Author Topic: TI-Nspire CX - The Next Generation  (Read 76868 times)

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Offline Netham45

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Re: TI-Nspire CX - The Next Generation
« Reply #45 on: February 19, 2011, 10:22:07 pm »
I'll gladly fork over hundreds for what'll likely just be a 16-color screen, instead of a 16-grayscale one.
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Offline Deep Toaster

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Re: TI-Nspire CX - The Next Generation
« Reply #46 on: February 19, 2011, 10:24:05 pm »
I'll gladly fork over hundreds for what'll likely just be a 16-color screen, instead of a 16-grayscale one.

True, unless somehow they managed to destroy all traces of programmability :P




Offline Goplat

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Re: TI-Nspire CX - The Next Generation
« Reply #47 on: February 19, 2011, 10:41:38 pm »
TI probably just bought a color-compatible version of the OS from Nucleus
Actually, Nucleus has nothing to do with anything that draws graphics on the TI-Nspire.
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Re: TI-Nspire CX - The Next Generation
« Reply #48 on: February 19, 2011, 11:06:36 pm »
Wait, did I read that right? WiFi? :o

It has to be connected with a teacher's Navigator, though, right?




Offline DJ Omnimaga

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Re: TI-Nspire CX - The Next Generation
« Reply #49 on: February 20, 2011, 02:00:17 am »
Poor guy...

I feel so sorry for all the people who bought an Nspire recently :(
No problem for me, I would still have bought a Nspire too anyway (not really since I have one, but I collect calcs :P)

Anyway this seems nice, although I wouldn't be surprised, judging by the prices, if the only new thing was a color screen and very little programming capabilities. Also I am certain OS 3.0 will allow anything this new calc allows minus the color screen and some small stuff.

I sure hope Ndless isn't blocked for a long while, though.
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Offline z80man

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Re: TI-Nspire CX - The Next Generation
« Reply #50 on: February 20, 2011, 03:40:53 am »
I knew it was inevitable that TI would come up with a response to the Prizm, but I didn't think it would be this short. My concern though is that some of the new Casio programmers might switch over to the Nspire CX because now it might be fully open to C development faster than the Prizm. What I was hoping for was that a couple of good games could be released for the Prizm before the CX came out in order to protect a struggling Casio community.

List of stuff I need to do before September:
1. Finish the Emulator of the Casio Prizm (in active development)
2. Finish the the SH3 asm IDE/assembler/linker program (in active development)
3. Create a partial Java virtual machine  for the Prizm (not started)
4. Create Axe for the Prizm with an Axe legacy mode (in planning phase)
5. Develop a large set of C and asm libraries for the Prizm (some progress)
6. Create an emulator of the 83+ for the Prizm (not started)
7. Create a well polished game that showcases the ability of the Casio Prizm (not started)

Offline AngelFish

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Re: TI-Nspire CX - The Next Generation
« Reply #51 on: February 20, 2011, 03:43:56 am »
z80man, I hate to say it, but any games that are likely to be finished before the new calculator is released aren't likely to be advanced enough for that. The best hope is to make the Prizm more programmable than the Nspire, most likely through a powerful on-calc language.
« Last Edit: February 20, 2011, 03:44:49 am by Qwerty.55 »
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline z80man

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Re: TI-Nspire CX - The Next Generation
« Reply #52 on: February 20, 2011, 03:55:35 am »
z80man, I hate to say it, but any games that are likely to be finished before the new calculator is released aren't likely to be advanced enough for that. The best hope is to make the Prizm more programmable than the Nspire, most likely through a powerful on-calc language.
introducing BATTLE-AXE (for Prizm), the greatest programming language ever with an easy to learn syntax. example code below.
Code: (example) [Select]
epic first person shooter; //produces an epic first person shooter when compiled

List of stuff I need to do before September:
1. Finish the Emulator of the Casio Prizm (in active development)
2. Finish the the SH3 asm IDE/assembler/linker program (in active development)
3. Create a partial Java virtual machine  for the Prizm (not started)
4. Create Axe for the Prizm with an Axe legacy mode (in planning phase)
5. Develop a large set of C and asm libraries for the Prizm (some progress)
6. Create an emulator of the 83+ for the Prizm (not started)
7. Create a well polished game that showcases the ability of the Casio Prizm (not started)

Offline AngelFish

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Re: TI-Nspire CX - The Next Generation
« Reply #53 on: February 20, 2011, 03:58:54 am »
O.O
* Qwerty.55 downloads

In any case, there should be a rudimentary assembler ready sometime soon.
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline DJ Omnimaga

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Re: TI-Nspire CX - The Next Generation
« Reply #54 on: February 20, 2011, 04:00:19 am »
It will also depend of the screen quality. If it blurs like crazy or the colors are crappy, I doubt fast-paced games will be doable. Also the calc will be more expensive than the Prizm anyway.
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Offline z80man

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Re: TI-Nspire CX - The Next Generation
« Reply #55 on: February 20, 2011, 04:06:37 am »
My free time is getting all messed up with these new calcs. First the Prizm came out and I started taking on Prizm projects, now focusing on an emulator. Then I heard about project paradise and because uberspire only lives two miles away from me I kinda have to be a developer. Now I want to code for the CX, but I still have all my old 83+ projects still too.

List of stuff I need to do before September:
1. Finish the Emulator of the Casio Prizm (in active development)
2. Finish the the SH3 asm IDE/assembler/linker program (in active development)
3. Create a partial Java virtual machine  for the Prizm (not started)
4. Create Axe for the Prizm with an Axe legacy mode (in planning phase)
5. Develop a large set of C and asm libraries for the Prizm (some progress)
6. Create an emulator of the 83+ for the Prizm (not started)
7. Create a well polished game that showcases the ability of the Casio Prizm (not started)

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Re: TI-Nspire CX - The Next Generation
« Reply #56 on: February 20, 2011, 04:10:59 am »
I still think the CX will be the same as the regular Nspire. Just some hardware might be different. But I'm sure games could be ported between both calcs aside from the color. If I was you I wouldn't discourage yourself with the new calc, it would suck if you quitted Prizm dev just because of the new calc.
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Offline z80man

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Re: TI-Nspire CX - The Next Generation
« Reply #57 on: February 20, 2011, 04:15:40 am »
I still think the CX will be the same as the regular Nspire. Just some hardware might be different. But I'm sure games could be ported between both calcs aside from the color. If I was you I wouldn't discourage yourself with the new calc, it would suck if you quitted Prizm dev just because of the new calc.
I agree. There are already many nspire developers at the time, but even though Casio developers have received a recent upsurge we are still a small community especially in SH3 programmers. The best thing for me to do now is to continue to contribute to Prizmsuite so that the  Prizm is easier to code for.

List of stuff I need to do before September:
1. Finish the Emulator of the Casio Prizm (in active development)
2. Finish the the SH3 asm IDE/assembler/linker program (in active development)
3. Create a partial Java virtual machine  for the Prizm (not started)
4. Create Axe for the Prizm with an Axe legacy mode (in planning phase)
5. Develop a large set of C and asm libraries for the Prizm (some progress)
6. Create an emulator of the 83+ for the Prizm (not started)
7. Create a well polished game that showcases the ability of the Casio Prizm (not started)

Offline shrear

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Re: TI-Nspire CX - The Next Generation
« Reply #58 on: February 20, 2011, 06:00:48 am »
Well lets see what TI did there...
and where the "problem" is whit OS3.0...

Offline broooom

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Re: TI-Nspire CX - The Next Generation
« Reply #59 on: February 20, 2011, 06:05:38 am »
https://bulletin.tinspire.ti.com/

Did anyone say unconfirmed? :)

Edit: In case it goes down:
« Last Edit: February 20, 2011, 06:06:26 am by broooom »