Omnimaga

Omnimaga => News => Topic started by: DJ Omnimaga on January 15, 2012, 08:13:02 pm

Title: Zelda for the Prizm?
Post by: DJ Omnimaga on January 15, 2012, 08:13:02 pm
A long-time Planète-Casio member who was working on a Casio BASIC Zelda clone for the FX-9750G series has decided to start working on a Prizm one in C recently and he posted a picture of the game, which uses The Minish Cap graphics, along with an early demo download (http://www.planet-casio.com/files/forums/ZELDA-67350.g3a).

(http://www.planet-casio.com/files/forums/CIMG1327-67174.jpg)

A video I made is attached to this thread too. Video download link (http://www.omnimaga.org/index.php?action=dlattach;topic=12287.0;attach=11264)

It is in very early stages, as you can only grab jars and throw them away, along with rolling on the floor, although those are features that are quite rare in calculator-based Zelda projects. Hopefully the author won't give up on this huge undertaking. The discussion about the project is located there (http://www.planet-casio.com/Fr/forums/topic9620-1-Projet-Zelda.html), in French.
Title: Re: Zelda for the Prizm?
Post by: annoyingcalc on January 15, 2012, 08:14:14 pm
wow I wish I had a prizm
Title: Re: Zelda for the Prizm?
Post by: Juju on January 15, 2012, 08:31:26 pm
Wow that looks nice :D I'm looking forward to this!
Title: Re: Zelda for the Prizm?
Post by: saintrunner on January 15, 2012, 08:38:31 pm
*saint goes to buy a prizm calc to play this game when it comes out! O.O
Title: Re: Zelda for the Prizm?
Post by: TIfanx1999 on January 15, 2012, 08:55:49 pm
Wow, if he finishes it that'll be a huge addition to the Prizm's software catalog! :D
Title: Re: Zelda for the Prizm?
Post by: Darl181 on January 16, 2012, 01:11:03 am
I'm not really a fan of one-word/smilie posts, but...
:D

Also Zelda on the 9750G? 0.o  Would that have worked on the 9750gii?
Title: Re: Zelda for the Prizm?
Post by: flyingfisch on January 16, 2012, 10:23:22 am
I hope someone will port this to older calcs! (Namely, FX-9860GII)
Title: Re: Zelda for the Prizm?
Post by: DJ Omnimaga on January 16, 2012, 01:58:11 pm
Well, FX-9750GII games works fine on the 9860GII so you should be fine playing the BASIC version that is in the works. Of course it would be nice if somebody made some sort of C version for it, though.
Title: Re: Zelda for the Prizm?
Post by: ralphdspam on January 16, 2012, 03:21:52 pm
Yes!  More games on the Prizm!  :D
Title: Re: Zelda for the Prizm?
Post by: Eiyeron on January 16, 2012, 03:45:49 pm
A long-time Planète-Casio member who was working on a Casio BASIC Zelda clone for the FX-9750G series has decided to start working on a Prizm one in C recently and he posted a picture of the game, which uses The Minish Cap graphics, along with an early demo download (http://www.planet-casio.com/files/forums/ZELDA-67350.g3a).

(http://www.planet-casio.com/files/forums/CIMG1327-67174.jpg)
The only one Prizm game where we can do barrel-rolls...

A video I made is attached to this thread too. Video download link (http://www.omnimaga.org/index.php?action=dlattach;topic=12287.0;attach=11264)

It is in very early stages, as you can only grab jars and throw them away, along with rolling on the floor, although those are features that are quite rare in calculator-based Zelda projects. Hopefully the author won't give up on this huge undertaking. The discussion about the project is located there (http://www.planet-casio.com/Fr/forums/topic9620-1-Projet-Zelda.html), in French.

The only one Prizm game where we can do barrel-rolls.
Title: Re: Zelda for the Prizm?
Post by: DJ Omnimaga on January 16, 2012, 04:01:32 pm
Haha true. :P

Now I hope it gets finished. So many Zelda games (especially for TI) never got finished. D:
Title: Re: Zelda for the Prizm?
Post by: flyingfisch on January 16, 2012, 10:13:29 pm
Well, FX-9750GII games works fine on the 9860GII so you should be fine playing the BASIC version that is in the works. Of course it would be nice if somebody made some sort of C version for it, though.

Thats what I meant. I want to get it ported to C (maybe I'll do it :) )
Title: Re: Zelda for the Prizm?
Post by: flyingfisch on February 10, 2012, 10:33:03 pm
YAY! I have a prizm and can use this now!
Title: Re: Zelda for the Prizm?
Post by: krazylegodrummer56 on February 29, 2012, 07:55:19 pm
A long-time Planète-Casio member who was working on a Casio BASIC Zelda clone for the FX-9750G series has decided to start working on a Prizm one in C recently and he posted a picture of the game, which uses The Minish Cap graphics, along with an early demo download (http://www.planet-casio.com/files/forums/ZELDA-67350.g3a).
I can't get the download for some strange reason. I think the link's busted.
Title: Re: Zelda for the Prizm?
Post by: GB on February 29, 2012, 08:02:15 pm
wow I wish I had a prizm

You can get one for free if you complete Casio's online questionnaire.
Title: Re: Zelda for the Prizm?
Post by: BalancedFury on February 29, 2012, 08:05:07 pm
A long-time Planète-Casio member who was working on a Casio BASIC Zelda clone for the FX-9750G series has decided to start working on a Prizm one in C recently and he posted a picture of the game, which uses The Minish Cap graphics, along with an early demo download (http://www.planet-casio.com/files/forums/ZELDA-67350.g3a).

(http://www.planet-casio.com/files/forums/CIMG1327-67174.jpg)
The only one Prizm game where we can do barrel-rolls...

A video I made is attached to this thread too. Video download link (http://www.omnimaga.org/index.php?action=dlattach;topic=12287.0;attach=11264)

It is in very early stages, as you can only grab jars and throw them away, along with rolling on the floor, although those are features that are quite rare in calculator-based Zelda projects. Hopefully the author won't give up on this huge undertaking. The discussion about the project is located there (http://www.planet-casio.com/Fr/forums/topic9620-1-Projet-Zelda.html), in French.

The only one Prizm game where we can do barrel-rolls.
Lol
I love doing barrell rolls
[off topic] Thinking about Google Tricks, try Google Gravity and click the first link[/off topic]
Title: Re: Zelda for the Prizm?
Post by: Yeong on February 29, 2012, 08:40:13 pm
I think it's over by now. D:
Also, welcome back, GB!
Title: Re: Zelda for the Prizm?
Post by: DJ Omnimaga on February 29, 2012, 10:51:09 pm
A long-time Planète-Casio member who was working on a Casio BASIC Zelda clone for the FX-9750G series has decided to start working on a Prizm one in C recently and he posted a picture of the game, which uses The Minish Cap graphics, along with an early demo download (http://www.planet-casio.com/files/forums/ZELDA-67350.g3a).
I can't get the download for some strange reason. I think the link's busted.
Weird it works fine for me. It might be due to your school or parental filter. ??? Also welcome to the forums :)

wow I wish I had a prizm

You can get one for free if you complete Casio's online questionnaire.
Yeah the issue right now is that he is grounded. I hope the free prizm assessment thing continues running after he returns, so he can give the questionaire a try.
Title: Re: Zelda for the Prizm?
Post by: krazylegodrummer56 on February 29, 2012, 11:07:03 pm
Yay! It finally worked. :D
my computer can be slow sometimes. :P
Title: Re: Zelda for the Prizm?
Post by: DJ Omnimaga on February 29, 2012, 11:11:32 pm
Well, the file is located in Europe so this might explain it. I know sometimes it's a bit slow to download stuff there.
Title: Re: Zelda for the Prizm?
Post by: krazylegodrummer56 on March 02, 2012, 12:17:40 am
can't wait for it to come out in (at least) beta