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Omnimaga => News => Topic started by: DJ Omnimaga on October 21, 2005, 07:06:00 am

Title: Status of the TI community
Post by: DJ Omnimaga on October 21, 2005, 07:06:00 am
Hello to all our calculator fans. As some of you might know, I have been programming for calculators for over 4 years now and even though I haven't been an active member of the TI community (on forums, IRC and comment pages) I was here, browsing TI related websites and project pages and I've seen a lot happening since then. What follow is not related to RPGs in particular but the whole TI community in general, and I think this is something important, something very very important that everyone should care about, altough some of you probably noticed so far.

When I joined the TI community back in fall 2001, 3 months after getting my TI-83+, I stumbled across many french and english TI websites that weren't updated anymore (last news dated back in summer 2001), and as I browsed the web, I kept running into those websites. Later I found some that were still updated, then a few weeks later the webmaster were announcing that they were no longer part of the TI community and were stopping updating their homepage. Only a few active website I regulary visited remained. Then I found http://web.archive.org/web/20010925194218/http://badja.calc.org/, http://void.ticalc.org, http://www.calc.org and http://www.ticalc.org. I visited Badja regulary only to find out that they were fading away as well, and most website links they had were broken or were dead websites and programming groups. Until summer 2002 I saw many other programming groups fading away, website shutting down, to finally see Void Productions main projects (Zelda: Illusion of the Past and RPG Alpha) dissapear in the void, left with no more news, and Badja TI Program dissapear from existence with Calc.org server crash. Destination Software (a.k.a Midknight Soft) dissapeared as well, Tcpa as well and most of those never came back. If you go though the list of featured programs at ticalc.org you will notice that only one program got featured between August 2001 and March 2002. There was even some joke back then about ticalc.org pending queue being extremly low. Basically I joined the TI community at the time it was falling apart and I saw all this happen.

You are probably going to ask me "why I am posting this on Omnimaga front page?" but I think that stuff is happening once again right now. If you went through that featured page at ticalc.org recently you probably have noticed that the amount of featured TI-83/+ programs so far is inexplicably low. Only 5 programs, 2 of which are mines, not to mention that there aren't many programs for other platform compared to the past years. I (and probably some other old members of the TI community who are still here) never seen that happen since early 2002 and I think this is a shame how inactive the TI community went through this year, especially the z80 calculator scene.

I have been a very active member of MaxCoderz forums from summer 2003 to summer 2005 (as well as many other calculator related forums ) and I remember on the old MaxCoderz forums (before they got hacked in november 2004) there was always new projects popping up and progressing nicely (including Metroid, Corbin, etc.). In 2005, however, something I never seen happen before, happened. Lot of new people joined the TI community, they had lot of projects. However they all started to slowly fade away and those who stayed were moving to other interests, not to mention that at that time some old TI community members were also fading away from calc programming. I have seen this happen, even after I left MaxCoderz, and I still see this happen right now. Some projects are left with no news, and others becomes non calculator projects (like Shattered Oasis, which was a 83+ project that is now a Pocket PC project, and The Sword of Darkness, which was a 89 project that is now a PSP project). I think this is very sad to see that many people losing interest in calc programming. Because of that I even lost motivation myself and stopped calculator programming for 4 months (as you can see my last finished project before that Dance Dance Revolution clone was released 8 months ago). Some programming groups are starting to become inactive again, like Epic Programming Studio and Macross Software. Some are now gone. If it continue at this rate the TI community will fade away itself and in a few years students coming at ticalc.org, Omnimaga or other remaining calculator websites will only find games that were made several years ago, nothing new anymore. Basically the TI community will become like a museum where old stuff is stored in memory of other people.

I don't know what we should do about this but I think giving more support to programmers, avoid flaming and destructive criticism and instead give constructive comments to help others improve their work might help a lot. If someone doesn't get any feedback on his project he will think no one is interested in seeing his game come out and he will eventually stop working on it, and in some case, like I saw happen before he will leave the scene. I don't think anyone want the TI community to die we need to do something about this.
Title: Status of the TI community
Post by: CDI on October 21, 2005, 07:20:00 am
I agree, when I joined (after the summer of 04 wich I saw was a bad time) the TI community had a tiny up, then a big down... if we can get back on out feet then maybe we can be better... but I think we (or part's of us) are down for the count... I know T14 will be my last RPG (I *might* finish Dawn of Shadows...) and I have been having less and less ideas for games... nontheless I want to be the very last one to leave if at all...
Title: Status of the TI community
Post by: Spellshaper on October 21, 2005, 07:29:00 am
I
Title: Status of the TI community
Post by: tifreak on October 21, 2005, 08:22:00 am
I haven't lost total motivation yet, as just when I feel I should quit, someone emails me with a job well done on one of my projects, and urges me onward. I just wish it would happen more often...
Title: Status of the TI community
Post by: threefingeredguy on October 21, 2005, 09:16:00 am
Revsoft is up and running. We hope we can help save the community.
Title: Status of the TI community
Post by: solitaire710 on October 21, 2005, 10:13:00 am
I definitely agree Kevin......I remember those days

:ph43r:ninja.gif
Title: Status of the TI community
Post by: AlienCC on October 21, 2005, 11:11:00 am
Rather then post the same thing here, I'll just link you to my response to your article.

http://www.unitedti.org/index.php?showtopic=3721&st=0&p=59372entry59372

--AlienCC
Title: Status of the TI community
Post by: arti on October 21, 2005, 03:30:00 pm
I totally agree with you Kevin. The TI community is fading, but that is perhaps because not too many new programmers join - this might indeed be the end of the TI scene - why? Because less and less kids are interested in programming and learning something nice on their own. They become more and more absorbed in Nintendo and smoking weed. Man, I'm tired, I promise I'll post a worthy reply this weekend when I'm fully awake...
Title: Status of the TI community
Post by: Ranman on October 21, 2005, 05:16:00 pm
This post required some deep pondering:


It is a little weird... If you go to the Ticalc stats page you can see the number of downloads increasing all the time (especially for the TI-83/84 platform). But, you are right, fewer and fewer programs are showing up.

Maybe Arti is right, could people be getting lazy? Are people beginning to think, "Why should I program when there are so many great programs out there already? Heh... I'll just download an play it." Maybe.

I have always thought of programming as fun (even in my old age). Especially on calculators. They are such a limited platform, it make you think harder how to pull something off. You have to think about size, speed, limited resolution, limited colors, and the fact that it is embedded.

I program for Windows sometimes... it is just not that fun. I have been in the TI community for 8 years now. I was in the Casio community for the 3 years prior to that. Sure there are cyclicle ups and downs.

In my opinion the Ticalc rating system needs to go away. I believe it has a negative effect on programmers -- unless of course you get rated really high. If someone spends a year on a project, submits it, and it gets rated low... well then he/she may decide to throw in the towel.

The problem with the system is every member is allowed to rate a file completely anonymously. So, if you make someone upset... Look out for potential revenge. People should be held accountable by giving reasons for their ratings -- at least maybe to the author. Also, the original intent of the rating system was to get as many programs rated as possible, so the unrated or low rated programs could be sorted to a seperate domain. This is a good idea especially with the size of the Ticalc archives. But... So far it has not happened.

I was a victim of the lowest possible rating (verified by Ticalc staff). I don't think any of http://www.ticalc.org/archives/files/authors/69/6995.html are that bad... I don't think anyone deserves the lowest rating. It was like a slap in the face. :flame:tresfache.gif  I wanted to ask the person why he/she rated it so low... whoops... anonymous... too bad. :angry:mad.gif  Progress on Ultima V almost stopped at that point. Why continue if no one cares? :(sad.gif

Why continue? Because deep down it is fun. :)smile.gif  We need to encourage not discourage programmers. Ratings can be encouraging and/or discouraging. So, be thoughtful when you rate a file. You could determine if someone stays or goes. ;)wink.gif


Thank you Kevin for making us think!
Title: Status of the TI community
Post by: Lionel Debroux on October 21, 2005, 08:20:00 pm
Well thought and written.
I'm exactly in one of the situations you're describing: I don't have that much free time (school), I have almost totally lost motivation (I have pending updates that have been waiting for months that I make them, which is only a matter of hours... and I was planning to port an old game I like, but I won't, at least on TI-68k calculators), and my areas of interest are drifting.
As David pointed out, TI-68k platforms are great for learning low-level or mid-level (true event-driven cooperative multitasking - not event hooks) programming on embedded platforms. Indeed, one has to take everything (speed, space, screen size, UI, etc.) in account to try and use the full power of the platform.
But as a CS student, I know that I have to learn things on my own, mostly on other platforms, because what I'm taught at school is not always quite enough to find a job (nothing on Perl, Python, Ruby, etc. in my courses - but we've studied Prolog, for example).

On a side note, see how great the GP2X is for games - and it's an open platform running the Linux kernel, unlike that PSP crap which Sony keeps proprietary, closed - and costly.
Title: Status of the TI community
Post by: tr1p1ea on October 21, 2005, 10:32:00 pm
Well kevin i like your article. We at MaxCoderz have noticed that things are declining and we have come up with a plan that might help get the community back into action :)smile.gif.
Title: Status of the TI community
Post by: Ranman on October 22, 2005, 02:05:00 am
QuoteBegin-Lionel Debroux+22 October 2005, 2:2-->
QUOTE (Lionel Debroux @ 22 October 2005, 2:20)
On a side note, see how great the GP2X is for games - and it's an open platform running the Linux kernel, unlike that PSP crap which Sony keeps proprietary, closed - and costly.

I have a GP32 but I really want the new http://www.gp2x.com/product/product.asp. I'll have to convince the boss -- my wife.

Lionel, I want to personally thank you for all of the hard work that you have contributed to the TI community. Your work is definitely the back bone of a good portion of TI68K projects -- including mine.  ;)wink.gif
Title: Status of the TI community
Post by: Lionel Debroux on October 22, 2005, 03:11:00 am
> I have a GP32 but I really want the new GP2X. I'll have to convince the boss -- my wife.
I'll remember that in case I get a GP2X too.

> Lionel, I want to personally thank you for all of the hard work that you have contributed to the TI community. Your work is definitely the back bone of a good portion of TI68K projects -- including mine.
Thanks a lot David.
To be fair, I have to add that the work you're talking about is work done by others (especially ExtGraph, which you contributed to). Let's put it another way: no reasonably-sized released TICT program is entirely my work. That's cooperation, and things go better this way... I have not always been cooperative with everybody, though.
Title: Status of the TI community
Post by: saubue on October 22, 2005, 03:15:00 am
I also agree with you, Kevin.
In Germany, the communtiy is VERY small and it hardly gets new members (I guess 10 per year or so). But I think it had been this way all the time.

However, globally seen, I think that this loss of interest in programming can be seen as a snowball effect: the more people aren't interested in programming, the more will loose the courage in the future.

I'm also having problems of too less feedback for my programs. Example given, I have now worked about 4 months on PowerComPress, and if you want to know if people are interested, see http://p080.ezboard.com/ftichessteamhqfrm10.showMessage?topicID=187.topic

At this point, I want to thank Kevin and Omnimaga for their immense interest in new projects and games; without this site I might have stopped working on Shadow Falls very early.

That said, I haven't got a solution to all this problems...
Title: Status of the TI community
Post by: Ranman on October 22, 2005, 03:16:00 am
QuoteBegin-Lionel Debroux+22 October 2005, 9:11-->
QUOTE (Lionel Debroux @ 22 October 2005, 9:11)
To be fair, I have to add that the work you're talking about is work done by others ...

That's cooperation, and things go better this way... I have not always been cooperative with everybody, though.  

 Agreed. You are correct. The thanks go out to many.

So thank you all! Job well done. :ru13z:king2.gif
Title: Status of the TI community
Post by: Lionel Debroux on October 22, 2005, 04:46:00 am
@saubue: yes, we can guess causes to the problems we're talking about, but we have no solution for most of them...
Title: Status of the TI community
Post by: mdjenkins86 on October 22, 2005, 08:14:00 am
Hello, My name is Desmond Jenkins and I am the author of The Sword of Darkness.  I want to thank Kevin for inspiring me to complete my project.  I agreeded with his resolve that Basic Games could be just as good as ASM games.  My decision to move on to the LUA BASIC on the PSP is based on the following of factors:
1. The Screen  -  Come on folks, its a vibrant 480x272 HD LCD monolith. 32 million colors...
2. Music - I can play module music files as background music and .wav files as sound effects.
3. Open source code.  The code can be written in Notepad and is exectued as it is written without needing to be compiled.  So the Socre Code is the actual execution code.
4.  Its basic programming with C elements.  This means that it is very easy for any TI programmer to pick up with a learning curve of about 1 day.

Still I think I owe something to the ti community.  After all if it wasn't for 68k BASIC I would know how to program at all today.

This is why I want to ready a demo showcasing, if only to pay tribute, the extent of my 68k BASIC craft.

I will alway keep in touth with the website and plan to contribute ideas.  I would like to continue my tutorial so that it can be used to mentor future programers.

Thank You Kevin
Thanks Everyone
Title: Status of the TI community
Post by: DJ Omnimaga on October 22, 2005, 12:03:00 pm
actually what I first noticed is that BTS (before the school) traffic was as high as in the past years, but the amount of uploaded games at ticalc.org is a whole lot lower than in the past years. I remember last year seeing like 40 BASIC and at least 3 or 4 asm games (good and bad) uploaded everyday (altough most of them sucked).

Still its pretty sad that even though the PSP is better TSOD had to become a non calc project, its a project I was waiting forever now, and not everyone is willing  to spend $350 for a PSP (thats what it cost here), not to mention that teachers might not allow them in classes (like calcs), and I dont want to buy a PSP because of the price and because I dont like any of the games that have been released for it atm :(sad.gif so I guess I'll never have the chance to try it then.

Actually if TSOD didnt moved to PSP this article wouldnt be here right now (at least not yet) :(sad.gif in fact I started writing it 5 minutes after seeing mjenkins86 post
Title: Status of the TI community
Post by: Master Jc on October 22, 2005, 12:47:00 pm
Alright, my worthless opinion:

I'm a young'on to the TI community that in all reality, hasn't made any significant programming contributions besides a crapload of files that mostly deal with text.  I've moved into making PC games, but I still hang around 'cuz of the people are cool and I don't mind helping newbs.  While I was here, hangin' out, I noticed a marked decrease in activity, productivity, etc.  It seems as if a new generation is taking over... one with a worse attention span than the last that can't stand long projects.  Then they just give up and leave.  Those that don't have arguments and simply leave sites to the people who are dedicated.  I've never left a TI site ever, and I don't think I'm about to.  Sometimes I get lazy, yes, and forget, but I never try to leave.  One reason I created CH was simply because I figured it would be great to have a laid-back environment, run by fairly calm administrators.

Kevin's comments are spot on.  From what I can remember, he's right.  I also would like to say that I forgot what else I was going to write thanks to some crappy blasting guitar-learning music.
Title: Status of the TI community
Post by: Lionel Debroux on October 22, 2005, 09:08:00 pm
> and not everyone is willing to spend $350 for a PSP (thats what it cost here)
Switch to the GP2X, it costs less than that (~
Title: Status of the TI community
Post by: rivereye on October 23, 2005, 10:11:00 am
I really think we need great programmers to rise. Kevin, you are one of the best, and just about the only one out there also that can make a outstanding BASIC program (not downing anyone else). We all have our ups and downs. I am member of one year to the community now, and even I have seen a dip in the amount of programs archived.
Title: Status of the TI community
Post by: mdjenkins86 on October 23, 2005, 12:29:00 pm
Wow! I didn't realize it was $350 there.  That is crazy
Title: Status of the TI community
Post by: mdjenkins86 on October 23, 2005, 12:31:00 pm
And come to think about it, I don't think it would be fair to expect people to go out and purchase a psp.  I think I have some thinking to do.
Title: Status of the TI community
Post by: mdjenkins86 on October 23, 2005, 12:33:00 pm
I think maybe I should make a game engine and just release chapters to download.  This way I could make a chapter at a time and still have plenty of time to work on my other titles.
Title: Status of the TI community
Post by: DJ Omnimaga on October 23, 2005, 12:51:00 pm
hmm sound like a cool idea. Maybe  make a smaller version of TSOD for calcs (not too small though, at least above average, like Reuben 2 and old BASIC RPGS on this website) and a bigger one on the PSP. :)smile.gif Oh and you might find this

user posted image

useful :Pblah.gif
Title: Status of the TI community
Post by: mdjenkins86 on October 23, 2005, 01:11:00 pm
Yeah...sorry about all the spamming... TSOD 89 will still have a graphical interface...just not grayscale.  Also, I want to take the CARD battle aspect away and make a pure turn-based rpg engine; with summons.  This will make it much easier to program...  I want to the game to be less focused on the battle and more focused on the puzzle of solving the Level itself.  This will make the chapters longer and more interesting.  Good night.
Title: Status of the TI community
Post by: DJ Omnimaga on October 23, 2005, 01:13:00 pm
uh because you were even planning to have it in GS? O_Oshocked2.gif
Title: Status of the TI community
Post by: mdjenkins86 on October 24, 2005, 06:16:00 am
well some aspects.  Especially in some animations.  
Title: Status of the TI community
Post by: DJ Omnimaga on October 24, 2005, 06:30:00 am
ah I see because I was being curious about which utility would allow gs in map engines in BASIC on 68k calcs :)smile.gif
Title: Status of the TI community
Post by: alex10819 on October 24, 2005, 08:26:00 am
I agree whole heartedly. I've been a member of this community for about 10 months (countting :Pblah.gif), and i absolutely love it. The people are cool for the most part, most arguments get solved, and noobs seem to either fade away or get ignored quickly.

On the other hand, i think most people consider themselves too "cool" to be on a calc site, they think they will be labeled as geeks for it... whats wrong with that?
Title: Status of the TI community
Post by: tifreak on October 24, 2005, 08:52:00 am
I have been told I have no life since I am a calc programmer, which upsets me. http://tifreakware.calcgames.org/wrecks.htm says otherwise...

I just wish there was a way to get n00bs to program something decent. I will have to contemplate this...
Title: Status of the TI community
Post by: MathStuf on October 24, 2005, 08:56:00 am
I've been caught up with a lot of things recently (like figuring out a program to do projectiles with air resistance (which, by the way, is mostly bug free, but the brute-force, one function method takes first order differential calculus, something I don't know yet)) and other school-related projects. Pok
Title: Status of the TI community
Post by: DJ Omnimaga on October 24, 2005, 09:00:00 am
thats a pretty bad wreck you have here :Pblah.gif

I also have a life, and lot of other ppl have one, but everyone think we dont since we dont talk about it. I think I should have talked about some stuff of my life earlier to the TI community though, since that stuff had lot of repercussion on how I act today (especially the fact I care so much about other ppl being flamed) :(sad.gif
Title: Status of the TI community
Post by: MathStuf on October 24, 2005, 02:59:00 pm
Some say I don't have one, but it's just that I'm bored during half of it and I end up programming during that time. When I finally get my license, I probably will be doing less programming/wasting time.
Title: Status of the TI community
Post by: Ranman on October 24, 2005, 03:25:00 pm
QuoteBegin-alex10819+24 October 2005, 14:26-->
QUOTE (alex10819 @ 24 October 2005, 14:26)
...and noobs seem to either fade away or get ignored quickly.

:?confused.gif We don't want them to fade away or be ignored.

We were all noobs once... Take it easy on them and help them out whenever you can. That is how we can get this community growing again.

QuoteBegin-alex10819+24 October 2005, 14:26
-->
QUOTE (alex10819 @ 24 October 2005, 14:26)
...will be labeled as geeks for it... whats wrong with that?


Ain't nothing wrong with that. When you start making the "big bucks" as a software engineer... You can throw it back in their face. ;)wink.gif
Title: Status of the TI community
Post by: Madskillz on October 24, 2005, 04:42:00 pm
First off let me start by saying great article Kevin. I have been saying something needs to be changed for a while now. I even remember posting something about this very subject at MC.

When I was in 7th grade, I went out and bought an 83+, scrounging up all my birthday money and loose change. After spending over a hundred bucks, I think about 125, something changed in me. Like everything that I spend my money on, I plan to use it and learn from it in all the ways I can. That included development. I had had this itch to develop games since I was a little kid playing Mario for the NES...this was my tool to get me into it. I programmed for two years in BASIC impressing my friends at school. In 9th grade, I got into the community, with a small two man team including me and a friend from school. X-productions. He became inactive and I just started learning ASM, I felt BASIC just didnt have the power that I needed. I still feel that way, however, I think the gap between the power and speed is defenitly getting smaller. Thanks due in part to ASM and BASIC coders coming together helping each other out. xLIB xLIB Revolution, Aura, and Contra come to mind of games that have wowed me in the past two years.

I have been in the community back when Sam still worked on Zelda and void was pretty active, and I became active in the community when Drubu productions was in their infancy, and that is were I first introduced the community to Cobra. My baby. I have seen high and low periods of inactivity, amazing projects and complete bombs.

Being a founder of a group is tough stuff. Staying active and keeping the people interested is a challenge. I applaude all the old timers, Alien, Cobb, Coelurus, Kozak, and all the others I forgot! You guys for the most part spent your time working with a programming group or help mainting one by providing interesting ideas and bring forth new challenges! For me finding just a little time to keep the Revolution Software going is a challenge, finding even more time to code is proving to be even harder with work and school and a daily life of my own!

Something I think needs to be done, I dont think the community will die, but for z80's sake and for future games/projects of any type, I think some sort of discussion needs to be done. This right here, may be a way for people to post ideas on how we can improve our future.

Groups of the past when they were faced with this issue, decided to do nothing and let it resolve itself. I like to see new members joining forums or groups, that bring with them a fresh perspective on things, and perhaps a nifty project too! ;)wink.gif

So here it goes, here is one way I feel we can improve the community and get new and old members involved. I was thinking perhaps a community wide contest, open to coders of all types of calcs and languages.

We could get some of the big shots, MC, EPS, UTI, Omnimaga, RevSoft, and groups for other calcs, the ones I listed are mainly for the 83/84+ family. Macross, Time to Team and others.

I also think a website with ASM (maybe BASIC) knowledge, readmes, how-to, links to great sources, downloads, etc to help beginning developers have a place to learn and thus excelerate or community in a positive way... All of this will take time. I know, but we can always try right?

My friends, we must not repeat the past, we can right a wrong, and go down as an era that cared to bring the community out of a low spot. Now it is up to us to set things right...

-Travis Supalla (co-founder of Revolution Software: www.revsoft.org)
Title: Status of the TI community
Post by: Ranman on October 24, 2005, 05:13:00 pm
QuoteBegin-Madskillz+24 October 2005, 22:42-->
QUOTE (Madskillz @ 24 October 2005, 22:42)
I was thinking perhaps a community wide contest, open to coders of all types of calcs and languages.

Nicely put Madskillz. :)smile.gif

Although I could not compete (too busy with Ultima), I would be willing to donate for a prize. Prizes make things so much more fun. :gift:party3.gif Not to mention, they provide an incentive to work hard. :ru13z:king2.gif
Title: Status of the TI community
Post by: DJ Omnimaga on October 25, 2005, 01:38:00 am
I think contests are a great way to encourage people for programming, I was planning about having one at the beginning of school year here but I lacked the time to do so, also most people at Omnimaga program z80 BASIC or 68k C, we dont have much ASM programmers at all. I also liked how BASIC was competing with ASM at MC programming contest, because this make BASIC programmers who participate work even harder on their entries and we often get good results *points to Senilym by DarkAuron*. I think we also need a "the basics of ASM game making" tutorial with collision detections and such things like TI-Freak8x BASIC tutorial and ETP studio for 68k
Title: Status of the TI community
Post by: Spellshaper on October 25, 2005, 03:04:00 am
*agreeswithKevinandMadskillz*
though I won
Title: Status of the TI community
Post by: 0oruneo0 on October 25, 2005, 12:18:00 pm
First post :)smile.gif

Obviously there's been a decline in activity with many of the older, more experienced programmers moving on to other interests. Hehe, I remember thinking the summer would re-energize the TiCalc submissions, and it kind of did but not much.

What we need is a way to get people interested in calcs again, I know many of Kevin's games inspired me to make my own RPGs, contests would help too. Look at UTI's BASIC contest, it brought in some new programmers.

I joined the TI community in 2003, by that time many big TI sites had shut down and I remember thinking "I missed all the good stuff". But there have been new sites to come along, Omnimaga, Revsoft, Calcwebzine, the reincarnation of Ti-News, and more. I think the community is far from dead, it just needs a kick-start.
Title: Status of the TI community
Post by: crzyrbl on October 25, 2005, 01:02:00 pm
QuoteBegin-MathStuf+24 October 2005, 14:56-->
QUOTE (MathStuf @ 24 October 2005, 14:56)
I've been caught up with a lot of things recently (like figuring out a program to do projectiles with air resistance (which, by the way, is mostly bug free, but the brute-force, one function method takes first order differential calculus, something I don't know yet))...  

 sorry to go a little off topic, but im in calculus now.  what do ya need to know?
Title: Status of the TI community
Post by: MathStuf on October 25, 2005, 02:20:00 pm
What level calc? I've taken stuff, but this is very intertwined. There's some pretty freaky stuff that my friend in his 3rd level of college calc (first order differentials) can't solve. I'll make a PDF file of the equations and the order of solving that I need.
Title: Status of the TI community
Post by: crzyrbl on October 25, 2005, 04:49:00 pm
oh, i just started calc in high school, so unless my teacher is teh one looking at it, i dont think i could solve it...make it a topic and maybe some one might be able to help.
Title: Status of the TI community
Post by: Ranman on October 26, 2005, 11:57:00 pm
From Oct 16th to Oct 27th... 10 programs added/updated for the TI89 :(sad.gif While 87 programs were added/updated for the TI83+ <_<dry.gif (to the Ticalc archives)

It's looks like the 68K calcs need to pick up the pace.
Title: Status of the TI community
Post by: Lionel Debroux on October 27, 2005, 01:28:00 am
Have you also seen how low is the activity on TI-News ? I guess this is partly because of their conglomerate, which is an extremely useful tool to get news about the community (I knew of this topic there), but is causing the site to have few visits.  
Title: Status of the TI community
Post by: DJ Omnimaga on October 27, 2005, 02:08:00 am
yeah I saw, I try to contribute as much as I can. Also I think its getting low traffic due to the lack of news in teh conglomerate.

I also hope all that fuss at tigen.org ends soon so people will spend their time more on programming rather than participating in this flamefest (I saw a topic with 20 posts locked in a row) :/
Title: Status of the TI community
Post by: saubue on October 27, 2005, 12:35:00 pm
QuoteBegin-Lionel Debroux+-->
QUOTE (Lionel Debroux)
Have you also seen how low is the activity on TI-News ? I guess this is partly because of their conglomerate, which is an extremely useful tool to get news about the community (I knew of this topic there), but is causing the site to have few visits.


Yes, you get a lot of news, but there is one thing which is really annoying (at least for me) and which is the reason why I deleted the feed at my PC: The UTI-feed. Everytime someone replys to a news article it is handled like a new news article (so you get 10 news from UTI per day).
Title: Status of the TI community
Post by: Lionel Debroux on October 27, 2005, 07:59:00 pm
Ha, more fuss again on tigen ? I haven't read any boards for more than one month (other than checking PMs), I did not know of new fuss. And yet, Kevin Kofler is AFAIK fortunately no longer a moderator there...
> spend their time more on programming rather than participating in this flamefest.
Well, in the TI-68k community, I've been part of a significant number of flamewars, although I've stayed away from some others...
But now, I've given up. There IS a BIG problem in the community. Now, it comes to public announcements of intentional sabotage / destruction of other people's work for no valid reason ! I mean, that you don't like something and you are in such a position that you can (try to) impose your views is not a valid reason...

So yes, it's sad to say the truth:
* that's probably the main reason of me stepping out of the community;
* scarce free time in school times and classes that don't teach a number of useful things are the reason why that de-motivated me instead of motivating me to keep going, raise the bar and kick his @$$...

@saubue: yes, that's somewhat annoying. I kept the feed nevertheless.
Title: Status of the TI community
Post by: Ranman on October 28, 2005, 12:58:00 am
QuoteBegin-Lionel Debroux+28 October 2005, 1:59-->
QUOTE (Lionel Debroux @ 28 October 2005, 1:59)
... There IS a BIG problem in the community. Now, it comes to public announcements of intentional sabotage / destruction of other people's work for no valid reason ! I mean, that you don't like something and you are in such a position that you can (try to) impose your views is not a valid reason...

That reminds me of what happenned to Space Hawk (a very impressive game) when it was announced. It was flamed for simply being a "space shooter". One of the guys was a very reputable programmer. He should have been ashamed of himself.

Don't forget about "secret" flaming by the way of low file ratings. That is just as bad as public flaming. But, since it is anonymous so you are unable to defend yourself. I think some people rate files low to help out their own file's ranking. If true... that would be dispicable. You could call this "artificial file ranking".

Title: Status of the TI community
Post by: Lionel Debroux on October 28, 2005, 01:44:00 am
Yes, Space Hawk is impressive.
I'd say artificially-lower file rankings are even worse than public flamings, because the guys are being destructive in an anonymous way, as you pointed out. The ticalc servers may be recording who is voting, but they don't publish that kind of information.
Slashdot and various other Internet places disregard "Anonymous Coward"s...
Title: Status of the TI community
Post by: DJ Omnimaga on October 28, 2005, 04:07:00 am
QuoteBegin-saubue+27 October 2005, 19:35-->
QUOTE (saubue @ 27 October 2005, 19:35)
QuoteBegin-Lionel Debroux+-->
QUOTE (Lionel Debroux)
Have you also seen how low is the activity on TI-News ? I guess this is partly because of their conglomerate, which is an extremely useful tool to get news about the community (I knew of this topic there), but is causing the site to have few visits.


Yes, you get a lot of news, but there is one thing which is really annoying (at least for me) and which is the reason why I deleted the feed at my PC: The UTI-feed. Everytime someone replys to a news article it is handled like a new news article (so you get 10 news from UTI per day).  

 yeah I noticed that happening, I really need to talk to jake about this. THis happened with omnimaga once but only when I do a spelling mistake in the news title and change the title afterward, otherwise things are fine. TI fr seemed to do that often as well once
Title: Status of the TI community
Post by: KermMartian on October 30, 2005, 07:38:00 am
It doesn't help how fast people tend to flame other "factions" on ti community sites either. :(sad.gif
Title: Status of the TI community
Post by: the_unknown_one on October 30, 2005, 09:39:00 am
I really want to code, but i am just not motivated enough... And i'm busy. And i can't get that stupid parser hook implemented :'(
Title: Status of the TI community
Post by: Mic on October 30, 2005, 10:32:00 am
TI-BANK is very active....... :)smile.gif
Title: Status of the TI community
Post by: DJ Omnimaga on October 30, 2005, 12:32:00 pm
TI bank forums seems to be clean of flames, a bit like the french z80 forum (at yaronet), at least thats a good thing and it seems quite active. unfortunately due to school requirements in france the z80 part is a lot less active :(sad.gif .

ATM I am also not motivated enough to code, because of various stuff happening, stuff that happened or bad memories
Title: Status of the TI community
Post by: tifreak on October 30, 2005, 05:22:00 pm
I have so many things going on, I am having a hard time to find to code. I really need to stop takin on projects for a while...
Title: Status of the TI community
Post by: saubue on October 31, 2005, 11:54:00 am
QuoteBegin-Kevin+30 October 2005, 18:32-->
QUOTE (Kevin @ 30 October 2005, 18:32)
TI bank forums seems to be clean of flames, a bit like the french z80 forum (at yaronet), at least thats a good thing and it seems quite active.

Yes, I think most flames are caused by the "TIGCC <-> ETP Studio War" which is about 68k.
Title: Status of the TI community
Post by: DJ Omnimaga on October 31, 2005, 12:21:00 pm
not only that, Kevi Kofler way of acting as well, I dont know all that happened, I jsut heard aobut mod abuse and trolling
Title: Status of the TI community
Post by: Lionel Debroux on November 01, 2005, 06:11:00 am
> not only that, Kevin Kofler way of acting as well, I dont know all that happened, I just heard about mod abuse and trolling
Yeah, though there's the bright side everyone knows about (TIGCC&TIEmu maintener, several useful though often poorly-optimized programs, great help on the boards and IRC channels), there's also the dark side, The truth is, as facts show (there is evidence of everything I'm pointing out here !), Kevin Kofler has been consistently doing numerous trolls and more recently moderator abuses for more than four years, on the TIGCC/TICT board, yAronet and TI-Gen. Sadly, surprisingly few people know that, although we ALL suffer from his behaviour (wasted time, lower cooperation, demotivation of newcomers - he complains about this, but he is one of the leading causes of this)...
* abusive post/topic locks on boards and kick-bans on IRC channels, e.g. when HE started a flame to which other persons replied.
* reopening and closing a topic he started to complain very hard about yAronet, which _I_ had closed, as Thomas had said some time before that such topics would not be tolerated anymore, only to post that I had closed it.
* lately, "public announcements of intentional sabotage / destruction of other people's work for no valid reason ! I mean, that you don't like something and you are in such a position that you can (try to) impose your views is not a valid reason..." I previously posted in that topic. I'm refering to him posting on the TIGCC/TICT board that ExtGraph would be sabotaged, mostly because I forked the TIGCC grayscale support (and I strike on him extremely hard), and he doesn't like that.

There has been another admin power abuse from his side against me, but I'm partly guilty for it. I lowered the mood on the TIGCC/TICT board by replying to a number of his wrong things (flame starters) in a non-civil manner (because I've been fed up with his behaviour since I know the dark side of it, see below), which led to flames - and I added two persons to the staff to try controlling that, without asking the other admins before (the situation had worsened, things had changed, but he doesn't want to admit it). Well, since that time, I'm no longer an admin there - and Sebastian and him would have created a concurrent board (without telling me, I learnt it indirectly...) if I had been given back admin powers, which I explicitely asked Thomas not to do, even before I knew about the consequences they were planning to do. Obviously, the board is more calm since that - obviously, since hardly anyone dares crossing him anymore.

The starting point of my radical opinion change about him happened during the 2004 summer, when I was made aware of a website (there's a news about it on the TICT website) that, besides several pieces of nonsense, which have been removed at my request, contains logs of his abuses. His explanations about them were less than satisfying to say the least ("out-of-context logs", "brainwash attempts" - written in French, as we usually write to each other in French), and I saw by myself his abuses on TI-Gen between others. Eventually I came back to yAronet, since I understood why they can't stand him, with excellent reason...
Of course, I was part of a good number of flames (especially AMS native vs. kernel-based ones) on his side. That was *before*.


I do not mind if this is moderated. After all, I'm mostly out of the community, I don't plan on coming back on a regular basis.
Title: Status of the TI community
Post by: DJ Omnimaga on November 01, 2005, 07:18:00 am
I totally agree with that and this is well said. As I prefer to see things by myself when I saw he was banned from yN last year I though it was ppl on yN who wanted to cause trouble, but I started realising I was wrong when I came on #tigen.org and #tigcc a few months ago. It's sad though that you are leaving tho :(sad.gif
Title: Status of the TI community
Post by: Madskillz on November 01, 2005, 04:49:00 pm
wait Lionel, what game where you working on for the calcs...Sorry, but I have been out of the scene for a bit. Sad to hear people go.
Title: Status of the TI community
Post by: Lionel Debroux on November 01, 2005, 08:37:00 pm
BTW, thanks Kevin Ou
Title: Status of the TI community
Post by: DJ Omnimaga on November 02, 2005, 03:49:00 am
QuoteBegin-Lionel Debroux+2 November 2005, 2:37-->
QUOTE (Lionel Debroux @ 2 November 2005, 2:37)

(On a side note, have you seen that Sony is locking the PSP, and is now using rootkits to protects their DRM on Windows-based PCs ?).  

 ouch I gues this means mjenkins86 project of making the sword of darkness on the PSP instead of the TI-89 is dead then :(sad.gif , maybe he should make it for the GBA or RPGMaker
Title: Status of the TI community
Post by: Lionel Debroux on November 02, 2005, 08:31:00 pm
No, the GP2X, which is an open platform running the Linux lernel, and has an USB connection !
Programming on the Game Boys is not that easy, it requires specific and expensive hardware.
Title: Status of the TI community
Post by: DJ Omnimaga on November 03, 2005, 05:37:00 am
I never heard about the GP2X before, maybe its something not avaliable here :(sad.gif
Title: Status of the TI community
Post by: saubue on November 03, 2005, 10:23:00 am
Hm, it makes me sad to see a talented programmer that did things that make other's life easier (e.g ExtGraph) going away :(sad.gif
Title: Status of the TI community
Post by: arti on November 03, 2005, 12:04:00 pm
http://www.gp2x.co.uk , http://www.gp32z.com
Title: Status of the TI community
Post by: DJ Omnimaga on November 04, 2005, 04:01:00 am
oh I see, still I never heard about this here, must be one of those foreign platforms like the wonderswarm and the neo-geo, which are both not even avaliable where I live
Title: Status of the TI community
Post by: Ranman on November 04, 2005, 04:07:00 am
QuoteBegin-Kevin+4 November 2005, 10:01-->
QUOTE (Kevin @ 4 November 2005, 10:01)
oh I see, still I never heard about this here, must be one of those foreign platforms like the wonderswarm and the neo-geo, which are both not even avaliable where I live  

 It is a Korean handheld. You can get it through mail order from http://www.gbax.com.

Another good GP32 forum is http://www.gp32x.com. It is similar to Ticalc except for hte GP32 and GP2X. The GP32 and GP2X are both Open Source and use standard memory sticks you can buy in any store.

I actually own a GP32 and it is sweeeeet. But, I still like programming my calculator better.  
Title: Status of the TI community
Post by: Spellshaper on November 04, 2005, 06:23:00 am
wow... the GP32 really looks cool... great hardware... mp3-support... flash cards... OMG I ABSOLUTELY HAVE TO GET IT!!!! :love:love.gif
Title: Status of the TI community
Post by: Madskillz on November 04, 2005, 09:50:00 am
I had once thought about buying a GP32, I waited for a year, and decided to buy a PSP instead...I got homebrew running on my PSP, Emus and roms, I plan to develop for that this summer.

the GP2x does seem nifty though
Title: Status of the TI community
Post by: Lionel Debroux on November 05, 2005, 08:20:00 pm
> Hm, it makes me sad to see a talented programmer that did things that make other's life easier (e.g ExtGraph) going away
Talented at optimizing programs if you wish, but rather bad at algorithmics.

Sooner or later, you'll see a more public sign that I'm going away.
Title: Status of the TI community
Post by: Ranman on November 06, 2005, 01:58:00 am
QuoteBegin-Madskillz+4 November 2005, 15:5-->
QUOTE (Madskillz @ 4 November 2005, 15:50)
I had once thought about buying a GP32, I waited for a year, and decided to buy a PSP instead...I got homebrew running on my PSP, Emus and roms, I plan to develop for that this summer.

the GP2x does seem nifty though

What happens if you upgrade to Sony's Latest firmware? Doesn't all of that capability go away? I thought they were really trying hard to crack down on that stuff. I read an article stating Sony's new released games will require the latest firmware. Hence, if you want to play new games you must upgrade your firmware, so no more EMUs and homebrew.

QuoteBegin-Lionel Debroux+6 November 2005, 2:20
-->
QUOTE (Lionel Debroux @ 6 November 2005, 2:20)
Talented at optimizing programs if you wish, but rather bad at algorithmics.

Sooner or later, you'll see a more public sign that I'm going away.

Please don't go away forever -- that would be too great a loss for the TI community. I understand where you are coming from, I have done the same thing a time or two. But, you don't have to go away forever or completely. While you are gone... you will be greatly missed.
Title: Status of the TI community
Post by: Lionel Debroux on November 06, 2005, 07:50:00 am
Agreed about the homebrew on PSP. They'll screw you up, like they can do with their rootkit on their DRM-infected CDs (if you're using Windows, of course - MacOS X and Linux are not affected by it).

Thanks for the support everyone, especially David.
But as I said, loss of motivation is not the only issue. Lack of free time is a great issue too. This year, I have slightly fewer holidays than last year, they're short and the work is harder:
* about a week out of two (and we shouldn't have had that many consecutive days, but I didn't make more than two hours of travel to go to a 3-hour practice I could do at home using ssh !), ending tonight;
* the "minimum" holidays for Christmas: 22 December - 3 January (the exams are right after);
* a week somewhere in February or March, I don't remember;
* a week in May (again, the exams are right after - but I think that's better than before the holidays, since we're all going to be less tired than we'd be right before the holidays);
* I'll be working ~10 weeks in a research lab this summer again, starting from around the middle of June;
* the next year is likely to start during the second half of September.

So yes, that's only two or three weeks of holidays this summer. Last summer, I had twice more, but that was not enough. I did not start this year as "fresh" as I was last year.
Title: Status of the TI community
Post by: Lionel Debroux on November 09, 2005, 02:36:00 am
And as I've posted multiple times, no single person is indispensable within a community. Not even Kevin Kofler: there are other persons who know TIEmu and TIGCC, for instance.
I've been out for more than one month: the world has not stopped turning, has it ?
Title: Status of the TI community
Post by: DJ Omnimaga on November 09, 2005, 01:23:00 pm
i have to agree with that. Only thing that might happen if I leave is that there would be less huge basic games released but maybe someone might eventually come here in one year and even outdo me. :)smile.gif

actually some ppl stated that those article werent really good for the community though on Maxcoderz. I agree with practically everything that they said, especially the one who started the "rant about community dying articles" topic here http://joepnet.com/hosted/maxcoderz/phpBB2/viewtopic.php?t=1236

Maybe they are right or maybe they arent, but actually my article was just an opinion about whats happening right now, which was most importantly the insane amount of ppl who left at the same time (most of those didnt even released a single program at ticalc.org). Actually somehting that was mentionned  in my article was mentionned in the maxcoderz topic  as well: "there needs to be support"

EDIT: I forgot to mention that sometimes I think it would be better if I left, but other times I dont. However with less time to program and work on my website its not a big deal and that also make me lose motivation. However I dont want to stop programming, and I dont want Omnimaga to die either. So I'll have to make some compromise or changes so I can spend more time programming, while ensuring Omnimaga stay alive. First of all sometimes you might notice that I'm not online as often on IRC or that I leave randomly, so ppl wont bug me while I should be coding :Pblah.gif . I might not come as often to less active boards. I'll try to come online often enough tho.

As for Omnimaga I think I'll need to get help from some new staff
Title: Status of the TI community
Post by: MathStuf on November 10, 2005, 03:41:00 am
What kind of help? I may be able to help, but I can't guarantee anything right now...
Title: Status of the TI community
Post by: tifreak on November 10, 2005, 03:46:00 am
I would like to help, but I already have too much to do, and I am sure you know that Kevin.  ;)wink.gif
Title: Status of the TI community
Post by: DJ Omnimaga on November 10, 2005, 04:21:00 am
yeah I know :)smile.gif , help will be mostly about news posting