Author Topic: [PP] Progress, Starting in '07  (Read 53697 times)

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Offline DJ Omnimaga

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[PP] Progress, Starting in '07
« Reply #405 on: November 05, 2007, 06:35:00 pm »

 THE POST 13508803
Glad you fixed them :)smile.gif


Offline tifreak

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[PP] Progress, Starting in '07
« Reply #406 on: November 06, 2007, 05:35:00 am »

 THE POST 13509426
Yeah, me too. :Ptongue.gif

I am gonna see about getting the map data from the program so I can use the map editor and add in the NPCs sometime today. Then I can see about making all the interior shots (should be fun with this editor, instead of tedious without) :)smile.gif

If things go well, a battleless beta is expected by the 17th. I am still shooting to have battles in the beta by christmas.  

Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

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[PP] Progress, Starting in '07
« Reply #407 on: November 06, 2007, 05:42:00 am »

 THE POST 13509436
tifreeeeak! sup man! still kickin it with PP! das sic! (btw how ya been?)


Offline DJ Omnimaga

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[PP] Progress, Starting in '07
« Reply #408 on: November 06, 2007, 05:43:00 am »

 THE POST 13509438
BETA!  


Offline tifreak

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« Reply #409 on: November 06, 2007, 05:43:00 am »

 THE POST 13509440
^_^

I am fine. And of course, I will never let pokemon die. :Dbiggrin.gif How are you? You really should get on IRC http://tifreakware.net/irc :Ptongue.gif You have been missed ^^  

Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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« Reply #410 on: November 06, 2007, 08:23:00 am »

 THE POST 13509686
I,m glad you're back JFISH :)smile.gif And don't forget the two other channels too ^^

*DJ Omnimaga

Offline dinhotheone

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« Reply #411 on: November 06, 2007, 09:06:00 am »

 THE POST 13509770
JFISH take a page outa tifreak's book, dont let fate die!  


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« Reply #412 on: November 06, 2007, 01:38:00 pm »

 THE POST 13510255
welcome back JFISH!!!  


Offline Radical Pi

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« Reply #413 on: November 07, 2007, 12:02:00 am »

 THE POST 13510807
JFISH! I've been wondering where you've been! Is Fate still alive?  

One of these days I'll get a sig I'm really proud of.

Offline DJ Omnimaga

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« Reply #414 on: November 07, 2007, 08:30:00 am »

 THE POST 13511494
*DJ Omnimaga

Offline tifreak

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« Reply #415 on: November 08, 2007, 02:58:00 am »

 THE POST 13512694
Last night, I managed to get the sign data put in for route 1, and edited the map of viridian and added in the npcs. Now comes the fun task of figuring out the values of each of the npcs, which as this moment, I realized I screwed up, because I forgot to add in the extra 3 rows at the top that is just white space... gah...  

Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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« Reply #416 on: November 08, 2007, 03:45:00 am »

 THE POST 13512745
owned


j/k but nice work anyway :Ptongue.gif


Offline tifreak

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« Reply #417 on: November 08, 2007, 05:03:00 am »

 THE POST 13512848
Well, see, I had started by doing the signs. I had the values written down, but again, forgot that 3 rows of white space. Simple matter of adding 45*3 to each value. :Ptongue.gif

Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline tifreak

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« Reply #418 on: November 13, 2007, 08:44:00 am »

 THE POST 13520652
Well, the last few days have been annoying. I have been trying to get the yes/no menu box integrated into the text display. So far, it works perfectly when you let it display normally. If you press a key to make it display line by line, the menu does not work, and I cannot come up with a reason why that is. One way or another, I will come up with a solution...  

Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline Speler

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« Reply #419 on: November 13, 2007, 09:18:00 am »

 THE POST 13520705
Oh well... it's nice to know you're determined though :)smile.gif.