Calculator Community > Pokémon Purple
[PP] Progress '11
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tifreak:
To start the new year off;

Currently working on code for the battle engine, find the GUI code bits here: http://www.cemetech.net/forum/viewtopic.php?t=5548

Updated the Equations program, it used to use L_EPA for the list. The program before was 1003 bytes. I changed every instance of L_EPA to use L_2, the program is now 906 bytes in size.

Progress continues into the new year..
DJ Omnimaga:
I'm glad this is still progressing. :)

Let's hope the 2011 topics will be larger in terms of updates than the 2009 and 2010 ones :P
tifreak:
lol I shall definitely try to do so. I have made some progress with the code for the GUI. It should, in theory, post the NPC and player sprites, display the text that NPC TRAINER wants to fight, clear out NPC TRAINER sprite and display TRAINER POKEMON and generate the stats for it, plus display said stats, the ones that are important, anyways.
Builderboy:
Good luck with the gui, and i can't wait to see more of the 2011 updates! ^^
tifreak:
Thanks Builder.

I have managed to get a bit done with the GUI. I think all that is left is to do for the display at this moment is display the player's pokemon and data info and the options.

Edit:

I managed to get the code theoretically up to the point where it will display the fight options, and the start of the RUN function. Go me!
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