Title: Re: Finish that grayscale engine
Post by: flyingfisch on May 10, 2012, 09:10:52 am
Wow, that is awesome!
Is he using it in LuaFX? That way we could maybe exit to the LuaFX menu instead of rebooting....
This piece of code certainly has potential...
Title: Re: Finish that grayscale engine
Post by: Eiyeron on May 10, 2012, 10:58:39 am
Don't use it atm, I messed it quite bit fiddling to search the good sequence EDIT: found something useful into debugging: INTC.INTEVT seems to be edited for some reasons... We must found why, and avoir this
Title: Re: Finish that grayscale engine
Post by: Eiyeron on May 10, 2012, 01:34:34 pm
Spoiler For POST NOT FOUND:
Bump for announcement: The grayscale engine seems to be STABLE! No need to reboot anymore! I need more testing, but I think here we are
PS : 404th post :-°
Title: Re: Finish that grayscale engine
Post by: flyingfisch on May 10, 2012, 04:10:09 pm
looks good... why don't you wrap the code in [code ][ /code] tags?
Title: Re: Finish that grayscale engine
Post by: Eiyeron on May 11, 2012, 08:50:00 am
Whoops, I made a little mistake posting: frogotten to take the old post. Anyway, I'll adapt MonochromeLib to grayscales, GrayscaleLib. I have already finished the graphics routines, the sprites will come later.
How could I store 3 sprites easily and user-friendly? (dark, light and alpha)
Title: Re: Finish that grayscale engine
Post by: flyingfisch on May 11, 2012, 09:01:07 am
in arrays?
Title: Re: Finish that grayscale engine
Post by: DJ Omnimaga on May 11, 2012, 09:47:47 am
For which project is this? ALso is it for the Algebra FX/Graph 100 series or for the FX-9860G/Graph 85?
Title: Re: Finish that grayscale engine
Post by: Eiyeron on May 11, 2012, 10:29:30 am
Fx, we have already 5 gray mode in afx... I don't know how? Tiple arrays, one combined array, or a struct