Calculator Community > Pokémon Purple

[PP] Progress '10

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tifreak:
Yup, new year, new topic.

I got the code for the NPCs to supposedly talk, but something is messed up and I get an error syntax and dumped onto the homescreen with 'prgmZGA' listed. It is odd, because this is a BASIC program, not ASM.

I am not 100% sure what is wrong at this very moment, but I will work on it more in the morning.

DJ Omnimaga:
ouch, good luck fixing it

Backup too in case x.x

tifreak:
yeah, I think I know what's wrong, I shall begin testing now, if I don't get distracted with wanting to play games or other silly things. =p

TIfanx1999:
Ooh oooh could it be Y2k10?  ;D You probably just mis-typed something somewhere. =) Debugging can really be a pain in the arse sometimes though!

tifreak:
yeah, it can be, And I don't think that is the problem.

I totally got distracted by F.E.A.R. Files <<;;

*goes back to work*

Edit:

yeah, as I thought, was using expr( and that is what was causing the error. Now, for some reason, it isn't displaying the sprite, because of wrong length issues.. hmm..

however, it does pull up the correct NPC text.. =D

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