Omnimaga

Calculator Community => Other Calc-Related Projects and Ideas => Topic started by: DJ Omnimaga on October 10, 2006, 03:56:00 pm

Title: Dragon Song
Post by: DJ Omnimaga on October 10, 2006, 03:56:00 pm
Turn based strategy game for ti83(venus)/ti83+(mirageos) with many rpg elements (sometimes it's more like a turn based rpg with some strategy elements). The game also uses a simple script language for events to enhance gameplay (150 events/level is the maximum though). Levels are 24x24 large and uses it's own tileset.

http://kvince83.tengun.net/maxboard/viewtopic.php?t=1097
Title: Dragon Song
Post by: Erktheorc on October 11, 2006, 11:36:00 am
Since my game now is featured here I might as well add some more information :)smile.gif
I will first release a small demo level together with the level compiler and a manual describing how to make levels and campaigns. The level compiler is written in python and should work on macosx/linux/windows and it's the only thing needed to make a level though a map editor like graphics studio or tiled will help a lot :)smile.gif
Later when the main campaign (with the same name as the game) is finished I will upload a final version of the game together with the campaign.
The campaign will have at least 8 levels and probably a few different endings too ;)wink.gif

I don't know when the demo is finished... but i should be soon (within 1-2 months I hope).

And the latest screenshot posted at the maxcoderz forum earlier today:
user posted image
Title: Dragon Song
Post by: bfr on October 11, 2006, 01:52:00 pm
 O_Oshocked2.gif This looks awesome!
Title: Dragon Song
Post by: Dragon__lance on October 11, 2006, 02:25:00 pm
that's amazing! Keep up the great work! :thumbup:google.gif and welcome to the forums, hope you post more :Dbiggrin.gif
Title: Dragon Song
Post by: DJ Omnimaga on October 12, 2006, 02:41:00 am
hey welcome on the forums! sry I had a topic about this game here before but I forgot to readd it after the forum deletion but recently i was checking MC forums and saw progress and was like "wow why isn't it featured here?" keep up the good work on this game, it look even better than the previous screenshots now :)smile.gif

I'll try this asap when released!
Title: Dragon Song
Post by: Liazon on October 12, 2006, 11:04:00 am
Hello!!! :)smile.gif:)smile.gif:)smile.gif it's been looking real good and hopefully I'll get to try this out on calc soon.
Title: Dragon Song
Post by: Erktheorc on December 13, 2006, 04:22:00 am
Just wanted to say that the beta/demo will be out really soon :)smile.gif I just have to check that everything works as it should, so it will probably be released next week (or maybe later this week ;)wink.gif
Title: Dragon Song
Post by: DJ Omnimaga on December 13, 2006, 04:38:00 am
wow nice to hear, I didnt heard any updates in a while, I cant wait to try it :)smile.gif
Title: Dragon Song
Post by: Erktheorc on December 13, 2006, 12:42:00 pm
Everything is done, i'll just have to upload the file to my schools server (probably tomorrow). My level compiler hates me though :/confused.gif But I manage to get around that bug even if the solution was quite ugly :Ptongue.gif
I'll post a link as soon as it's ready :)smile.gif

Theres still a few bugs and a few misspellings but just minor things, hopefully nothing that will make the game crash :)smile.gif
Title: Dragon Song
Post by: tenniskid493 on December 13, 2006, 05:40:00 pm
Very cool..i cant wait to try the demo
Title: Dragon Song
Post by: Erktheorc on December 14, 2006, 01:39:00 am
Well here it is: http://www.dtek.chalmers.se/~erikjb/filer/dsbeta.zip

A few important notes:
Use MirageOS for the ti83+/ti84 version and Venus for the ti83 version.
Check the readme for more information :)smile.gif

There are a few bugs in the level, I will not fix them if they are not critical (crashes the calculator).
The beta.xml file is the source code for the level. All the hexdata was generated using picture converters or graphics studio for the tile map (and some find & replace ;)wink.gif.
The DSBeta0 is the header file and stores some information about the campaign (not about the levels in it more than how many there are). DSBeta01 is the level file (both are generated from the xml file).


The AI sucks in this demo level, it can be used much better in other levels, but for this one I kept it simple :)smile.gif
There are four different henchmen you can get in the level (only one per try though), some of them are easier than others to get :)smile.gif

Please tell me what you think about the current attack system and if I should change it to something more like Fire Emblem (see an earlier post for some explanation of how I want to do it).
The control might be a bit difficult in the beginning and that is one thing I want to change...

I hope all the files works, please tell me if they don't and I will try to fix it :)smile.gif

This is the same post as I posted on maxcoderz forum... :)smile.gif

Edit:
I think I forgot to mention that the Del key is used to end the turn :Ptongue.gif
Title: Dragon Song
Post by: dinhotheone on December 14, 2006, 09:02:00 am
im not sure what im doing wrong but when i installed on my 84+SE everything went fine but after i enter the game, start new game then choose level 1, it only goes back to file select screen. I basically just pressed 2nd a bunch of times and all i get is a return to the first screen.

Readme:
QUOTE
The Choose a level screen will now appear. Use the arrow keys to choose a level (grey boxes are levels you haven't unlocked yet) and press 2nd to start the level!


when i do this it returns me to the file select screen.
so whats wrong?
Title: Dragon Song
Post by: Erktheorc on December 14, 2006, 10:09:00 am
That means that it can't find the level, which is wierd since it found the campaign file... Do you have both DSBeta0.8xp and DSBeta01.8xp on your calculator? (the files DSBETA0, DSBETA01 should show up in the prgm menu). I haven't tested the latest version on a real ti83+/ti84 yet so I don't know if there are any other issues with that... it seems to work fine in emulators though... (and older versions worked fine...)
Title: Dragon Song
Post by: dinhotheone on December 14, 2006, 10:29:00 am
On my calc i have Knight8x dsbeta0 and dsbeta01. I'm fairly sure that i checked to make sure they were .8xp files as well.
I'll try to reinstall a third time, ill be xtra carefull of filetype this time.

Edit:
well it worked there. On second thought im thinking the error was because i may not have had enough ram (i cleared my ram this time before install) perhaps you could have a check to see if there is enough ram and send an error msg if it can't. This demo is really cool. I'm looking foward to the final version
Title: Dragon Song
Post by: Erktheorc on December 14, 2006, 10:43:00 am
Strange since the game shouldn't use any ram (only for the game which mirageos should take care of). I'll check it tomorrow when I get my ti83+ SE back ;)wink.gif
Title: Dragon Song
Post by: dinhotheone on December 14, 2006, 10:51:00 am
After i got it working i unarchived somestuff to see what was up, i had apprx. 12500 open (the game is 12427) and i got the same error as before, upon reseting my ram again the error disappers.
Title: Dragon Song
Post by: Erktheorc on December 14, 2006, 10:53:00 am
Ok that may be a problem though :)smile.gif I'll se if i can fix it in the next version :)smile.gif
Title: Dragon Song
Post by: DJ Omnimaga on December 14, 2006, 02:19:00 pm
wow nice a demo! I'm gonna try it asap if i can get it to work :)smile.gif

btw i didnt knew ppl still programmed for the regular 83 (non +) O_Oshocked2.gif
Title: Dragon Song
Post by: necro on December 14, 2006, 06:46:00 pm
so...what will be in the demo?  Is there a lot of levels and such or just a few or an epic quest?
Title: Dragon Song
Post by: Erktheorc on December 14, 2006, 11:17:00 pm
There is just one level in the demo :)smile.gif I might release more levels later though (before the final release which of course will have lots of levels :)smile.gif
Title: Dragon Song
Post by: DJ Omnimaga on December 15, 2006, 03:43:00 am
sound pretty nice, one problem i found tho: if u select the unit to move it, and deselect it, you cannot select it anymore so you cant move anymore :(sad.gif. I tried game in mirage btw
Title: Dragon Song
Post by: Erktheorc on December 15, 2006, 04:36:00 am
Well, a unit can only move a number of steps each turn. Check how many you have left by pressing mode (SP = speed, number of steps). Press Del to end the turn :)smile.gif

I forgot to add that in the readme :Ptongue.gif

Edit:
Fixed now though ;)wink.gif

Edit 2:
Also one of the bonus items is quite hard to get... since I forgot to change that event... It's still possible to get it though :)smile.gif
Title: Dragon Song
Post by: DJ Omnimaga on December 15, 2006, 01:46:00 pm
MODE/DEL didnt do anything at all o.oblink.gif
Title: Dragon Song
Post by: dinhotheone on December 16, 2006, 07:15:00 am
you have ti be directly over the unit and a little menu bar at the top of the screen will apear when you press mode, telling you hp, atk and sp.

but seening as how you say delete wont work either... i bet its something else entirely

Erk, i was wondering, is attking supposed to take up a speed because in the game whenever i get next to someone i can attk as many times as i want.
Title: Dragon Song
Post by: Erktheorc on December 16, 2006, 11:17:00 am
Attacking works for me though. Do you press alpha to attack? The enemies blinks when attacked so it should be easy to see when it works. Also all characters on the map isn't enemies :)smile.gif

I don't like the thing that you have to press alpha to attack... it should be much easier than that. That's one of the things I want to change (and also a better readme/manual ;)wink.gif

Edit:
I have also tested the game on a real ti83+ and it works as intended. So I guess that I have to make the game easier to play (or write a much better readme :Ptongue.gif
Title: Dragon Song
Post by: dinhotheone on December 16, 2006, 03:04:00 pm
Im not saying alpha doesnt work, it does. I was just wondering if attacking was supposed to take up speed. I had mistakenly observed that it didn't. But upon replaying the game i figured out my mistake. Sorry about that. and as a side note this is looking to be a sweet game.
Title: Dragon Song
Post by: DJ Omnimaga on December 17, 2006, 02:58:00 am
I can't wait for next build :)smile.gif