Author Topic: zcontest basic judges headquarter  (Read 35146 times)

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Offline Stefan Bauwens

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Re: zcontest basic judges headquarter
« Reply #90 on: December 05, 2011, 07:57:32 am »
Bridge, maybe you shouldn't reveal your rating in public. Otherwise the surprise might go away.


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Offline Yeong

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Re: zcontest basic judges headquarter
« Reply #91 on: December 05, 2011, 07:58:15 am »
I posted that so people can criticize my grading style and possibly fix my way. ;)
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Offline Stefan Bauwens

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Re: zcontest basic judges headquarter
« Reply #92 on: December 05, 2011, 08:00:16 am »
Ah, ok :)


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Offline parserp

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Re: zcontest basic judges headquarter
« Reply #93 on: December 05, 2011, 09:03:24 am »
Whoo O.O
all this has happened since I was gone? ;)

Offline Yeong

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Re: zcontest basic judges headquarter
« Reply #94 on: December 06, 2011, 11:50:27 am »
Entry #3: Chasse
Author: noelthebest
Classified as: TI-BASIC game

-Gameplay (ownership, interest, pleasure felt playing the game, interface, scenario ...) : This is my one of my favorite game for TI-BASIC entry, so far. I love the reflex games, so I love this game, too. I think there was a storyline in this game, but it was too simple(I think). It uses keypads, but it seems like that it's almost impossible for me to play difficult mode D:  11/15
-Smooth, speed of execution : This game is FAST! (especially in TI-84+SE), but perhaps it's too fast. 4/5
-Graphics (graphics, interface menu ...) : It just uses standard OS menu, and graphic looks kinda bad at difficult version. 3/5
-Life :replay value? a lot! 5/5
-Originality : Yet another reflex game 2/5
-Technical quality (size/games, technical challenge ...) : This game is small, but it's not really technically challenging.  3/5
-Total : 28/40

EDIT:someone sticky this so I don't have to find it from the bottom of the screen?
« Last Edit: December 06, 2011, 11:52:40 am by TBO_Yeong »
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Offline DJ Omnimaga

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Re: zcontest basic judges headquarter
« Reply #95 on: December 06, 2011, 02:17:13 pm »
@Yeong your grading style seems a bit like mine in some ways. I guess what other people did was add points when they found something interesting in the entry or interesting to a certain degree, explaining the low score from them on every entry. Also for them I think BASIC limitations aren't taken into account, so slower speed gets a lot of penalties.
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Offline Le solutionneur

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Re: zcontest basic judges headquarter
« Reply #96 on: December 07, 2011, 11:19:09 am »
@all judge: please do not reveal your notation anymore : and when you're done, please send me a PM on the official website (my username : Le solutionneur).

Then we'll (me and contra-sh) make a sum up of the notes you give and give the final results.

So please don't say the results anymore : it should not be given as contra-sh said on the official website.

But you can say what you think about a game (for example : I like worms 'cause we can play with an ia in our team, another example : I like the tool menu 'cause I don't have to create my own menu anymore with this tool.

You can also say that a game is slow or something like that. (@DJ_0 : le but n'étant pas de rabaisser l'auteur mais de permettre aux juges de mieux juger avec justesse pour la rapidité, merci de ne pas te méprendre si des utilisateurs disent qu'un jeu est lent/un jeu est rapide).

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Offline DJ Omnimaga

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Re: zcontest basic judges headquarter
« Reply #97 on: December 07, 2011, 12:18:01 pm »
En passant c'est DJ_O, pas DJ_0 :P (Anciennement mon pseudo était DJ Omnimaga sur les forums TI). Anyway je voulais juste que les gens fasse attention pour ne pas que ça aille l'air que certain juges diminuent le travail des auteurs. Certain commentaires, malgré que des trucs ont du se perdre dans la traduction en anglais par moment, semblait vouloir dire des trucs style "ce jeu ne vaut rien car le jeu est lent". For the Omnimaga contest, we criticised games heavily too for their flaws, more than we gave positive criticism, but we tried to make sure it sounds constructive.

I guess it's best to not give the result anymore, though, because it spoils the surprise.
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Offline Le solutionneur

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Re: zcontest basic judges headquarter
« Reply #98 on: December 07, 2011, 03:13:27 pm »
+1 : if unveiled : no surprise anymore.

Sorry, for the DJ_0, I will write DJ_O from now.

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Offline zeldaking

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Re: zcontest basic judges headquarter
« Reply #99 on: December 08, 2011, 10:59:01 pm »
When do you exspect the judging to be completed and the results shown?

Offline parserp

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Re: zcontest basic judges headquarter
« Reply #100 on: December 08, 2011, 11:24:43 pm »
When do you exspect the judging to be completed and the results shown?
my question too, when do i need to have the grading done?

Offline noelthebest

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Re: zcontest basic judges headquarter
« Reply #101 on: December 09, 2011, 07:13:14 am »
Concerning, CHASSE, I'd like to say that it was one of my first programs ever on a calculator : I made it long time ago (in 10th grade, or seconde générale), and I was less gifted than now (If I am :p ).

Offline contra-sh

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Re: zcontest basic judges headquarter
« Reply #102 on: December 09, 2011, 11:33:05 am »
Quote
my question too, when do i need to have the grading done?

What have you done parser padawan? 25%? 50%? more?

I want to announce the results in 1 week if possible :D

edit : judges, if you see this msg, please post you current progress.
« Last Edit: December 09, 2011, 11:42:49 am by contra-sh »

Offline Le solutionneur

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Re: zcontest basic judges headquarter
« Reply #103 on: December 09, 2011, 04:13:06 pm »
I'm 99,99 %
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"Whatever you do, work at it with all your heart, as working for the Lord, not for men. " - Colossians 3:23

Offline parserp

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Re: zcontest basic judges headquarter
« Reply #104 on: December 09, 2011, 05:07:02 pm »
Quote
my question too, when do i need to have the grading done?
What have you done parser padawan? 25%? 50%? more?
I have 4 entries left, so yeah. ;D