Omnimaga

Calculator Community => Other Calc-Related Projects and Ideas => Topic started by: calvinhtml on November 04, 2014, 07:13:01 pm

Title: Programming Ideas
Post by: calvinhtml on November 04, 2014, 07:13:01 pm
OK, many people, including myself, are at a loss of what to program. It's quite a common thing after all.
I think we should dedicate this topic to ideas of what to program, and a difficulty level, if you have one in mind.

Start listing ideas please!  :w00t:
Title: Re: Programming Ideas
Post by: Happybobjr on November 04, 2014, 10:39:26 pm
Ok here:

A 8x8 map (or 16x16).
Each object is indexed by 2 bytes. byte 1: Object identifier. Byte 2 x/y coordinate.
Whenever you walk into a wall (not stairs) (use pixel checking not object for reason of stairs) rotate the map 90* in that direction.  Your goal is to make it out of the maze.
(http://i.imgur.com/7Nhlh6k.gif)


centipede for ti84
(http://bwns.be/jim/centi.gif)
Title: Re: Programming Ideas
Post by: DJ Omnimaga on November 05, 2014, 12:03:08 am
Heya and welcome here. By the way, if you need more ideas, there is already another topic about project ideas located here. ;)

http://www.omnimaga.org/other-calc-related-projects-and-ideas/calculator-programsgames-ideasrequests-inspiration/
Title: Re: Programming Ideas
Post by: calvinhtml on November 05, 2014, 05:29:27 pm
Ok! Thanks! I will eventually try the maze, but as of now, I'm working on a sprite editor on calc. It's kinda cool, and I think it will be useful.  :thumbsup:
Title: Re: Programming Ideas
Post by: Streetwalrus on November 05, 2014, 05:36:36 pm
Heya and welcome to the forums. It would be better for everyone if you used normal text though. ;)
Title: Re: Programming Ideas
Post by: ClrDraw on November 05, 2014, 06:50:31 pm
Ok! Thanks! I will eventually try the maze, but as of now, I'm working on a sprite editor on calc. It's kinda cool, and I think it will be useful.  :thumbsup:
Cool! Are you planning on only 8x8 sprites or bigger sizes too? Grayscale?
Title: Re: Programming Ideas
Post by: calvinhtml on November 09, 2014, 11:37:31 am
Heya and welcome to the forums. It would be better for everyone if you used normal text though. ;)


Cool! Are you planning on only 8x8 sprites or bigger sizes too? Grayscale?
First, notice I am using the advice and using normal text  :angel:
Also, I don't know how to do grayscale, so it will be only in solid pixels right now. I'm hoping I'll get back to making it soon, because I don't know where to go from where I am, so I just recently made an American flag, in honor of Veterans Day,  with "REMEMBER" on it in mock grayscale.  :hyper:



Cool! Are you planning on only 8x8 sprites or bigger sizes too? Grayscale?

Oops, sorry, I forgot to say... I'm only doing 8x8 sprites. I'm not a great Axe programmer yet.  :(

Edit(Eeems): Merged double post, formatting fix.
Title: Re: Programming Ideas
Post by: LDStudios on November 09, 2014, 12:04:42 pm
A couple of things:
ex:
Cool! Are you planning on only 8x8 sprites or bigger sizes too? Grayscale?
Oops, sorry, I forgot to say... I'm only doing 8x8 sprites. I'm not a great Axe programmer yet.  :(

Title: Re: Programming Ideas
Post by: ClrDraw on November 09, 2014, 01:05:53 pm
Quote
Also, I don't know how to do grayscale, so it will be only in solid pixels right now. I'm hoping I'll get back to making it soon, because I don't know where to go from where I am, so I just recently made an American flag, in honor of Veterans Day,  with "REMEMBER" on it in mock grayscale.  :hyper:

That sounds cool  :)  let us know if you need help with anything. I tried making a sprite editor a while ago and struggled at first with grayscale too.
Title: Re: Programming Ideas
Post by: calvinhtml on November 09, 2014, 05:42:41 pm
Ok, thanks! Is there some programming idea y'all have that will test my programming skills, but isn't too hard?
For example: I can do sprites, but not grayscale. I can do getkey, but not trajectory.
Stuff like that.

Thanks in advance!  :D And I won't use the hyper and * . * face.  ;)
Title: Re: Programming Ideas
Post by: Happybobjr on November 09, 2014, 05:45:29 pm
Try and make map where the character can move left right and  jump?
Title: Re: Programming Ideas
Post by: calvinhtml on November 09, 2014, 08:34:49 pm
Try and make map where the character can move left right and  jump?
Alright, thanks. I will try this. This is about my level.  ;D



Ok, y'all, so I'm gonna try to program a super smash bros brawl type game. I think this would be a good program that will stretch my programming capabilities, and be a fun, map type game to make.  :thumbsup:

Edit(Eeems): Merged double post
Title: Re: Programming Ideas
Post by: aeTIos on November 10, 2014, 05:07:23 pm
uhhhhhh.... slow down a bit. You aren't ready for that yet. One of our most competent coders, Hayleia, is currently writing smash for 84+ and he's already busy tackling certain things. If you really want, go try it, but I'd say try to make a simple platformer first.
Title: Re: Programming Ideas
Post by: calvinhtml on November 10, 2014, 05:46:40 pm
uhhhhhh.... slow down a bit. You aren't ready for that yet. One of our most competent coders, Hayleia, is currently writing smash for 84+ and he's already busy tackling certain things. If you really want, go try it, but I'd say try to make a simple platformer first.
Ok, thank you for the advice, but I think I will still try to do it. I have a friend who also is very skilled in programming, so I can ask him, and y'all, questions about it.

I'm not trying to do all the graphics involved in it, in fact, it will be quite basic. Maybe even linked calculator play if I can. :)

Thank you however for informing me.
Title: Re: Programming Ideas
Post by: ClrDraw on November 10, 2014, 09:51:11 pm
If you really want a map game that's still easy enough to make, you should consider a simple Tunnel game and work up from there. If not, best of luck with Smash.
Title: Re: Programming Ideas
Post by: Princetonlion.tibd on November 10, 2014, 09:58:05 pm
If the smash game is in pure basic, wouldn't that be slow(ish) depending on the graphic amount?
Title: Re: Programming Ideas
Post by: aeTIos on November 10, 2014, 10:19:12 pm
He isn't making it pure basic, you misinterpreted him ;) he said "quite basic" which means "not very advanced"
However I disagree. Any clone of smash should not be treated as a non-advanced game and should not be attempted by a beginner. You're still free to try and maybe blow my mind, though :)
Title: Re: Programming Ideas
Post by: Princetonlion.tibd on November 10, 2014, 10:46:24 pm
Yeah :P

I treat myself as a beginner, and I haven't tried anything drastic (yet). I suppose trying it after mastering the basics would be better
Title: Re: Programming Ideas
Post by: Happybobjr on November 10, 2014, 10:54:39 pm
Best of luck. I always support test your own boundaries....

May I advise you split up the making SSB into component programs though?
For example:
Program to make a map -->
Program that allows a character to move around/jump -->
Program to animate action (walking/attacking) -->
(optional) Program for map to follow a focal point -->
Program for basic linking -->
Program of two characters display with linking -->
Program for object interaction -->
(not optional) Program to make user lose the game -->
Finished program
Title: Re: Programming Ideas
Post by: calvinhtml on November 11, 2014, 07:51:45 am
If you really want a map game that's still easy enough to make, you should consider a simple Tunnel game and work up from there. If not, best of luck with Smash.
As a matter of fact... I've already made a successful tunnel game. It even has obstacles you can turn on, and off.



If the smash game is in pure basic, wouldn't that be slow(ish) depending on the graphic amount?
I'm doing it in Axe

Edit(Eeems): Merged double post
Title: Re: Programming Ideas
Post by: Sorunome on November 11, 2014, 08:25:48 am
In the future, instead of double-posting, please use the 'Modify' button. Thanks! :)
Title: Re: Programming Ideas
Post by: calvinhtml on November 11, 2014, 05:54:48 pm
In the future, instead of double-posting, please use the 'Modify' button. Thanks! :)
Yeah... I know about the modify button and stuff, but I didn't want to add another quote since I already had one.
Title: Re: Programming Ideas
Post by: Hayleia on November 11, 2014, 05:56:27 pm
In the future, instead of double-posting, please use the 'Modify' button. Thanks! :)
Yeah... I know about the modify button and stuff, but I didn't want to add another quote since I already had one.
Well you can have several quotes in the same post. See that quote above and the following useless quote as an example.

Yeah :P

I treat myself as a beginner, and I haven't tried anything drastic (yet). I suppose trying it after mastering the basics would be better
And I can even put text here to reply to Princetonlion.tibd.
Title: Re: Programming Ideas
Post by: calvinhtml on November 11, 2014, 07:59:56 pm
Ahhh. Ok. Thanks. I'll do they in the future.  :)
Title: Re: Programming Ideas
Post by: Princetonlion.tibd on November 14, 2014, 05:46:39 pm
I was confused by what Hayleia meant until I saw "following useless quote" when I quoted it (was going to quote it) :P
Title: Re: Programming Ideas
Post by: bb010g on November 19, 2014, 08:09:08 pm
In the future, instead of double-posting, please use the 'Modify' button. Thanks! :)
Yeah... I know about the modify button and stuff, but I didn't want to add another quote since I already had one.
Multiple quotes in one post is perfectly fine.
Title: Re: Programming Ideas
Post by: calvinhtml on November 22, 2014, 08:36:55 am
Ok, so for those who thought I would have given up on the SMH program, I have not. It's not going to be what you would call, "Super Smash Bros" though. Right now, I'm working with jax_ to make the game, and it's going really well! Just for a side project while I'm doing this, I have made a good bit of sprites.
Does anyone have a good idea for a platform game I could do? Thanks!  ;D