Omnimaga
General Discussion => Technology and Development => Computer Programming => Topic started by: AngelFish on March 11, 2011, 12:35:40 am
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How is 3D map data typically stored in games and what types of file formats are commonly used? Also are there editors available? Any help would be appreciated, since it seems to be somewhat of an arcane art according to Google.
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Are the elements on a grid?
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Well, I have no idea. I'd presume so.
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Do you want to know of a file format for an existing game, or do you want to put it in your own program?
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My own program and I'm willing to use whatever has an acceptable pre-built editor.
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Is this Prizm-related? :P
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Maybe >_>
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/me hopes the maybe becomes a Yes, eventually. ;D