Calculator Community > Official Contest

[BULLETIN] Cage Match Help

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DJ Omnimaga:
I thought this would mostly be for Omni contests, although we could maybe add other ones. I just don't want it to be flooded with random ones. I guess we could maybe sticky important Omni topics in there.

AngelFish:
Okay, my map engine can draw the tilemap in approximately 0.1 seconds, but it's single layer ASCII. Does anyone think it would be worth it to have multiple layers and greater detail at the expense of speed and memory?

Raylin:
Nah. Speed is key. No one plays a super-slow game that looks really nice. Keep a balance.

Builderboy:
As the developer of a duel layer ascii game, I say that if you want the extra graphics, go for it :) the speed decrease really isn't as large as Raylin might suggest, for instance my Serenity game loads maps in a very quick amount of time, you can check out some of the screenshots yourself to take a peek:



IMHO making the graphics duel layer, or shifted duel layer makes the graphics that much more amazing than just plain ascii, and if you are willing to take the size toll (since there is minute speed toll, which is only present in map loading, and takes a fraction longer) then duel layer, or shifted duel layer can offer amazing graphics while still retaining very good speed.

AngelFish:
Like I said, the map draws in a tenth of a second already. I have plenty of speed to spare.

That said, I have no idea how you managed to get such nice double layer graphics.

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