Author Topic: zcontest basic judges headquarter  (Read 17716 times)

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Offline Deep Toaster

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Re: zcontest basic judges headquarter
« Reply #135 on: January 11, 2012, 03:56:37 pm »
The ASM results have finally been posted on the zContest site. Seems like something went wrong the first time it was posted, but (again) congrats Xeda and KermMartian!

And Xeda, ztrumpet, and Hayleia, see this post for some relevant instructions :)

Offline parserp

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Re: zcontest basic judges headquarter
« Reply #136 on: January 11, 2012, 04:53:07 pm »
hmmm, I can't find a place with point by point breakdowns of extended basic. :(
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Offline DJ Omnimaga

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Re: zcontest basic judges headquarter
« Reply #137 on: January 11, 2012, 05:46:19 pm »
Nice to hear, I wondered where they went. Maybe there should be a news about the results at one point, if they can easily be put together.
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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Re: zcontest basic judges headquarter
« Reply #138 on: January 11, 2012, 05:49:30 pm »
Maybe there should be a news about the results at one point, if they can easily be put together.
Definetely. :D
It's hard to understand all the pointer by pointer breakdowns there, cause they're all in french. :-/
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Re: zcontest basic judges headquarter
« Reply #139 on: January 11, 2012, 05:53:04 pm »
Well I doubt I would translate all judging comments/scoring, else it would be too long O.O
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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Offline Xeda112358

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Re: zcontest basic judges headquarter
« Reply #140 on: January 11, 2012, 09:51:37 pm »
Thanks much, Deep Thought!

Offline contra-sh

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Re: zcontest basic judges headquarter
« Reply #141 on: January 12, 2012, 12:17:16 pm »
I've posted my comments on hybrid and a part of the comment from noelthebest.
All project were completely incredible, all the comments are not critics but only feedback to improve your project.

I've posted it in a comment of the hybrid results news : http://tiforge.info/zcontest3/?a=postcom&t=billet&id=18

If you have some question I would love to answer it.

Sorry for the mistake with asm results, I've firstly published it but it seems I've remove it by error after... I'm a little bit stupid sometimes :P

edit : good news my comments are in english :p
« Last Edit: January 12, 2012, 12:18:02 pm by contra-sh »

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Re: zcontest basic judges headquarter
« Reply #142 on: January 12, 2012, 04:36:57 pm »
I've posted my comments on hybrid and a part of the comment from noelthebest.
All project were completely incredible, all the comments are not critics but only feedback to improve your project.

I've posted it in a comment of the hybrid results news : http://tiforge.info/zcontest3/?a=postcom&t=billet&id=18

If you have some question I would love to answer it.

Sorry for the mistake with asm results, I've firstly published it but it seems I've remove it by error after... I'm a little bit stupid sometimes :P

edit : good news my comments are in english :p

:D thanks!

lol It looks like swords was too hard XD
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Offline contra-sh

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Re: zcontest basic judges headquarter
« Reply #143 on: January 13, 2012, 03:03:09 am »
Yes really hard, even after you have done the little modification to allow jumping even if we are on the border of a platform...
But this is a good game, I 've spended a lot of time trying to finish levels etc...

You've done a great job :)

Offline contra-sh

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Re: zcontest basic judges headquarter
« Reply #144 on: January 27, 2012, 03:09:50 am »
Some news about prizes :
The sponsor called me yesterday, and I give him your adress today by mail.
He will send your prizes directly to you (for the USA residents) .
He send the 2 other prizes to me and I will reroute it (prizes for mdr1 and hayleia).

Offline DJ Omnimaga

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Re: zcontest basic judges headquarter
« Reply #145 on: January 27, 2012, 03:10:45 am »
Cool to hear :D, I really need to try those entries one day. I just was so exhausted from work and other stuff lately. D:
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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Re: zcontest basic judges headquarter
« Reply #146 on: January 27, 2012, 08:33:47 am »
Awesome! This is going to be really cool :] I've never won  a prize like this before o.o

Offline Deep Toaster

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Re: zcontest basic judges headquarter
« Reply #147 on: April 08, 2012, 02:05:17 pm »
Un-stickied this topic since the judging is long over.

And as an update it seems they're starting to send the prizes out, yay :w00t: http://tiforge.info/zcontest3/?a=postcom&t=billet&id=23




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Re: zcontest basic judges headquarter
« Reply #148 on: April 08, 2012, 02:08:21 pm »
yay :D I can soon play with a new calc :D I hope it gets here before I leave campus for the summer o.o

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Re: zcontest basic judges headquarter
« Reply #149 on: April 09, 2012, 04:37:24 pm »
Un-stickied this topic since the judging is long over.

And as an update it seems they're starting to send the prizes out, yay :w00t: http://tiforge.info/zcontest3/?a=postcom&t=billet&id=23
The prizes for the previous contest or this one? ALso I hope so, Xeda. It would kinda suck if you received mail there and it got lost. X.x
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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