Omnimaga

Calculator Community => Contests => Official Contest => Topic started by: Raylin on February 15, 2011, 11:13:35 am

Title: Storm #1: BASIC Game in 30 days
Post by: Raylin on February 15, 2011, 11:13:35 am
No poll this time. You must review and choose.

NOTE: I took mine out after seeing FinaleTI's.
Title: Re: Storm #1: BASIC Game in 30 days
Post by: Michael_Lee on February 15, 2011, 11:28:01 am
Seriously? Only two people entered anything!?  I can't wait for lunch break so I can try these out.
Title: Re: Storm #1: BASIC Game in 30 days
Post by: DJ Omnimaga on February 15, 2011, 02:57:38 pm
Darn I am disappointed at how many people ditched their entry. I wish at least they entered a demo or something. That kind of stuff always makes me feel relunctant about doing a 2011 Axe contest.

Also Raylin could you post your entry anyway even if it's no longer participating? I would like to try it too. I'll download the other two now.
Title: Re: Storm #1: BASIC Game in 30 days
Post by: aeTIos on February 15, 2011, 02:59:08 pm
Axe contest? sounds cool! I would participate for sure!
Title: Re: Storm #1: BASIC Game in 30 days
Post by: DJ Omnimaga on February 15, 2011, 03:08:24 pm
Yeah it would be like last year, although I am unsure when it would start. It would most likely be a similar deadline as the other, though.

Btw, I tried the Zadoth game and it's kinda cool and quite challenging at first, but then I found a glitch that allowed me to survive forever until I decide to let myself die. I scored 9818. O.O

Btw who made that Zombie game? ???

EDIT: I just tried FinaleTI's entry and it looks great, but there were two issues: Game was extremly slow outside battles (it took 3 seconds to render the character) and I got plenty of ERR:INVALID DIM everywhere, forcing me to reinstall the game over and over. :/
Title: Re: Storm #1: BASIC Game in 30 days
Post by: FinaleTI on February 15, 2011, 03:41:11 pm
Yeah it would be like last year, although I am unsure when it would start. It would most likely be a similar deadline as the other, though.

Btw, I tried the Zadoth game and it's kinda cool and quite challenging at first, but then I found a glitch that allowed me to survive forever until I decide to let myself die. I scored 9818. O.O

Btw who made that Zombie game? ???

EDIT: I just tried FinaleTI's entry and it looks great, but there were two issues: Game was extremly slow outside battles (it took 3 seconds to render the character) and I got plenty of ERR:INVALID DIM everywhere, forcing me to reinstall the game over and over. :/
Huh. The ERR:INVALID DIM thing is something I didn't expect. I thought the problem would be more with memory errors.
Could you tell me where you encountered the errors?
Title: Re: Storm #1: BASIC Game in 30 days
Post by: DJ Omnimaga on February 15, 2011, 03:53:01 pm
When walking and after selecting Attack in battle. During walking the error happened randomly while moving.
Title: Re: Storm #1: BASIC Game in 30 days
Post by: Raylin on February 15, 2011, 03:57:48 pm
The zombie game was willrandship's.
Title: Re: Storm #1: BASIC Game in 30 days
Post by: AngelFish on February 15, 2011, 04:00:31 pm
Darn I am disappointed at how many people ditched their entry. I wish at least they entered a demo or something. That kind of stuff always makes me feel relunctant about doing a 2011 Axe contest.

I'll be releasing my discontinued entry soon, after I work out a few bugs.

EDIT: What happened to my avatar?
Title: Re: Storm #1: BASIC Game in 30 days
Post by: Munchor on February 15, 2011, 04:05:48 pm
I'm sure an Axe contest would be much more popular than a TI-Basic one.

Also, I tried FinaleTI's and so many files to archive, I'll do it later.
Title: Re: Storm #1: BASIC Game in 30 days
Post by: Happybobjr on February 15, 2011, 04:17:08 pm
Not to be voted on or anything but this is what I would have submitted if i felt like I had a chance at winning.
Title: Re: Storm #1: BASIC Game in 30 days
Post by: meishe91 on February 15, 2011, 04:40:01 pm
I think the reason so many dropped out is because with school going on right now nobody had a lot of time to work on entries, especially in TI-BASIC since they can take a lot more concentration to crank out good speeds and such. That's why I couldn't anyways. I think if this had been done during the summer there would have been much more entries.

But I'll have to try these out later when I get a chance and cast my opinion. I'm really looking forward to Finale's since I know what it was looking like :) Good luck you two.
Title: Re: Storm #1: BASIC Game in 30 days
Post by: squidgetx on February 15, 2011, 06:00:46 pm
ZaDoth:

Game concept/originality: Great concept 9/10
Ease of use: 5/10 Although speed was good, in several places key presses did not respond at all, which basically led to me dying. Additionally, I couldn't quite figure out TNT. Also when you died you had to press right or something to properly restart which was annoying...
Graphics: ASCII is acceptable by BASIC standards: 7.5/10
Overall: 21.5/30: Interesting puzzle/reflex concept that had me excited as I started the game. Unfortunately some buggy gameplay sort of ruined it. This would be amazing if ported to Axe with a scrolling map :o

FMA:
Game concept/originality: It's an RPG, plus I love FMA 9/10
Ease of use: 3/10 I couldn't get this to work at all :(. Wabbit would give me ERR UNDEFINED's since Windows can't extract the statvar-pics properly, and I couldn't get enough RAM free on real hardware. Other bugs people have reported in addition to the slow rendering times seen in the screenies have also influenced this rating.
Graphics: 9.5/10 amazing!!! Only reason it's not 10/10 is because of the slow char render times...
Overall: 21.5/30: It probably would have been epic if I had less programs taking up VAT space in my calculator...

So...I guess it's a tie then for me. :P I actually didn't plan that at all. Great. Now I have to actually decide....
Title: Re: Storm #1: BASIC Game in 30 days
Post by: willrandship on February 15, 2011, 06:05:16 pm
Glad you liked it, :)

I was actually thinking of doing a much better axe version. my first one had regenning dirt :P and only TNT.

Anyone want a nice screenie of the final?

Here's one

BTW zombies only move once every 2-3 (Dont remember) :P turns you can move/place. emphasis on can. they move crazy fast without the limit.
Title: Re: Storm #1: BASIC Game in 30 days
Post by: FinaleTI on February 15, 2011, 06:10:49 pm
Wow. I didn't expect my game to be that buggy for everyone...
I'll try to make a hybrid version(at the very least I'll use XCOPY or CopyProg) so that it's more playable.
Title: Re: Storm #1: BASIC Game in 30 days
Post by: willrandship on February 15, 2011, 06:24:55 pm
Also, regarding:

TNT
Alpha buys one, for 15 blocks. Mode uses it to wipe out the Column in front of you, and gives many points.

"Dying"
Zombies dont directly hurt you. They just overwrite your sprite, and leave it blank. You can do anything you were, but turning or moving brings your sprite back.
Title: Re: Storm #1: BASIC Game in 30 days
Post by: DJ Omnimaga on February 16, 2011, 03:04:49 am
The zombie game was willrandship's.
Ok thanks.
Darn I am disappointed at how many people ditched their entry. I wish at least they entered a demo or something. That kind of stuff always makes me feel relunctant about doing a 2011 Axe contest.

I'll be releasing my discontinued entry soon, after I work out a few bugs.

EDIT: What happened to my avatar?
Ok cool, I'll be sure to try it. Also I don't know about your avatar. If it started slowing down the forums due to server issues, maybe a staff took it down, though, but otherwise maybe the place where it was hosted deleted it. ALso if you uploaded it on the forums between Feb 4th and 11th it was probably deleted in the server data loss.
I'm sure an Axe contest would be much more popular than a TI-Basic one.

Also, I tried FinaleTI's and so many files to archive, I'll do it later.
I don't think it would be. The problem was that people were busy with school. Also in an Axe contest, about 90% of the entries would be deleted by RAM clears anyway.
Wow. I didn't expect my game to be that buggy for everyone...
I'll try to make a hybrid version(at the very least I'll use XCOPY or CopyProg) so that it's more playable.
One other suggestion would probably be to display the char sprites with an ASM/Axe lib, to speed up things, because it was really slow to be honest. :(
Title: Re: Storm #1: BASIC Game in 30 days
Post by: AngelFish on February 16, 2011, 03:08:18 am
DJ, what about instead of an Axe contest, a "make the best game" contest without restrictions on language or platform. Of course, the platforms should all be calculators, but a community wide programming contest would be nice.
Title: Re: Storm #1: BASIC Game in 30 days
Post by: DJ Omnimaga on February 16, 2011, 03:12:02 am
Well, Cemetech already did that one and if they do an all-language contest again, if we did the same thing both contests would get similar entries or entries would be split between each others. That's of course unless the contest was ran by both sites, though. I could maybe have a specific game theme, though, like in 2009. I also thought about a TI-Nspire contest.
Title: Re: Storm #1: BASIC Game in 30 days
Post by: AngelFish on February 16, 2011, 03:12:49 am
Best Prizm game?  :angel:
Title: Re: Storm #1: BASIC Game in 30 days
Post by: DJ Omnimaga on February 16, 2011, 03:15:24 am
That could work too, but I wonder if the participation would be high. I could maybe allow people to participate in multiple categories, though.

Also I bet some people will want a 68K contest, but I am fairly certain no one would participate. X.x
Title: Re: Storm #1: BASIC Game in 30 days
Post by: Munchor on February 16, 2011, 02:52:11 pm
DJ, what about instead of an Axe contest, a "make the best game" contest without restrictions on language or platform. Of course, the platforms should all be calculators, but a community wide programming contest would be nice.

No, that's exactly why this last cage match had few participants.

Cage Matches should be 1vs1 with a restriction, I think.

Also, I agree that an Axe contest would be great, I could end up participating too :D

That could work too, but I wonder if the participation would be high. I could maybe allow people to participate in multiple categories, though.

Also I bet some people will want a 68K contest, but I am fairly certain no one would participate. X.x

68K... There are not a lot of 68K programmers here, I don't know.
Title: Re: Storm #1: BASIC Game in 30 days
Post by: meishe91 on February 16, 2011, 03:59:42 pm
The reason this contest didn't have that many entries wasn't because there wasn't a language restriction, since they were all Pure TI-BASIC (with a couple exceptions). It was because people didn't have enough time, something happened, or they took on a project that was to much to complete in the time alloted.

I think a no language restricted contest would be really cool, though I think those entering Pure TI-BASIC games (that aren't just poorly thrown together) should get a bit of a handicap or leeway or something since it's at an obvious disadvantage compared to Hybrid, Axe, and Assembly.

Anywho, back on topic. I still need to try these...damn you laziness/procrastination <.<
Title: Re: Storm #1: BASIC Game in 30 days
Post by: DJ Omnimaga on February 16, 2011, 09:17:00 pm
There could always be multiple categories like in 2009: z80 TI-BASIC, z80 Axe, z80 ASM, z80 hybrid, 68K all, Nspire all and Casio Prizm all. Personally, though, I would like to focus on the most popular languages around here. Plus if we have a BASIC category we definitively have to allow people to compete in multiple ones, otherwise nobody will enter anything else than BASIC/hybrid. Remember the 2009 contest? Only BASIC programs were submitted. Not that it's bad, but it would be more fun to have entries in new languages/platforms to promote them and/or multiple ones. Many people just go with BASIC because it's more RAM-clear-proof and much easier to program than Axe (except the speed, of course).
Title: Re: Storm #1: BASIC Game in 30 days
Post by: FinaleTI on February 16, 2011, 09:27:12 pm
A 68k contest sounds kinda neat. Gives me an excuse to learn 89 BASIC. :P
Title: Re: Storm #1: BASIC Game in 30 days
Post by: willrandship on February 17, 2011, 07:00:31 pm
So, anyone going to vote on the winner? It looks like this sort of turned into a cage match anyways :P
Title: Re: Storm #1: BASIC Game in 30 days
Post by: meishe91 on February 18, 2011, 01:14:00 am
Fullmetal Alchemist:
Graphics: 8/10
The graphics in this game are excellent. The only complaint that I have about this is that sometimes it can be hard to see things, like when you blend into the background or something.
Gameplay: 5/10
It's really nice, from what I was able to try. I like how things are set up. Only complaint is that I did get a ERR:INVALID DIM and a ERR:MEMORY. Unfortunately, due to the memory error, I didn't get to try the battle system so that was what took that down. I also think it should auto save or something after important conversations incase of such errors so you don't have to go all the way through them again.
Speed: 3/10
Unfortunately the speed on this is really slow. It takes about two seconds to load the character and the text routine was agonizingly slow since you couldn't skip conversations (like after I would get an error and have to start over) and I thought the line breaks were weird since you didn't maximize the space you could have to say things (like stoping halfway through the screen). Also, again I couldn't test your battle system so I don't know how slow or fast that was, but I did notice a animation from Father Cornello (I think) and thought that animations that need to redraw the whole thing are too slow to really use.
Installing/Running: 3/10
It was really easy to install with the directions...however I was not able to install it on my actual calculator because I kept getting memory errors and having to reset my RAM each time to fix it. The only reason I was able to try it was because Wabbit extracted the groups directly. So I think if you had just given the files individually instead of in groups I think that would have been better. The other reason this has been docked so much was because was due to the errors previously mentioned that restricted me from proceeding and continueing in the game.

I'm also going to have to deduct an automatic five points from my rating since you used assembly subroutines, and although they weren't against the rules I just think it's a for of "cheating" when it comes to something being Pure TI-BASIC.

Total: 14/40 (Sorry :()

Zombie Assault: Defender of the House
Graphics: 6/10
Although all the graphics are on the homescreen I think they are sufficient given that it is Pure TI-BASIC and the house still looks good. But given that they are still ASCII I'm going to have to dock for that.
Gameplay: 7/10
It's pretty simple, though some concepts are a little hard to understand. Like the TNT and how it works. Also, you don't really say how you loose or what does what so I docked for that too but that's not as big of a deal given that there isn't much.
Speed: 9/10
I thought that the speed was really nice. The only thing I docked on was that I thought the gameplay was a little to fast at the start. Like the zombies are moving too fast. Other than that I thought it was good.
Installing/Running: 10/10
It was very easy to install. Just had to load two files, the pic and program, onto the calc and was good to go. Also, didn't experience any errors while playing.

Total: 32/40

So my vote goes torwards ZADotH.
Title: Re: Storm #1: BASIC Game in 30 days
Post by: DJ Omnimaga on February 18, 2011, 04:11:57 am
I think I'm gonna go with Zadoth too. Although there was that bug which allowed me to survive as long as I want, making the game easy, it was quite fast otherwise. FinaleTI's entry was fun and had lots of work in  it, but the walking speed was unbearable (4 times slower than The Reign of Legends 3) and I kept getting errors while walking. :(

It would be nice to see further work on these entries, because they have good potential.
Title: Re: Storm #1: BASIC Game in 30 days
Post by: Munchor on February 18, 2011, 09:57:45 am
Where can we vote?

I tried Zadoth and it looked quite cool. However, I could easily get infinite points (just dig in the certain place for long time...).

Also, does the national guard ever arrive in ZaDoth?
Title: Re: Storm #1: BASIC Game in 30 days
Post by: meishe91 on February 18, 2011, 06:39:09 pm
There is no voting I don't think. You just kinda rate each one or just say which you vote for.

Also, no, I don't believe so. I think that's just part of the "story" that ties it together.
Title: Re: Storm #1: BASIC Game in 30 days
Post by: DJ Omnimaga on February 18, 2011, 11:25:28 pm
Where can we vote?

I tried Zadoth and it looked quite cool. However, I could easily get infinite points (just dig in the certain place for long time...).

Also, does the national guard ever arrive in ZaDoth?
Yeah that's the glitch I actually found. I just didn't feel like spoiling it until someone else does. :P
Title: Re: Storm #1: BASIC Game in 30 days
Post by: willrandship on February 20, 2011, 11:13:54 pm
That's part of the joke, actually. :P The government would take several months to decide anything, or at least a few days, so you shouldn't be able to survive that long :P

Or you can think of yourself as the last man alive :)

I was originally planning on having the zombies dig through the dirt to get to you, and you could upgrade stuff to make things easier, since the zombies would gradually get faster and faster, but I decided against it.

This game would be much funner on an 86, with many more Homescreen chars, for more complex designs.
Title: Re: Storm #1: BASIC Game in 30 days
Post by: DJ Omnimaga on February 20, 2011, 11:18:56 pm
So the bug was an intentional thing? ???
Title: Re: Storm #1: BASIC Game in 30 days
Post by: meishe91 on February 21, 2011, 12:16:32 am
No, I think he is referring to the question Scout had about if the government ever arrives.
Title: Re: Storm #1: BASIC Game in 30 days
Post by: DJ Omnimaga on February 22, 2011, 12:49:21 am
Oh ok :P
Title: Re: Storm #1: BASIC Game in 30 days
Post by: Raylin on February 22, 2011, 07:13:36 am
One more day.
Title: Re: Storm #1: BASIC Game in 30 days
Post by: willrandship on February 27, 2011, 06:31:49 pm
err, bump? it's been a few days :P
Title: Re: Storm #1: BASIC Game in 30 days
Post by: Raylin on February 27, 2011, 06:37:47 pm
A WINNAR IS YOU
Title: Re: Storm #1: BASIC Game in 30 days
Post by: willrandship on February 27, 2011, 06:39:38 pm
Yays!
Title: Re: Storm #1: BASIC Game in 30 days
Post by: FinaleTI on February 27, 2011, 06:39:46 pm
Congrats!
Title: Re: Storm #1: BASIC Game in 30 days
Post by: DJ Omnimaga on February 28, 2011, 04:53:42 am
Congrats!

Also lol at the Pro-wrestling reference, Raylin. For a short while, due to the fonts used in that game and most NES games, I always thought this was from Zero Wing. :P
Title: Re: Storm #1: BASIC Game in 30 days
Post by: Munchor on February 28, 2011, 07:30:21 am
err, bump? it's been a few days :P

Congratulations! I really liked Zadoth, the only problem is that it is very easy to get infinite points by pressing only one key multiple times :P
Title: Re: Storm #1: BASIC Game in 30 days
Post by: ztrumpet on February 28, 2011, 06:48:45 pm
Congrats, willrandship!  Great job on both entries. :)
Title: Re: Storm #1: BASIC Game in 30 days
Post by: annoyingcalc on May 01, 2011, 07:18:55 pm
Axe contest? sounds cool! I would participate for sure!

Me too

EDIT:: should I delete the post?
Title: Re: Storm #1: BASIC Game in 30 days
Post by: Michael_Lee on May 01, 2011, 07:39:34 pm
Hello: if you notice, the last post on this thread (before yours) was on February 28th.  Your response was today, May 1st, which means that there is almost a 2 month gap between your post and ztrumpet's.  When somebody responds to a post that is older then 3 weeks (which is called necroposting) without really adding anything, it's considered rude.

In the future, please note the date of the previous post before choosing to respond.  Thanks!
Title: Re: Storm #1: BASIC Game in 30 days
Post by: JosJuice on May 02, 2011, 08:34:15 am
annoyingorange, please don't edit your post if someone has replied to it. It's incredibly confusing. You should only edit if no one has posted after you.