Author Topic: TI-Boy SE Beta pre-release  (Read 138102 times)

0 Members and 1 Guest are viewing this topic.

Offline annoyingcalc

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1953
  • Rating: +140/-72
  • Found in Eclipse.exe
    • View Profile
Re: TI-Boy SE Beta pre-release
« Reply #60 on: April 18, 2011, 07:13:15 pm »
Maybe Norton doesn't like that I am using the system() function to call rabbitsign.exe

posssibly but I use Mcafee
This used to contain a signature.

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: TI-Boy SE Beta pre-release
« Reply #61 on: April 18, 2011, 07:24:03 pm »
!

Then I realize I don't have a 84PSE :(




Offline jnesselr

  • King Graphmastur
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2270
  • Rating: +81/-20
  • TAO == epic
    • View Profile
Re: TI-Boy SE Beta pre-release
« Reply #62 on: April 18, 2011, 07:35:43 pm »
Hey, the problem with the tiboy.bin not found does have to do with how it's referenced.  If I open up CMD, and then drag makeapp into it, space, drag my rom, space, and then type the app name, it can't find tiboy.bin.  Also, I'm thinking it might have to do with the FF on the start of the page warning, but I'm not sure.  I'll downgrade to 2.43 and report back.

Offline ztrumpet

  • The Rarely Active One
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5712
  • Rating: +364/-4
  • If you see this, send me a PM. Just for fun.
    • View Profile
Re: TI-Boy SE Beta pre-release
« Reply #63 on: April 18, 2011, 07:41:45 pm »
This looks really nice!  Great job, calc84! :)

Does it work on the 83+SE?
Why can't it be run on the Nspires?  Is it the undocumented instructions, or does it have to do with how you had to map the memory?

Offline annoyingcalc

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1953
  • Rating: +140/-72
  • Found in Eclipse.exe
    • View Profile
Re: TI-Boy SE Beta pre-release
« Reply #64 on: April 18, 2011, 07:43:01 pm »
This looks really nice!  Great job, calc84! :)

Does it work on the 83+SE?
Why can't it be run on the Nspires?  Is it the undocumented instructions, or does it have to do with how you had to map the memory?
It has always worked with 83 + SE
This used to contain a signature.

Offline ikemike

  • LV3 Member (Next: 100)
  • ***
  • Posts: 67
  • Rating: +4/-0
  • Hmm.
    • View Profile
Re: TI-Boy SE Beta pre-release
« Reply #65 on: April 18, 2011, 07:47:47 pm »
I just realized that this release has no sound button! I loved the sound function! Dang... Is it true you're omitting sound entirely, calcmaniac84? Or is just until you can get the speed up to a certain level?
Anonymous Legend

Offline annoyingcalc

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1953
  • Rating: +140/-72
  • Found in Eclipse.exe
    • View Profile
Re: TI-Boy SE Beta pre-release
« Reply #66 on: April 18, 2011, 07:51:31 pm »
I just realized that this release has no sound button! I loved the sound function! Dang... Is it true you're omitting sound entirely, calcmaniac84? Or is just until you can get the speed up to a certain level?

Was there ever sound?
This used to contain a signature.

Offline FinaleTI

  • Believe in the pony that believes in you!
  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1830
  • Rating: +121/-2
  • Believe in the pony that believes in you!
    • View Profile
    • dmuckerman.tumblr.com
Re: TI-Boy SE Beta pre-release
« Reply #67 on: April 18, 2011, 07:56:29 pm »
I just realized that this release has no sound button! I loved the sound function! Dang... Is it true you're omitting sound entirely, calcmaniac84? Or is just until you can get the speed up to a certain level?

Was there ever sound?
In the older releases that don't work on newer calcs, there was sound.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline calc84maniac

  • eZ80 Guru
  • Coder Of Tomorrow
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2912
  • Rating: +471/-17
    • View Profile
    • TI-Boy CE
Re: TI-Boy SE Beta pre-release
« Reply #68 on: April 18, 2011, 07:57:14 pm »
Why can't it be run on the Nspires?  Is it the undocumented instructions, or does it have to do with how you had to map the memory?
Both, actually.

And sound is not included mainly because I can't achieve anywhere close to accurate timing for the sound waves without interrupts. I sacrificed interrupts for the speed increase (well worth it, I'd say)
"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55941
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: TI-Boy SE Beta pre-release
« Reply #69 on: April 18, 2011, 08:15:22 pm »
You should ask this in the other thread, however I don't think he will answer until he got signifiant progress.

As for sound I think it doesn't matter much if the current version lacks it, because not many people can connect headphones to their calculator.

Offline annoyingcalc

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1953
  • Rating: +140/-72
  • Found in Eclipse.exe
    • View Profile
Re: TI-Boy SE Beta pre-release
« Reply #70 on: April 18, 2011, 08:17:14 pm »
You should ask this in the other thread, however I don't think he will answer until he got signifiant progress.

As for sound I think it doesn't matter much if the current version lacks it, because not many people can connect headphones to their calculator.

I did
This used to contain a signature.

Offline Darl181

  • «Yo buddy, you still alive?»
  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3408
  • Rating: +305/-13
  • VGhlIEdhbWU=
    • View Profile
    • darl181.webuda.com
Re: TI-Boy SE Beta pre-release
« Reply #71 on: April 18, 2011, 08:17:31 pm »
If you really want mario you can look for a super mario rom to work with this...essentially calc84's taking care of multiple projects at once :P
Now to find an f-zero rom somewhere...
Vy'o'us pleorsdti thl'e gjaemue

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55941
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: TI-Boy SE Beta pre-release
« Reply #72 on: April 18, 2011, 08:18:21 pm »
I don't think there are any F-Zero games for the Game Boy, though.

Offline annoyingcalc

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1953
  • Rating: +140/-72
  • Found in Eclipse.exe
    • View Profile
Re: TI-Boy SE Beta pre-release
« Reply #73 on: April 18, 2011, 08:19:21 pm »
If you really want mario you can look for a super mario rom to work with this...essentially calc84's taking care of multiple projects at once :P
Now to find an f-zero rom somewhere...

ti-boy doesn't work for me it says cannot find tiboy.bin but it is in that folder
This used to contain a signature.

Offline Darl181

  • «Yo buddy, you still alive?»
  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3408
  • Rating: +305/-13
  • VGhlIEdhbWU=
    • View Profile
    • darl181.webuda.com
Re: TI-Boy SE Beta pre-release
« Reply #74 on: April 18, 2011, 08:19:57 pm »
Did you try the command line method, described in the readme?
Vy'o'us pleorsdti thl'e gjaemue