Omnimaga
Omnimaga => News => Topic started by: DJ Omnimaga on June 06, 2009, 07:41:12 pm
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TI has released the new OS for the TI-Nspire yesterday, OS 1.7. You can find more info about what's new in it here:
http://www.ti-nspire.com/tools/nspire/resources/download_upgrade.html
Sadly, programming-wise, there isn't anything new that will cause a TI-Nspire directory to be added in our game download sections.
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What got changed?
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It's actually only 50% worse than the TI-83+ now, instead of 60% worse the previous OS.
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Cool so now it only really sucks instead of massively sucking?
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Precisely.
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You can check the video on the site I linked to for the main changes. Basically, just changes for school related uses. Well... it's the point of calculators, after all I guess, but it still sucks TI locked this calc down so tight like that and removed pretty much any decent programming capabilities from it. BASIC might suck on the TI-8x calcs, mostly because of the speed, but the TI-Nspire BASIC language makes even TI-80 and 81 BASIC looks like an advanced language. Casio did only allow BASIC programming with the Classpad 300 at first. However, about 2 years later they eventually released a C compiler giving more freedom to developpers, after many requests from their customers. Ti should maybe follow Casio example with the Classpad, minus the poor beta-testing
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Sadly, programming-wise, there isn't anything new that will cause a TI-Nspire directory to be added in our game download sections.
Have you tried out this?
http://www.ticalc.org/archives/files/fileinfo/419/41930.html
If you try, tell me about it.
Also seems that there is potential to card games... I am basing this from little info from TI|BD and ticalc archives u.u
I would like to know how fast can nspire run some math stuff. I saw a chemical equation solver for nspire. and TI.8x has one too. I saw the ti-8x code and was a well spoken TI-BASIC. :P
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I don't think I will try it, because it seems to only be MUD-based, no graphics. Not to mention you still need to run each programs separately by hand it seems. I still think the programming is too limited to make any real game, even something like the TI-81.
At least, some form of games can be done, though, but so far, nothing worthy of adding to our RPG archives has been done, yet
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I don't think I will try it, because it seems to only be MUD-based, no graphics. Not to mention you still need to run each programs separately by hand it seems. I still think the programming is too limited to make any real game, even something like the TI-81.
About the graphics if we could do graphs or plots, and they are fast enough, is possible. The plot especially interests me.
But I don't seem to pick my nspire and read all documentation available (mostly TI at the time, TI|BD has only one topic the last time I read)