Omnimaga
Calculator Community => Other Calc-Related Projects and Ideas => Topic started by: BalancedFury on September 18, 2011, 07:06:35 pm
-
I think I have learned enough now to make a basic program....
But, I want to know what kind of games does the people of Omnimaga like best!
Please vote!
-
I vote reflex/arcade because it is easier to
Need any help, let me know.
-
I think a puzzle game would be nice. :)
Reflex games are difficult to make in TI-BASIC because of its speed; you would have to put a lot of work into optimizing the heck out of it.
-
I think a puzzle game would be awesome. My first (published) game was a puzzle game, and I think it's an excellent place to start.
-
My first published game was a Platformer, Spacky Emprise. It sucked, but I really learned quite a ton. That's what I would recommend for you.
-
puzzle games are the way to start, especially if you want to make an RPG later on.
-
Um.. OK I have decided
I will make a Puzzle game for my first ever calc game!
-
Oooh, what kind of puzzle?
-
Platformers are incredibly fun to make in BASIC, but puzzles are fun to play :D
Oooh, what kind of puzzle?
^ What kind of puzzle?
-
I voted puzzle because RPGs are a PITA to make :)
I am actually working on one now. If you feel the need, check it out (in sig).
Good luck on your first game :) you will feel so amazing when you finish it. I know I did after my first game.
-
I think I'll make a slidding puzzle
With the help of my bro..
-
http://www.slideshare.net/stuartdredge/20-game-ideas-you-should-steal
^^may want to check this out
-
I think I'll make a slidding puzzle
With the help of my bro..
Maybe I have to teach him how to use xLib now... XP
-
or Axe... We love Axe Programmers!!
-
But there's so many axe programmers XP
I'm still staying as TI-BASIC (I might use some axe but that's when speed is really important)
-
But there's so many axe programmers XP
Mwa hah hah You WILL Join Us!
-
but axe is not good place to start for newbies like my brother :P
for newcomers, TI-BASIC FTW
-
I guess that's true. I started with computer programming type things like HTML, then moved to Java and C++ briefly, leafed through TI-Basic for a bit, and settled on Axe. But yeah, the hardest part about Axe is getting started...
-
So far, my brother barely understand the concept of storing data and utilizing it, so teaching him about pointer will be kinda hard for him. But I'll make sure he programs axe one day XD
-
Oh goodie! Teach him the ways.
-
If you want to learn BASIC, make homescreen Blackjack. It is fairly easy and very fun.
-
Oh goodie! Teach him the ways.
What about me? teach me the ins and outs of axe...
you say starting axe is the hardest part, why is that? ???
-
You have to learn about pointers and such. Otherwise, new syntax for more complex commands is fairly straightforward.
I chose reflex since those types of games are better at teaching syntax in less code, whereas the others have a lot of data you have to trawl through to get started for testing a program.
-
Oh goodie! Teach him the ways.
What about me? teach me the ins and outs of axe...
you say starting axe is the hardest part, why is that? ???
Because the number one all time best way to learn how to program is to figure stuff out yourself. A couple months ago, I was in a rut, because I couldn't think of any axe projects I could code at my current skill level (at the time). So, I made a platform game. It sucked. Some of you are familiar with it, Spacky Emprise. But I have increased exponentially since that point, because I've made more games, and figured more stuff out. That's what programming is all about - figuring stuff out.
-
Oh goodie! Teach him the ways.
What about me? teach me the ins and outs of axe...
you say starting axe is the hardest part, why is that? ???
Because the number one all time best way to learn how to program is to figure stuff out yourself. A couple months ago, I was in a rut, because I couldn't think of any axe projects I could code at my current skill level (at the time). So, I made a platform game. It sucked. Some of you are familiar with it, Spacky Emprise. But I have increased exponentially since that point, because I've made more games, and figured more stuff out. That's what programming is all about - figuring stuff out.
Figuring stuff out, huh?
Ok! I will cancel my game right now, study Axe all by myself, and make it in Axe!
Sorry, but my first ever game will have to be delayed
-
Were you making it in BASIC before? Luckily, a lot of the design concepts should transfer over fairly easily.
-
Just make a blackjack game with the Disp( command. It is very easy and fun too.
-
but unfair unless you have a deck list, which makes it a lot harder.
-
but unfair unless you have a deck list, which makes it a lot harder.
True
-
I made dice blackjack. It took me less than half an hour, it was a nice exercise.
-
ah. but then, if it's just a calc game who cares about fair, right?
-
It was actually really fun. Your score for five rounds was added up and even the stupid jerks that hated me at my school were lining up to beat the high score.
-
I know I'm weighing in a bit late, but a puzzle game should be a good start. ;)
-
I know I'm weighing in a bit late, but a puzzle game should be a good start. ;)
You are late :P
But, I don't care, because I am going to learn Axe all by myself, and then make a much more advanced game then I first decided to make.
-
you go
girl boy!
I am learning axe too...
hence the name "parser padwan".