Author Topic: pokemon screenshots  (Read 19962 times)

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Offline tifreak

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« on: March 02, 2006, 05:56:00 pm »
user posted image

I know about the messed up hair, but it gives you a general idea on what the character sprites will look like for dialogues and battles.
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Offline DJ Omnimaga

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« Reply #1 on: March 03, 2006, 02:18:00 am »
wow cool, pretty close to the original pokemon style, just without the GS
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Krid

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« Reply #2 on: March 03, 2006, 05:51:00 am »
Looking good. The way the hands are displayed is funny =) The girl with the dress looks kinda weird though ("Where are my arms?") ^^

Offline tifreak

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« Reply #3 on: March 03, 2006, 08:14:00 am »
I will see if I can get a better look at that sprite in the game tonight. I also almost have Prof Oak completed...
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline kalan_vod

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« Reply #4 on: March 03, 2006, 09:31:00 am »
Man are you converting the gs sprites into b/w? They are looking really nice!

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« Reply #5 on: March 03, 2006, 10:30:00 am »
i completely agree!!! Keep up the good work!! :Dbiggrin.gif

Offline Radical Pi

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« Reply #6 on: March 03, 2006, 11:26:00 am »
Nice work! Are Gary's hands normally that big or are conversions to 8pix wide getting bad?
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Offline kalan_vod

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« Reply #7 on: March 03, 2006, 05:01:00 pm »
He is a boxer! jk, it could be turned into how ash's hands are but they look ok to me!

Offline tifreak

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« Reply #8 on: March 04, 2006, 02:49:00 am »
That is how he looks in the game... I set the contrast on my gameboy to show only the black and white, and use a lamp directly over the game boy to see each pixel. It is quite a pain...

And thanks for the compliments. :)smile.gif I have Prof Oak complete, and the intro is now close to being done. I just need the mini pics of the Pokemon used in Fire Red...
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« Reply #9 on: March 04, 2006, 02:53:00 am »
QuoteBegin-tifreak8x+Mar 4 2006, 14:49-->
QUOTE (tifreak8x @ Mar 4 2006, 14:49)
That is how he looks in the game... I set the contrast on my gameboy to show only the black and white, and use a lamp directly over the game boy to see each pixel. It is quite a pain...

And thanks for the compliments. :)smile.gif I have Prof Oak complete, and the intro is now close to being done. I just need the mini pics of the Pokemon used in Fire Red...  

 What a great dedication! :bow:worship.gif
It really pays of too from the looks of what you posted so far :)smile.gif

Offline tifreak

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« Reply #10 on: March 04, 2006, 02:56:00 am »
Thanks. :)smile.gif

I only need to finish the in-game menu, and work on the maps, then I can release the new version. :)smile.gif It will be a definite improvement over the last version...
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline kalan_vod

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« Reply #11 on: March 04, 2006, 07:13:00 am »
Cool beans! I can't wait for a new demo!

Offline tifreak

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« Reply #12 on: March 07, 2006, 05:08:00 pm »
Ok, work on the signs has commenced, and I am thinking about using the same system that I am using for the maps, giving it sections, and all the sign text to be stored within one string for each section, and then I can use the sub( command with variables to determine which part of the text to pull from. :)smile.gif

More on this as it is finished...
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Offline tifreak

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« Reply #13 on: March 11, 2006, 03:38:00 pm »
user posted image

What do you think??
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Offline DJ Omnimaga

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« Reply #14 on: March 11, 2006, 04:06:00 pm »
wow this look really good, reminds me of FF text box ^^, I assume the sprites are the guys in arenas, right?
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