Omnimaga
Omnimaga => News => Topic started by: DJ Omnimaga on November 30, 2009, 03:01:21 pm
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Quoted from TI-Boy SE sub-forum:
Since Goplat released the beta of his TI-Nspire emulator (as featured on ticalc), I decided I could start writing some code to eventually run on the TI-Nspire once it gets cracked. So, I've started a Game Boy emulator (again) :)
Not much runs at the moment - Link's Awakening in particular has some major issues (probably related to some mistake I made in the cpu emulation). Only the background tilemap is supported so far - no sprites or window.
Here are some screenshots, from most recently updated to oldest (as of December 3th 2009):
(http://www.omnimaga.org/images/screenshots/pokemonyellow.gif)
(http://www.omnimaga.org/images/screenshots/pokemonred.gif)
(http://www.omnimaga.org/images/screenshots/zeldanspire2.gif)
(http://www.omnimaga.org/images/screenshots/galaga.gif)
(http://www.omnimaga.org/images/screenshots/kirby2.png)
(http://www.omnimaga.org/images/screenshots/kirby.gif)
(http://www.omnimaga.org/images/screenshots/tetris2.png)
You can discuss about it here. (http://ourl.ca/3840)
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that looks very cool :D
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Very nice. Does it support the nspires grayscale, or is it still using the old flicker effect?
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From what I got told, it appears to support the Nspire native grayscale.
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Those Pokémon screenies
are
awesome
D:
Try to emulate Classic NES Super Mario Bros game if you have the time o: and if possible Super Mario Land (mostly the second, "the 6 golden coins")
Mario on a calc always attract massive amounts of interested people (as proven by Sam Healds Mario en Mario 68K)
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Those Pokémon screenies
are
awesome
D:
Try to emulate Classic NES Super Mario Bros game if you have the time o: and if possible Super Mario Land (mostly the second, "the 6 golden coins")
Mario on a calc always attract massive amounts of interested people (as proven by Sam Healds Mario en Mario 68K)
The Super Mario Bros Deluxe was only on Gameboy Color, so that'll have to wait a bit. But Super Mario Land 1 & 2 seem to work pretty well already. :)
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owhz, forgot about that x.x
Nice SML1 and SML2 work
SML2 has been one of my favourite GB games back then D:
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Great screenies. ;)
I wonder if multi player and send/receive *.sav files could be possible one day...
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that would be cool, that was one awesome thing about the TI-83 Tetris clones