Author Topic: Joint Spring Coding Competition  (Read 25869 times)

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Offline TIfanx1999

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Re: Joint Spring Coding Competition
« Reply #30 on: March 02, 2011, 09:06:15 pm »
Actually there is an age restriction...but I think pretty much everybody here is safe. The contest is only open to people 25 and under. We wanted a contest where a student or a person of student age could participate and get a useful prize.
* Art_of_camelot feels old all of a sudden O.O
Like Magi-Nation?(This game was horrible but...)
Actually it was a very good idea, the implementation just wasn't the best. I thought it was decent, and the graphics were quite good for gameboy color.

Offline Madskillz

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Re: Joint Spring Coding Competition
« Reply #31 on: March 02, 2011, 09:24:37 pm »
Well a lot of the staff at UTI, MC and RS are over or pretty close to that age. However don't let the age restriction stop anyone. The other prizes are good too.

Offline TIfanx1999

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Re: Joint Spring Coding Competition
« Reply #32 on: March 02, 2011, 09:32:56 pm »
Now I'm confused. Do you mean only people under the age limit are eligible for physical prizes but anyone can enter? Perhaps I should wait until details are posted, I'm guessing you don't want to spoil anything. =)

Offline ruler501

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Re: Joint Spring Coding Competition
« Reply #33 on: March 02, 2011, 10:43:30 pm »
is python/C/C++ going to be one of the languages. I'd prefer python.
What kind of prizes are there(ruler sees dreams of great TCG with big prizes)
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline Deep Toaster

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Re: Joint Spring Coding Competition
« Reply #34 on: March 02, 2011, 11:01:35 pm »
I think it's just for calculators :)




Offline ruler501

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Re: Joint Spring Coding Competition
« Reply #35 on: March 02, 2011, 11:02:35 pm »
ahhh. I'm only good at computer programming... Nspire can't do anything interesting
« Last Edit: March 02, 2011, 11:13:51 pm by ruler501 »
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline Madskillz

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Re: Joint Spring Coding Competition
« Reply #36 on: March 02, 2011, 11:36:14 pm »
Now I'm confused. Do you mean only people under the age limit are eligible for physical prizes but anyone can enter? Perhaps I should wait until details are posted, I'm guessing you don't want to spoil anything. =)

Yeah, everybody stay tuned. More information will given on Monday.

Offline DJ Omnimaga

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Re: Joint Spring Coding Competition
« Reply #37 on: March 03, 2011, 12:07:23 am »
Wow I'M just barely below the age limit. O.o Idk if I'll participate, though. it will depend how much motivation I got, the game genre and my free time.
Now active at https://discord.gg/cuZcfcF (CodeWalrus server)

Offline leafy

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Re: Joint Spring Coding Competition
« Reply #38 on: March 03, 2011, 12:58:21 am »
Somebody help me upvote platformer genre so i can submit graviter :)
In-progress: Graviter (...)

Offline Builderboy

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Re: Joint Spring Coding Competition
« Reply #39 on: March 03, 2011, 01:06:52 am »
I doubt you can submit programs that have already been started ;)

Offline leafy

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Re: Joint Spring Coding Competition
« Reply #40 on: March 03, 2011, 01:26:21 am »
Awww darn :( I'll submit graviter somewhere someday xD
In-progress: Graviter (...)

Offline Madskillz

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Re: Joint Spring Coding Competition
« Reply #41 on: March 03, 2011, 02:04:12 pm »
Yeah sorry it has to be a new program.

Offline FinaleTI

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Re: Joint Spring Coding Competition
« Reply #42 on: March 03, 2011, 07:33:13 pm »
Can we do a port of a game, as long as we use new code and there hasn't been a port of the game previously?
If so, I know what I'm gonna do, providing TCG wins (and it looks like it might).


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline Yeong

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Re: Joint Spring Coding Competition
« Reply #43 on: March 03, 2011, 08:34:39 pm »
Probably Pokemon TCG or Yu gi-ohs?  :P
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Offline FinaleTI

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Re: Joint Spring Coding Competition
« Reply #44 on: March 03, 2011, 08:46:43 pm »
Probably Pokemon TCG or Yu gi-ohs?  :P
Sssssh.
And yeah, I was thinking the Pokemon TCG, because it's a great game, plus it actually explains the rules well. I never understood the rules to the game before, but after playing the game I understood them. Still doesn't make me a good player, though...


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.