Omnimaga
Calculator Community => Other Calculators => Topic started by: BlakPilar on October 31, 2011, 04:19:00 pm
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BexIDE is nearly ready for alpha testing. The only things I have left to do is finish the token documentation and work on some tiny bugs. The only thing is I need the documentation for certain libraries. So, if someone was willing to give me a link to them, I'd be most thankful. Right now I have Axe's documentation, and I'm using TIBD for BASIC. I need:
Celtic 3DoorsCSOmniCalcxLib
Also, if someone wants me to throw another library in there, give me a link to the documentation and I'll see about adding it (you'll be able to add your own tokens with their own byte values, but whatever).
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Could you remind me what was BexIDE? I totally forgot because I tend to not check every new post as often nowadays.
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Lol, well, I haven't made a post about it and I won't until I release the alpha, but right now it's basically an editor for 8XP programs on the computer. When all of that runs smoothly and most, if not all, of the bugs are worked out, I'm going to make it so that the user can convert them into .NET based applications/programs for the computer.
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xLIB ReadMe (http://www.ticalc.org/cgi-bin/zipview?83plus/asm/libs/xlib.zip;ReadMe.txt)
OmniCalc pdf attached
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Thanks! :D 2 more to go!
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No prob. looking for celtic 3...
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http://dcs.cemetech.net/index.php?title=Third-Party_BASIC_Libraries
http://dcs.cemetech.net/index.php?title=DCSB_Libs
^Check these out^
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The Celtic 3 commands listed seem to be all of them, so that's all of 'em. Thanks!
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i think there is a rom dumping command for celtic III in original celtic III (but not in DCS7 readme) readme file.
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there's a good romdump prog on ticalc that i used for wabbit. It's a two-stage process, but it's easy enough.
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rom8x (http://www.ticalc.org/archives/files/fileinfo/373/37341.html), probably.
As for libraries, how about Grammer? It's not a library but it uses the same tokens as TI-BASIC anyway.
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I honestly don't think many people would be using the rom dump command, so I'm not going to document it. If someone wants to add it later, then that's find by me :)
Edit: Deep, if it uses the same tokens, then nothing needs to be done. The way I'm doing it, if the program is Axe, then it will change loading Tangent() to Bitmap() :)
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rom8x (http://www.ticalc.org/archives/files/fileinfo/373/37341.html), probably.
Winner winner chicken dinner!