Author Topic: [PP] Progress '10  (Read 55882 times)

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Offline Ranman

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Re: [PP] Progress '10
« Reply #405 on: September 23, 2010, 08:00:46 pm »
Ahhh... Yes... much easier ;)

40 is not too many. You can do it! :)
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Offline meishe91

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Re: [PP] Progress '10
« Reply #406 on: September 23, 2010, 08:03:33 pm »
Oh, well then that shouldn't be to hard :P
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Offline DJ Omnimaga

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Re: [PP] Progress '10
« Reply #407 on: September 23, 2010, 08:04:18 pm »
That looks nice tifreak. I hope you do not have too much sprite work involved x.x
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF


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Offline shmibs

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Re: [PP] Progress '10
« Reply #408 on: September 23, 2010, 08:35:55 pm »
i'm a bit busy at the moment and so dont have time to help(sorry)
however, here are mono versions of the trainers i made for my own usage way back when, if someone wants to use them resized
« Last Edit: September 23, 2010, 08:36:42 pm by shmibs »

Offline tifreak

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Re: [PP] Progress '10
« Reply #409 on: September 23, 2010, 10:01:23 pm »
One of the spriters here may be able to help shrink them down so they still look good. We got some talented guys. I personally don't think it matters to me, though it'd look better. Whatever ends up happening though, good luck :)

http://img80.imageshack.us/i/56x56.png/

If anyone wants to give it a shot. 32x32 is my max I can deal with, black and white. Still working at cutting down the sprites so they fit, if no one wants the challenge :p
« Last Edit: September 23, 2010, 10:26:31 pm by tifreak »
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline tifreak

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Re: [PP] Progress '10
« Reply #410 on: October 16, 2010, 12:16:32 pm »
So, sorry to say the last couple weeks has been a bit busy and I haven't really had time to work on this project. I am hoping things slow down some soon so I can resume work. Thought ya'll like to know so you don't think I have died lol
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline patriotsfan

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Re: [PP] Progress '10
« Reply #411 on: October 16, 2010, 01:07:33 pm »
That's okay. Slow and steady wins the race as long as it's top quality. :)


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Offline DJ Omnimaga

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Re: [PP] Progress '10
« Reply #412 on: October 16, 2010, 02:39:12 pm »
Glad it's not dead. What have you been up to lately, btw? I've been wondering since every year you seem to get busier and busier than usual, even thought you've been out of school for the entire time :S
« Last Edit: October 16, 2010, 02:39:35 pm by DJ Omnimaga »
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF


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Offline tifreak

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Re: [PP] Progress '10
« Reply #413 on: October 25, 2010, 08:05:07 pm »
Just work. And at the end of the day I am so tired I can't bring myself to do a ton of much of anything. I have troubles sleeping at night, and life has just sort of been.. not worth much to me. Things have been changing though over the last year, so yeah. Trying to keep up progress, work just keeps overworking me at times.

Progress as it stands now, working on making those 56x56 sprites into 32x32 sprites, thanks to KermMartian for showing me how.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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Re: [PP] Progress '10
« Reply #414 on: October 25, 2010, 08:15:02 pm »
I see X.x. I hope you eventually have lower work hours or something. Glad this project is still running, btw.
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF


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Offline Smitty

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Re: [PP] Progress '10
« Reply #415 on: October 25, 2010, 08:55:18 pm »
I took the liberty of converting the sprites, and most look pretty good. I thought maybe I could save you some time to do stuff out of my reach. (like BASIC...) If you want me to touch up some of the not-so-pretty ones, I might have some time Thursday, and probably Saturday. Or maybe before that if I don't have too much homework.  :P
« Last Edit: October 25, 2010, 08:58:52 pm by Smitty »

Offline DJ Omnimaga

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Re: [PP] Progress '10
« Reply #416 on: October 25, 2010, 09:00:41 pm »
Hmm those looks nice. Some might just need some retouching like re-adding missing outlines. Are you sure those are the ones he did not convert already, though?
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF


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Offline Smitty

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Re: [PP] Progress '10
« Reply #417 on: October 25, 2010, 10:17:28 pm »
I have no idea, as he didn't really say which ones are finished. But, if these are the wrong ones, then I could just find the right ones and convert them. It really didn't take long the way I did it, probably somewhere around 20 minutes. If I give a little more individual care, instead of doing the whole sheet and finding a good average threshold, maybe an hour, two? Seems faster than whatever he was doing.

Offline DJ Omnimaga

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Re: [PP] Progress '10
« Reply #418 on: October 25, 2010, 10:18:38 pm »
Ah ok I see. Hopefully they can be useful to other people as well. :)
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF


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Offline tifreak

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Re: [PP] Progress '10
« Reply #419 on: October 26, 2010, 02:03:50 pm »
While the outline of them look nice, it is still too much black. I have to remove the greyscale from the images and resize them.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%