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Offline Darl181

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Re: OmnomIRC changelog and suggestions
« Reply #360 on: July 26, 2013, 08:48:41 pm »
So I've been messing with the scrollbar a bit. :P

http://darl181.webuda.com/other/scrollThingy.webm

Thoughts?
« Last Edit: July 26, 2013, 08:54:37 pm by Darl181 »
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Offline Sorunome

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Re: OmnomIRC changelog and suggestions
« Reply #361 on: July 27, 2013, 05:46:26 am »
how come you make stuff look this awesome?

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Offline DJ Omnimaga

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Re: Re: Re: OmnomIRC changelog and suggestions
« Reply #362 on: July 27, 2013, 12:10:02 pm »
So I've been messing with the scrollbar a bit. :P

http://darl181.webuda.com/other/scrollThingy.webm

Thoughts?
404 not found

EDIT Seems to work fine on a real computer, not phone. Looks nice!
« Last Edit: July 27, 2013, 12:43:44 pm by DJ Omnimaga »
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Offline Darl181

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Re: OmnomIRC changelog and suggestions
« Reply #363 on: July 27, 2013, 12:44:28 pm »
how come you make stuff look this awesome?
I'm just like that, I guess :P Also if you're looking at something for a long time it might as well look good ;)

As for the 404, it's working for me ???
Attached anyway.


Edit for code stuffs.
Spoiler For code:
/* for replacing hardcoded colors to match themes -
    #dfdfdf is light bg, #cacaca is dark bg, #999 is border */

#scrollbar {
    background-color: #cacaca;
    box-shadow: none;
    transition: background-color 1s 1s, box-shadow 1s 1s;
    -webkit-transition: background-color 1s 1s, box-shadow 1s 1s;
    border-radius: 2px;
}

#scrollbar:hover {
    background-color: #dfdfdf;
    box-shadow: none;
    transition: background-color .5s .25s, box-shadow 1s 0s;
    -webkit-transition: background-color .5s .25s, box-shadow 1s 0s;
}

#scrollbar:active {
    background-color: #dfdfdf;
    box-shadow: 0 0 4px #999;
    transition: background-color 0s 0s, box-shadow 0s 0s;
    -webkit-transition: background-color 0s 0s, box-shadow 0s 0s;
}

/* this'll have to work until the track gets an id =P */
body > *:nth-child(16) {
    background-color: #cacaca;
    border: 1px solid #999;
    border-top: none;
    width: 6px;

/* top and height, ideally, is lined up with mboxcont (chat content), guessing that would be part of js
    goes for the functioning height as well, atm scrollbar goes through entire frame */
    top: 38px;

/* js changed so track is three pixels to the left of current position */
/*    left: 1139px; */

}
« Last Edit: July 27, 2013, 09:01:49 pm by Darl181 »
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Offline DJ Omnimaga

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Re: OmnomIRC changelog and suggestions
« Reply #364 on: July 27, 2013, 12:45:08 pm »
Yeah I edited my post now. It turns out that it only 404's on my phone.
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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Offline Eeems

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Re: OmnomIRC changelog and suggestions
« Reply #365 on: July 29, 2013, 06:32:10 pm »
Just had a nice little session on the OIRC3 demo on which we uncovered some bugs and figured out a few nice features.

Remember the demo is still very bare-bones.

Offline Sorunome

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Re: OmnomIRC changelog and suggestions
« Reply #366 on: July 29, 2013, 06:32:37 pm »
Just noticed, if you chat with your calculator:
On-cacl the chat program is written in z80 asm
the gcn client is (i think) in C
the omnomirc server is in python, running over a shell script
it communicates with omnomirc which is written in php and mysql
the irc bot also runs over a shell script
now the messages are sent to the client over javascript, displaying then with html and css
so, language count is 9!!!!
z80 asm
C
python
php
mysql
sh
javascript
html
css

I hope I didn't miss a language ^^


EDIT: You ninja'd me with your demo Eeems :( Well, the demo is awesome :D
« Last Edit: July 29, 2013, 06:33:23 pm by Sorunome »

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Offline DJ Omnimaga

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Re: Re: OmnomIRC changelog and suggestions
« Reply #367 on: July 29, 2013, 07:10:59 pm »
Lol sorunome. That reminds me does the chat client for calcs connect to IRC on EFnet?

Also I'll give the demo a try later Eeems. :)
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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Offline Sorunome

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Re: OmnomIRC changelog and suggestions
« Reply #368 on: July 29, 2013, 07:12:43 pm »
Lol sorunome. That reminds me does the chat client for calcs connect to IRC on EFnet?
It connects to OmnomIRC :P
It is embedded in the whole omnomirc software which makes it so awesome :D

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Offline DJ Omnimaga

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Re: Re: OmnomIRC changelog and suggestions
« Reply #369 on: July 29, 2013, 07:33:11 pm »
Ah nice I was sure that the chat software was Saxjax only or connected to IRC, since it was made by Merthsoft from Cemetech.
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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Offline Sorunome

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Re: OmnomIRC changelog and suggestions
« Reply #370 on: July 29, 2013, 07:35:04 pm »
That is where my custom metahub comes in the game, that is why as server in the terminal parameters you have to specify reubenqeust.net and as hub you just choose the irc chan you want to join.
Note that no other prog than chat will work with my custom metahub. Also, in a terminal you need to escape a # with \#

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Offline DJ Omnimaga

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Re: OmnomIRC changelog and suggestions
« Reply #371 on: July 29, 2013, 08:37:03 pm »
Ok thanks for the explanations :D
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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Offline Eeems

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Re: OmnomIRC changelog and suggestions
« Reply #372 on: August 01, 2013, 03:21:48 pm »
Eiyeron is working on a Omnimaga based theme for OIRC3. A live copy of it is located here
/e

Offline Sorunome

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Re: OmnomIRC changelog and suggestions
« Reply #373 on: August 01, 2013, 03:35:51 pm »
there's still the tab bug with #omnimag #omnimaga- and #ir


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Offline Eeems

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Re: OmnomIRC changelog and suggestions
« Reply #374 on: August 01, 2013, 03:59:02 pm »
You mean #omnimaga #omnimaga-fr and #irp. It's not really a bug, it's called the tabs will only go so large. In the one you are looking at, Eiyeron has beeing doing his ownn css
that has changed how it handles a little. I will not have them dynamically size to channel names without limit in case someone wants to join a channel with a name that is larger then the screen, which would play havoc with the tab scrolling.
/e