Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
Aura
« previous
next »
Print
Pages:
1
2
[
3
]
4
5
...
9
Go Down
Author
Topic: Aura (Read 32527 times)
0 Members and 1 Guest are viewing this topic.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Aura
«
Reply #30 on:
August 17, 2005, 11:12:00 am »
maybe you should change it to a fireball, so it looks a lot better
Logged
dysfunction
Guest
Aura
«
Reply #31 on:
August 18, 2005, 05:02:00 am »
Yet another screenie:
Logged
crzyrbl
Guest
Aura
«
Reply #32 on:
August 18, 2005, 05:07:00 am »
:rocket:
was that a chuffin BAZOOKA?!?
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Aura
«
Reply #33 on:
August 18, 2005, 06:07:00 am »
look nice but you should make the knife a bit bigger because its hard to see when in front of an enemy
Logged
dysfunction
Guest
Aura
«
Reply #34 on:
August 20, 2005, 02:54:00 am »
Yes, that is a bazooka.
I'm planning on adding a few more different knife animations, we'll see how that turns out, also I haven't yet fully implemented collision detection between enemies and character (don't worry, that won't reduce the speed).
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Aura
«
Reply #35 on:
August 21, 2005, 01:42:00 pm »
nice
Logged
dysfunction
Guest
Aura
«
Reply #36 on:
August 24, 2005, 03:17:00 am »
Doing some work on the menu system. I can't really finish the overworld (though it doesn't need much more work) until tr1plea makes xlib able to read from pics 11-255. Otherwise, I would have to use ZPic, and not have scrolling.
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Aura
«
Reply #37 on:
August 24, 2005, 12:13:00 pm »
scrolling isnt really necessary, altough it would be cool, keep the good work. Did u read my PM on EPS though?
Logged
dysfunction
Guest
Aura
«
Reply #38 on:
September 03, 2005, 05:22:00 pm »
Just to let you all know I'm still working hard, I revamped the entire multiple-AI handling system to be a little more efficient, and also I fixed it so it can support more than one of the same type of enemy. Enemies can now damage the characterm and in turn be damaged by your attacks.
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Aura
«
Reply #39 on:
September 04, 2005, 01:56:00 am »
nice, does it show the amount of damage and HP left yet? Also can monsters cast magic?
Logged
dysfunction
Guest
Aura
«
Reply #40 on:
September 27, 2005, 01:28:00 pm »
I will have a new screenshot soon, probably by Thursday- and this time you will get to see a boss! Also, monsters can't cast magic. In this game there won't be any magic (it's a scifi rpg remember, and a true scifi rpg, not a scifi/fantasy mix like some of the FF games), though later in the game your character- and certain enemies- will be able to use psi (similar to a Jedi's powers). Currently I haven't implemented an in-battle HUD to show health (though I have completed the menu, from which you can view your character's stats) but you can hurt monsters, as well as be hurt by them.
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Aura
«
Reply #41 on:
September 28, 2005, 02:31:00 am »
sound nice, dont give up on this project (as well as Ender's Game) it would be sad to see them go (remember I have been waiting for EG for 2 years and aura for 1.5 years
) does some enemies can alerady use psi power?
Logged
dysfunction
Guest
Aura
«
Reply #42 on:
September 30, 2005, 04:42:00 am »
Sorry no screenshot yet, I've still been pretty busy. It's coming though, soon. I just want to add more stuff to this boss before I show him.
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Aura
«
Reply #43 on:
September 30, 2005, 01:07:00 pm »
cool post it when you are ready and when you can
Logged
dysfunction
Guest
Aura
«
Reply #44 on:
October 27, 2005, 05:35:00 am »
I feel bad for not worlking on this in a while, but I have something going on that should be finished in one or two weeks, then I will resume work, I promise. Just stick with me guys
Logged
Print
Pages:
1
2
[
3
]
4
5
...
9
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
Aura