Omnimaga

Omnimaga => News => Topic started by: KermMartian on February 28, 2011, 11:45:17 am

Title: Obliterate beta now available!
Post by: KermMartian on February 28, 2011, 11:45:17 am
I am happy to announce the first beta release of Obliterate 1.0, a Scorched Earth-genre game for TI graphing calculators.  It features single-player gameplay, multiplayer mode over CALCnet 2.2, and the ability to add AIs to multiplayer games.  To borrow from the description:

Obliterate is a scorched-earth/tanks game for Doors CS 7 and TI calculators. It brings superb graphics, fast and furious gameplay, and cunning AIs to this classic genre and much-loved platform. Challenge any number of AIs to a single-player game, or connect from one to dozens of friends' calculators over CALCnet and go head-to-head in a multiplayer match! Set the angle and power of your shot, watch out for the wind, and take aim at your enemies! The last tank standing wins the match. With the power of the recently-released global CALCnet, you can even play in friends from across town, across the country, or around the world in a game of Obliterate on your calculator. Please test out this release and report any bugs.

As stated, please play the game and report any bugs in the attached topic.  I will be playing on the gCn virtual hub 'oblithub' if anyone would like to test with me over global CALCnet.  Assuming that this release is relatively bug-free, expect a final release within the next few days!

Project topic: http://cemetech.net/forum/viewtopic.php?t=5651

Download
(http://www.cemetech.net/img/icon/dl.gif) Obliterate v1.0 Beta (http://www.cemetech.net/programs/index.php?mode=file&path=/83plus/asm/games/cn2oblitr8.zip)

(http://www.cemetech.net/img/ss/000443.gif) (http://www.cemetech.net/img/ss/000444.gif) (http://www.cemetech.net/img/ss/000445.gif)
(http://www.cemetech.net/img/ss/000446.gif)
Title: Re: Obliterate beta now available!
Post by: Munchor on February 28, 2011, 02:33:30 pm
Great KermM, the new screenies look even better, but my question is how fast it is and how many players at the same time, 4?
Title: Re: Obliterate beta now available!
Post by: KermMartian on February 28, 2011, 02:44:46 pm
Quote from: ScoutDavid
Great KermM, the new screenies look even better, but my question is how fast it is and how many players at the same time, 4?
Please read FTA:

"or connect from one to dozens of friends' calculators over CALCnet and go head-to-head in a multiplayer match"

Also, regarding the speed, those screenshots are realtime. Throw it on your calculator and see for yourself!
Title: Re: Obliterate beta now available!
Post by: Hot_Dog on February 28, 2011, 02:46:41 pm
Way to go, Kerm!  This is awesome!
Title: Re: Obliterate beta now available!
Post by: DJ Omnimaga on February 28, 2011, 02:51:36 pm
This is great Kerm. Also after splitting your post as brand news news, I resized the second screenshot, if you don't mind, since it was slightly above the 550 pixels width news images cap. I also noticed you forgot to add the actual Cemetech topic link so I'll add it. :P

Title: Re: Obliterate beta now available!
Post by: qazz42 on February 28, 2011, 02:54:51 pm
Woot, time to play this in class... once I locate my calculator...
Title: Re: Obliterate beta now available!
Post by: DJ Omnimaga on February 28, 2011, 02:59:53 pm
Darn this is impressive. I just tried it for a bit and I think I'm gonna get addicted. Unfortunately I do not have a CALCnet network right now so it's either link play vs myself or single player vs AI, but still, even in single player it's well done.

Also the linking is very nice. I have a crappy link cable so moving the calcs around breaks connection, but during the game if that happens it simply waits until connection is made again. Pretty good idea, no risk of screwing the game up.

Nice work Kerm!
Title: Re: Obliterate beta now available!
Post by: ralphdspam on February 28, 2011, 03:55:22 pm
I have a dream that one day we will have an IRC for calculators.  :P
Calcnet has a great potential!
Title: Re: Obliterate beta now available!
Post by: squidgetx on February 28, 2011, 03:55:50 pm
^we already did that lol
Title: Re: Obliterate beta now available!
Post by: qazz42 on February 28, 2011, 03:56:47 pm
I have a dream that one day we will have an IRC for calculators.  :P
Calcnet has a great potential!

http://www.cemetech.net/forum/viewtopic.php?t=5650&highlight=chat (http://www.cemetech.net/forum/viewtopic.php?t=5650&highlight=chat)
Title: Re: Obliterate beta now available!
Post by: DJ Omnimaga on February 28, 2011, 03:56:59 pm
I have a dream that one day we will have an IRC for calculators.  :P
Calcnet has a great potential!
Yeah I was in #cemetech a few times a month ago and some people were chatting from their calc, if I recall. Kerm even posted a screenshot of Merth's chat program in action.
Title: Re: Obliterate beta now available!
Post by: ralphdspam on February 28, 2011, 03:58:30 pm
I mean that it would be actually practical.  Right now, it is kind of a hastle to set up the connection.
Title: Re: Obliterate beta now available!
Post by: DJ Omnimaga on February 28, 2011, 04:00:48 pm
Yeah it can be if you don't know much about hardware or cannot buy online stuff or find the hardware in real life, although Kerm planned an USB version of gCn, which might be handy for those people.
Title: Re: Obliterate beta now available!
Post by: ztrumpet on February 28, 2011, 04:01:13 pm
That's really cool!  Great job Kerm! ;D
Now to see about making a bridge...
Title: Re: Obliterate beta now available!
Post by: qazz42 on February 28, 2011, 04:03:28 pm
I mean that it would be actually practical.  Right now, it is kind of a hastle to set up the connection.

well, it is not really much of a hassle if you just buy the proper parts, it is just a matter of money
Title: Re: Obliterate beta now available!
Post by: program4 on February 28, 2011, 08:51:30 pm
This is impressive! I only have one calculator, though.  :(

I think there should be "smarter" AI, as I can easily beat level 5 no matter how many computer tanks there are (I lost no health in a match with 3 AIs).

Other than that, I love this game!
Title: Re: Obliterate beta now available!
Post by: DJ Omnimaga on February 28, 2011, 08:58:42 pm
I mean that it would be actually practical.  Right now, it is kind of a hastle to set up the connection.

well, it is not really much of a hassle if you just buy the proper parts, it is just a matter of money
He still needs to know a bit what he's doing, though, to not accidentally break something. Also, if the gadget/wires stores where he lives won't sell some required parts and his parents won't let him buy stuff online because they're paranoid about security, then he's pretty much screwed. Otherwise I'M fairly sure he should be fine. I myself have been studying the gCn setup doc for a bit to see how it's setup. Also you can still ask Kerm directly or on the forums if you need help setting up your gCn bridge. I am sure other people like Merth would be willing to help, too.