Omnimaga

Calculator Community => Other Calc-Related Projects and Ideas => Topic started by: necro on February 28, 2006, 12:54:00 pm

Title: what this is and stuff
Post by: necro on February 28, 2006, 12:54:00 pm
Well, no screens yet (realy ugly temp graphics) but I have put together a simple game engine with a few features and enemies with AI. Most of it is basicaly a rewrite of cat trap's features, but that not what this game is going to be. I'm not sure intirely what it will be yet...or how fast I can get it...but it works very well on an SE. I am currently doing this only in my free time at school so I can continue to work on my other stuff.  This may also evolve into just a template for other games...so if you want to discuss or suggest blocks/elements to interact with...

features: (current)
scrolling

game elements: (done)
Floor:: a blank tile you walk on
Wall: a solid object you can't go through
Hole: can impede your progress and consumes blocks, and now can
kill you
Large Block: solid, can be pushed onto other floor tiles, will turn a hole into a floor
Small Block: solid and can be pushed like its larger, will fall into holes and disapears forever
White Button: (All switch): will turn all switches, open all closed doors and close the opened
Dark Button: (All switch): will turn all switches, close all open doors and copen the closed
Closed Door: acts like a wall
Open Door: acts like a floor
Key:get one at a time, turns a door into a floor

(I optimised the switches, but they are still slow and I think they should only be used in small rooms)
Title: what this is and stuff
Post by: kalan_vod on February 28, 2006, 12:57:00 pm
Sounds great! I was thinking of making such a game but never got around to it. I am happy someone is making it :Pblah.gif. This is the game with a mouse, cats, and cheese right? I can't wait to see a ss of the engine as I was trying to think of ways to do it.
Title: what this is and stuff
Post by: necro on February 28, 2006, 03:55:00 pm
It is built off of it, and in its current state I could probably make that game in a short time, but realy this is me making a big sandbox of features to play around with and see what I can make.  The all switches (switches and doors on the whole screen of this type flip from black to white and open to closed) work ok for small areas, buta at say...16X16...it is not reliably fast...so I am going to see if I can make a asm template for doing stuff like this (which should be realy easy to assemble thanks to brass...the desing/coding is the hard part) and I am also working on making a number of other types of buttons including ones that have "circuits" between them (think like inside the great zambugwahmbawhatshisname statue's head in GS2) and ones that activate when no monsters are in play.  This is not a game in any sense...yet.
Title: what this is and stuff
Post by: DJ Omnimaga on March 01, 2006, 04:04:00 am
great to see you are picking up cat trap project again, in whatever form it will be. I remember you were posting about it last year on EPS
Title: what this is and stuff
Post by: kalan_vod on March 01, 2006, 05:23:00 am
Cool, sounds like a interesting version of it. And I am sure you will wow us on this project, just like on your others!
Title: what this is and stuff
Post by: necro on March 01, 2006, 10:04:00 am
Well, I hope to get something good for you all to see tonight...
Title: what this is and stuff
Post by: necro on March 01, 2006, 04:50:00 pm
well, I didn't get what I wanted to get done...but here is pic I made in PAINT to demonstrate the features.  These are the exact same graphics, they are just at a speed that doen't reflect the game
user posted image
Title: what this is and stuff
Post by: kalan_vod on March 01, 2006, 05:07:00 pm
Lol I was like HOLY!!! Looks good, similar to in chips a little? land on a button/switch and the door opens?
Title: what this is and stuff
Post by: DJ Omnimaga on March 02, 2006, 02:08:00 am
wow reminds me an asm game, pretty nice graphics, how fast does it run on a regular 83+?
Title: what this is and stuff
Post by: Radical Pi on March 02, 2006, 03:34:00 am
Nice pic :)smile.gif
Puzzle games are too underrated I thinks.
Title: what this is and stuff
Post by: kalan_vod on March 02, 2006, 04:20:00 am
QuoteBegin-necro+-->
QUOTE (necro)
but here is pic I made in PAINT to demonstrate the features.
Title: what this is and stuff
Post by: Radical Pi on March 02, 2006, 04:48:00 am
QuoteBegin-kalan_vod+-->
QUOTE (kalan_vod)
QuoteBegin-necro+-->
QUOTE (necro)
but here is pic I made in PAINT to demonstrate the features.  These are the exact same graphics, they are just at a speed that doen't reflect the game
user posted image

It's not asm guys :Dbiggrin.gif, I thought it was too.

I didn't think it was. I use paint too. :Dbiggrin.gif

Btw, how fast does it really go?
Title: what this is and stuff
Post by: spengo on March 02, 2006, 12:03:00 pm
Haha, yeah, that looks good. :)smile.gif Kinda like that lizards greyscale game for the z80 calcs. I don't see the enemies in the screenie- what kinds are there? :)smile.gif
Title: what this is and stuff
Post by: necro on March 02, 2006, 03:45:00 pm
well, the main enignie is slower than that pic (obviously) but it is realy variable and depends on how many elements and enemies and such, wether I have it scroll or not, etc.  Basicaly, the speed is not realy a concern because I could easily add or remove features to change the speed.  And they do work, but the ones I have now are sporadic and agravating and not very condusive to making a program like this.  Yhis isn't meant to be a game, its a collection of things I could put/make into a game.
Title: what this is and stuff
Post by: kalan_vod on March 03, 2006, 09:33:00 am
Ahh, well none the less the game elements sound/look great!
Title: what this is and stuff
Post by: crzyrbl on March 03, 2006, 10:30:00 am
heh, i love that door sprite.  I cant wait to see want this turns into.
Title: what this is and stuff
Post by: necro on March 05, 2006, 06:20:00 am
well, I would like it if you guys would make a list of cool features I could add, I added "move" teleporters that will send you to a cordinate up to 4 spaces verticaly and 4 horizontaly away as specified by the decimal data (.59 would be straight right 4 spaces {.5-.5=0 vertical, .9-.5=.4 horizontal)
Title: what this is and stuff
Post by: dragon__lance on March 05, 2006, 11:59:00 am
ahhhh good stuff! nice work necro, just hope u have enough time to balance all ur projects out ;)wink.gif
Title: what this is and stuff
Post by: necro on March 08, 2006, 10:51:00 am
again, this is only in my free time at school so it doesn't affect anything else...
Title: what this is and stuff
Post by: necro on March 10, 2006, 06:00:00 pm
re-added the scrolling maps and thats all...
Title: what this is and stuff
Post by: DJ Omnimaga on March 11, 2006, 02:04:00 am
ooh cool, I cant wait to see it finished, I liked the old cattrap, but the old xLIB was uber slooooooooooooooooooow XDgni.gif
Title: what this is and stuff
Post by: necro on March 11, 2006, 12:27:00 pm
indeed...I have sevral ideas of how to take this, but one of them would require a asm program to allow me to save matrixes into archive to be reasonably feasible

well, Iknow what I am going to make first with it...I posted it else where but you'd have to do some searching to find it (hint hint: where is the one place no one goes)
Title: what this is and stuff
Post by: necro on March 15, 2006, 10:00:00 am
Well, I am making progress on a simple fight the slimes game and am making sevral games out of this at once.  I have decided that this sand box game in its current state is suffecient to be its own full fleged game and I hope to have coding for it finished very soon.  That and my main game from this is also coming along (though those creatures are far more complex and it will be a much bigger game.  Did anyone figure out what it is yet?)

So, IOW, this project is producing several games at the same time and I hope to have many of them done very soon.
Title: what this is and stuff
Post by: necro on March 19, 2006, 12:21:00 pm
I nearly finished this game's engine while driving in the car, so I should start making levels for it and wrapping it up soon.  The look of the game has been dramaticaly upgraded, and I have decided to cut the enemies from THIS game so I can have it finished soon.  Still need to make a few things, and all...and I might make a few small changes...but this is pretty much done.
Title: what this is and stuff
Post by: DJ Omnimaga on March 19, 2006, 01:27:00 pm
wow great, sry I didnt paid much attention to forums when u posted last update so I didnt posted :(sad.gif I hope to see a screenie soon!
Title: what this is and stuff
Post by: necro on March 19, 2006, 05:23:00 pm
I will have better than that soon :)smile.gif  {you'll be one of the first ones to get a version}
Title: what this is and stuff
Post by: DJ Omnimaga on March 20, 2006, 02:57:00 am
O_Oshocked2.gif