QuoteBegin-xlibman+Jul 18 2006, 09:01 AM-->QUOTE (xlibman @ Jul 18 2006, 09:01 AM) |
yeah thats what I call it. Tr1p1ea made a basic rpg demo using his own asm lib (xlib) and it has animated water and flower sprites |
Makes me want to redo my collision detection program to C so that it can run in real time.
QuoteBegin-xlibman+Jul 18 2006, 10:03 AM-->QUOTE (xlibman @ Jul 18 2006, 10:03 AM) |
it was on comcast before, but it shutted down in october :( |
Thats right it was on comcast... as for a demo. Soon I profise. There is just one problem, and that is emulating HW3 AMS on VTI so I have to do double work to make it compatible....
interesting code piece if anyone cares:
//to figure out if you are runing a HW2 or HW3 (Titanium) in Basic
c1
-->CODE |
ec1if getConfg()[22]< 2000000: Text "Running a HW2"c2 |
ec2
//end of code
this also works on the emulator