Omnimaga
Omnimaga => News => Topic started by: DJ Omnimaga on March 18, 2009, 03:02:01 pm
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People who frequently use IRC and visits #omnimaga are probably alerady aware of this, but a bit more than one month ago, I started working on a series of videos on Youtube showing gameplay of TI-83+/84+/SE compatible BASIC RPGs made before xLIB APP came out. In other words, it covers stuff from as far as the '90s until Reuben Quest: The Lost Mirror release in January 2005, at which point xLIB APP was entering beta testing, about to replace Omnicalc and most older ASM libraries used by TI-BASIC programmers. Currently, ASM RPGs are not covered, altough there are possibility for a TI-83+ compatible ASM RPG video series in the future.
As for now, there are 20 videos out on Youtube and more will probably come soon. Note that all videos run at 15 MHz calculator speed. Those which were recorded on a 6 MHz calculator ROM emulated were doubled in speed to fit the 15 MHz calculator speed.
Direct link to the playlist:
http://www.youtube.com/view_play_list?p=6357F9ABE2FE8D89
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Ah, the memories 8) It's amazing what was done before xLIB, and I had forgotten how friggin' awesome ASCII can be ;D
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It's nice to see these again, especially since some of them aren't on ticalc anymore. :)
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pretty sexy -> Str1
Output(4,3,Str1
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"Pretty Sexy -> Str1
For(X,1,length(Str1
Output(4,X,sub(Str1,X,1
End
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Anyone else completely unimpressed with the 'programming skills' of these two above? (EDIT: Just so you know, I'm referring to the posts above, not your actual programming skills. Sorry for any misunderstandings.)
In other news, I envy the programmer in the video. *wink*
I couldn't make ASCII even near that sexy.
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Anyone else completely unimpressed with the 'programming skills' of these two above?
You're just scared they'll make Nyaar look bad :P (as I'm scared they'll make Chip's Challenge look bad...)
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You're just scared they'll make Nyaar look bad :P (as I'm scared they'll make Chip's Challenge look bad...)
I'm more referring to their "ZOMG I IS STORING A STRING AND USING OUTPUT() AS A POST LOLOLOL"
It's really just annoying.
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You're just scared they'll make Nyaar look bad :P (as I'm scared they'll make Chip's Challenge look bad...)
I'm more referring to their "ZOMG I IS STORING A STRING AND USING OUTPUT() AS A POST LOLOLOL"
It's really just annoying.
For some reason I thought this was the "welcome noahbaby and trevmeister" thread...
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{AP} That's pretty common in the TI community (altough not as much as it used to). My first UTI post (a question) was awnsered partially with a Lbl/Goto loop containing all steps to solve my problem :P but it was over 6 years ago
About all the RPGs in the videos, I will actually post a bit more, including maybe Age Of Darkness 2, altough it will be a bit short since there are no magic animations and the map is a real maze, not to mention i always get stuck in rooms with no exit (glitch?) so I'll prbly just screenshot a few battles and shopping, altough I'm LV 51 or so so battles will not look hard. And altough xLIB/Celtic is around these ASCII RPGs aren,t necessarly the last ones, though
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Kevin, this is great work bro! I have seen the first 7 a month or so ago and loved them, and now I will watch the others once I get a chance! Is Krids RPG game in there? XD
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Unfortunately nope, since it was made long after xLIB app came out
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these are amazing
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nostalgic videos from the past!
(>^_^)>
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Now we need some nostalgic videos from the future. ;D
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Are you trying to make me get addicted in calc games?
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Are you trying to make me get addicted in calc games?
Isn't that how we all started with calculator programming (or at least addicted to making them)?
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Are you trying to make me get addicted in calc games?
Isn't that how we all started with calculator programming (or at least addicted to making them)?
Nope.
I was just bored in math class, saw that they could be programmed, learned how after a while, then realized that there is actually other people who thought about using a calculator for games.
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saw people playing games in classes, mostly Tetris and Nibbles (old TI-82 version from 1997 or so), got interested in getting a calc to make games, playing some while learning to code, then made more games and discovered that other people on the internet made calculator games, then made/played more and eventually started participating in forum discussions
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We would not be here if we did not love what we do!
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saw people playing games in classes, mostly Tetris and Nibbles (old TI-82 version from 1997 or so), got interested in getting a calc to make games, playing some while learning to code, then made more games and discovered that other people on the internet made calculator games, then made/played more and eventually started participating in forum discussions
More or less same for me, but in addition to tetris it was breakout, penguins and duckhunt. OH and alot of really old BASIC games of course. ;)
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For those who don't frequent IRC often, many videos were added to this serie since it started. Now there are 27. The last one featured a RPG that was not that great, but I still felt it deserved a mention since it was made by Joltima author back in 1997, was one of the first BASIC Action-RPG on calc and kinda inspired me for Zelda DLQ
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I saw that video and thought it was very nice. I really like the 3 enemys on the screen at one time. Although it's slow, it's very cool.
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Well, even with 3 enemies, I was sure this could be done faster, which is why I tried Zelda DLQ afterward. Finally I just allowed two enemies max at once, though. I am certain with my new coding knowledges, DLQ could be faster if completly rewritten, though, and even faster if written by someone like Builderboy
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(^.^) I guess i'm the king of speed now? XD
I remember nothing was harder than the variable character engine i had to built for Portal 2. I had to rewrite it 3 times before i got it to work.
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Well, I am fairly sure Weregoose and Darkerline are, but they hardly do games, so you would most likely be the or one of the king of speed who also make games :P
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What about me?
(ztrumpet needs to reveal his Elmgon engine...) :P
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:P You should reveal it! Are you still working on it?
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I'll reveal it within a week...
I'm done with the walking engine.
I was hoping to have more progress on the battle engine, but I've hit a little snag. I can't make good animations. :P
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wow, same here. I can't seem to work on battle engine. It's the most annoying engine, because it's the most important one...
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Did you try to look at some of the animations in Illusiat 6 through 13 and ROL1 and 2? Mana Force 2 also had some magic animations as well (altough more simple)
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I've tried to look at them, but I don't want to 100% copy. DJ, I don't know how you've come up with so many great animations. :)
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Well I don't mind if ppl inspire themselves from them plus these games are so old anyway :P