Omnimaga
General Discussion => Technology and Development => Computer Programming => Topic started by: stevon8ter on October 20, 2012, 05:56:08 am
-
Hi everyone,
as some of you might know i'm a C# beginner.
So now my question is:
does anyone has a project-idea / challenge for me?
I would try to work the idea(s) out and post them here when it's done.
So i hope you come up with some ideas for me ;)
-
First a question: are you learning C# at college ?
Maybe you could make a pong game :)
-
First a question: are you learning C# at college ?
No i'm trying to learn it all by myself
Maybe you could make a pong game :)
I could try that, i'll look into it asap
EDIT: to not make it complicated with XNA or directX i'm gonna do it with pictureBoxes 8)
-
You could always try to make some of your own developer tools, if you're thinking game design. Like I wrote my own tilemapper to for use with Daemons. :P
-
You could always try to make some of your own developer tools, if you're thinking game design. Like I wrote my own tilemapper to for use with Daemons. :P
That's another idea i will add to my "to do" list
But i'm still in learning phase sp yeah we'll see
-
Tilemapper is definitively a good idea for when you feel comfortable with tilemapping techniques. Of course don't forget event tiles such as warps (for doors) and treasures.
That said don't venture into a massive complex project right away, though.
-
Tilemapper is definitively a good idea for when you feel comfortable with tilemapping techniques. Of course don't forget event tiles such as warps (for doors) and treasures.
That said don't venture into a massive complex project right away, though.
Ikr :p but the pong game idea is a good start i think, it's not very large project and i could try it once ;)
Maybe i'll finish my paint prog, idk, i just don't have any feature ideas for it
-
For paint features, try remaking ms paint with the features it has, like spray paint, fill, etc. The code for fill could potentially also give you good insights into programming algorithms such as pathfinding in more advanced projects.