu is so much more accurate than the Student Software. Even as a simulator it sucks... I think TI meant for it simply as a math package, not necessarily to act like a real Nspire. Still very useful though :)
Title: Re: Lua contest extended and the revival of zContest
Post by: NecroBumpist on October 18, 2011, 12:25:15 am
nspire_emu is so much more accurate than the Student Software. Even as a simulator it sucks... I think TI meant for it simply as a math package, not necessarily to act like a real Nspire. Still very useful though :)

I do not intend to use the Student Software for emulation, but rather as a viable means of actually sending files to my calc.
I simply cannot get TiLP to stop giving DLL errors.
Title: Re: Lua contest extended and the revival of zContest
Post by: Deep Toaster on October 18, 2011, 12:26:30 am
Oh right, it's the only official software for linking, isn't it? I don't have a real Nspire so I forgot about that.
Title: Re: Lua contest extended and the revival of zContest
Post by: Yeong on October 18, 2011, 06:22:05 am
Nspire computer link?
Title: Re: Lua contest extended and the revival of zContest
Post by: Jim Bauwens on October 18, 2011, 07:28:09 am
NecroBumpist, are you using the latest version of TiLP?
If I remember correctly, the latest version(s) of TiLP (for windows) should have corrected some dll issues. But I'm not sure as I'm a Linux user.
Title: Re: Lua contest extended and the revival of zContest
Post by: Deep Toaster on October 18, 2011, 09:40:54 am
Nspire computer link?
It doesn't exist anymore. Now you have to use the Student Software (and thus a license).
Title: Re: Lua contest extended and the revival of zContest
Post by: Yeong on October 18, 2011, 01:02:03 pm
Nspire computer link?
It doesn't exist anymore. Now you have to use the Student Software (and thus a license).
*Yeong still haves "unexisting" nSpire Computer Link Software XD
also, I did had a license for student software, but I forgot the code XP